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WGE

181 bytes added, 15:43, 10 October 2022
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|title =
|image = WGE_logo.png
|imagecaption = WGE was a gaming engine used on mobile devices. It was designed developed by TTPcomLtd. (TTPCom is now sold by Motorola).
|imagewidth = 290
|developer = TTPCom Ltd.
|generation = 5th generation
|release = early-2000
|discontinued = 2003~
|website = [https://web.archive.org/web/20050412234041/http://www.ttpcom.com TTPCom.com]
|predecessor =
}}
<span style="font-size: 120%; font-weight: 400; color: #000000; -webkit-text-stroke-width: 0.9px6px; -webkit-text-stroke-color: black;">Wireless Graphics Engine</span> (also known as <i>WGE</i>) was versatile Wireless Game Engine and a micro footprint software based platform, which developed by TTPCom Ltd. in early-2000. It could turns mobile phones into handheld games consoles, written in C. It was the first platform /engine to enable high quality games using 2D graphics and sound to be integated, developed by TTPCom in early-2000sintegrated. TTPCom is now sold by MotorolaWGE also supports 3D andsound effects and melodies.
==Overview==
WGE was a game engine designed to support games in C++ and Java can be ported to the WGE platform and can be embedded in the handset, or securely downloaded over the air. <ref>WGE handles the over the air (OTA) safe download of games, security verifications (certificates) and the MMI integration of new titles via TCP/IP over GSM, GPRS, EDGE, CDMA and 3G networks.</ref> WGE does not contain a Virtual Machine and runs the compiled code. As games and applications run faster and require less memory, WGE also provides secure methods for run and download applications. Although it is a little slower than [[Mophun]], but the several API modules make 2D and 3D programming easier (including tile management and collision detection functionalities), allow a simple access to networking functions and good sound support, among other capabilities.
WGE handles the over the air (OTA) safe download of games, security verifications (certificates) and the MMI integration of new titles via TCP/IP over GSM, GPRS, EDGE, CDMA and 3G networks. TTPCom's WGE also fully supports Symbian and Microsoft Operating Systems. The Wireless Graphics Engine provides a very high level of security with a PKI application provisioning mechanism and manufacturers can enable the download of WGE games via the existing Java OTA download (JSR-118) standards.
The gaming application runs on TTPCom’s revolutionary Wireless Graphics Engine (WGE). G-WGE™ is one of three applications that run on the WGE platform. The other two applications are M-WGE™ and J-WGE™. M-WGE™ enables handset manufacturers and developers to rapidly create better looking and more user-friendly ‘man-machine interfaces’ (MMI). J-WGE™ accelerates standard Java™ games for a considerably better user experience.
 
{{reflist}}
 
<br/>
<b>API</b>
==Download==
WGE was an a gaming engine, it had cellphone based games collection, which have been lost over time and are extremely hard to find. All games have been lost in the current time. If you find have an old mobile phones that supports WGE and has the game games pre-installed, then you can dump that game games somehow.
==Screenshots==
|B'ngo<ref><small>TTPCom's portable game machine "B'ngo (Bingo)" was announced in 2003. Compatible with C++ and Java™ games support (Java in high-end product and mandatory for a mobile phone designed almost exclusively to serve as a game console).
<br/>
- 6 Embedded high-quality multiplayer color games<br/>
- Novel entry key that can rotate in both directions to improve navigation through the user interface and enhance the gaming experience<br/>
- Digital Rights Management (DRM) software to protect gaming and musical content<br/>
- Bluetooth™ / GPRS
</ref></small>
|B'ngo (pronounced BINGO) is a console-style games player as well as a fully-featured mobile phone with both Bluetooth and GPRS functionality allowing multiplayer games between 8 players.
|-
|TCLMobile (China)|TCL 718
|
|-
|-
|Bomb Jack
|2002
|Elite Systems Ltd.
|TTPCom Ltd.
|Adventure
|
|J2ME-------<br/>[[Mophun]]
|[https://web.archive.org/web/20040413095017/http://www.9dots.net/games/game.php?view_game_id=6]
|-
|Adventure
|
|J2ME-------<br/>[[Mophun-------]]<br/>[[ExEn]]
|[https://web.archive.org/web/20040426073157/http://www.9dots.net/games/game.php?view_game_id=8]/[http://web.archive.org/web/20040101162545/http://spark-ent.com/]
|-
|-
|GT Racing
|2002
|Spark Creative SARL
|TTPCom Ltd.
|-
|Hugo and the Evil Mirror
|2002
|Interactive Television Entertainment
|TTPCom Ltd.
|Platformer
|Based on GBA game/port|[[Mophun]]
|[https://web.archive.org/web/20040413092343/http://www.9dots.net/games/game.php?view_game_id=11]
|-
|TTPCom Ltd.
|Platformer
|Based on GBA game/port
|
|-
|Progressive Pinball: The Vikings
|2002
|Progressive Media ApS
|TTPCom Ltd.
|Puzzle
|
|[[Mophun]]
|[https://web.archive.org/web/20040413093438/http://www.9dots.net/games/game.php?view_game_id=19]
|-
|-
|Sheep Mania
|2002
|Progressive Media ApS
|TTPCom Ltd.
|Puzzle
|Similar to Soko-Ban
|J2ME------<br/>[[Mophun]]
|[https://web.archive.org/web/20040413093321/http://www.9dots.net/games/game.php?view_game_id=2]
|-
==External link==
* [http://form-grafik.dk/illustration/flair-games flair-games]
* [http://www.3gpp.org/ftp/tsg_t/WG2_Capability/TSGT2_16_SophiaAntipolis/Docs/T2-020084%2520(WGE%2520General).pdf WGE pdf]
==See also==
* [[Mophun]]
* [[ExEn]]
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