Changes

Jump to navigation Jump to search

WGE

101 bytes added, 17:40, 25 February 2023
no edit summary
|title =
|image = WGE_logo.png
|imagecaption = WGE was a mobile gaming engine used on mobile devices. It was developed by TTPcom Ltd. (TTPCom is now sold by Motorola).
|imagewidth = 290
|developer = TTPCom TTP Communications Ltd.
|type = Mobile Gaming Engine
|generation = 5th generation
}}
<span style="font-size: 120%; font-weight: 400; color: #000000; -webkit-text-stroke-width: 0.6px; -webkit-text-stroke-color: black;">Wireless Graphics Engine</span> (also known as <i>WGE</i>) was Wireless Game Engine and a micro footprint software based platform, developed by TTPCom Ltd. British software company TTP Communications Limited in early-2000. It could turns mobile phones into handheld games consoles. It was the first platform/engine to enable high quality games using 2D graphics and sound to be integrated. WGE also supports 3D andsound effects and melodies.
==Overview==
WGE was a mobile game engine designed to support games in C++ and Java can be ported to the WGE platform and can be embedded in the handset, or securely downloaded over the air. <ref>WGE handles the over the air (OTA) safe download of games, security verifications (certificates) and the MMI integration of new titles via TCP/IP over GSM, GPRS, EDGE, CDMA and 3G networks.</ref> WGE does not contain a Virtual Machine and runs the compiled code. As games and applications run faster and require less memory, WGE also provides secure methods for run and download applications. Although it is a little slower than [[Mophun]], but the several API modules make 2D and 3D programming easier (including tile management and collision detection functionalities), allow a simple access to networking functions and good sound support, among other capabilities. LG Electronics and Innostream are the first customers to use games created in the WGE environment on their phones.
TTPCom's WGE also fully supports Symbian and Microsoft Operating Systems. The Wireless Graphics Engine provides a very high level of security with a PKI application provisioning mechanism and manufacturers can enable the download of WGE games via the existing Java OTA download (JSR-118) standards.
The gaming application runs on TTPCom’s revolutionary Wireless Graphics Engine (WGE). G-WGE™ WGE is one of three applications that run on the WGE platform. The other two applications are M-WGE™ WGE and J-WGE™WGE. M-WGE™ WGE enables handset manufacturers and developers to rapidly create better looking and more user-friendly ‘man-machine interfaces’ (MMI). J-WGE™ WGE accelerates standard Java™ Java games for a considerably better user experience.
{{reflist}}
==Download==
WGE was a mobile gaming engine, it had cellphone based games, which have been lost over time and are extremely hard to find. All games have been lost. If you have an old mobile phones that supports WGE and has the games pre-installed, then you can dump that games somehow.
==Screenshots==
|<b>J2ME support</b>
|<b>Downloadable</b>
|<b>embedded WGE games.Pre-installed</b>
|<b>Description</b>
|-
|B'ngo<ref><small>TTPCom's portable game machine "B'ngo (Bingo)" was announced in 2003. Compatible with C++ and Java™ Java games support (Java in high-end product and mandatory for a mobile phone designed almost exclusively to serve as a game console).
<br/>
- Novel entry key that can rotate in both directions to improve navigation through the user interface and enhance the gaming experience<br/>
|?
|6 Embedded high-quality multiplayer games
|B'ngo (pronounced BINGO) is a console-style games game player and fully-featured mobile phone with both Bluetooth and GPRS functionality.
|-
|TCL 718
|
|
|[https://web.archive.org/web/20031205162853/http://www.9dots.net/pdfs/innostream_whatmobile.pdf i-188 info pdfinformation]
|-
|INNO 30
! class=sortable | Genre(s)
! class=sortable | Note(s)
! class=sortable | Available for other platformsplatform(s)
! class=sortable | {{abbr|Ref.|Reference(s)}}
|-
|Dragon Tale
|2002
|Spark Creative SARLS.A.R.L.
|TTPCom Ltd.
|Adventure
|-
|Fillip in Savannah Adventure
|2003?
|TTPCom Ltd.
|TTPCom Ltd.
|Platformer
|Pre-installed in Panasonic G51 handset
|
|[https://web.archive.org/web/20040206002511/http://www.9dots.net/games/game.php?view_game_id=3]
|GT Racing
|2002
|Spark Creative SARLS.A.R.L.
|TTPCom Ltd.
|Racing
|TTPCom Ltd.
|Maze
|Embedded with Innostream i1000 handset
|
|[https://web.archive.org/web/20040413092403/http://www.9dots.net/games/game.php?view_game_id=12]
==External link==
* [http://form-grafik.dk/illustration/flair-games flair-games]
* [http://www.3gpp.org/ftp/tsg_t/WG2_Capability/TSGT2_16_SophiaAntipolis/Docs/T2-020084%2520(WGE%2520General).pdf WGE pdfdocuments]
==See also==
* [[ExEn]]
* [[Mophun]]
* [[ExEnCellphone emulators]]
4,085
edits

Navigation menu