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Virtual reality

36 bytes added, 14 February
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:*There is a [https://www.emuvr.net/wiki/Settings#Screen_Space_Reflections Screen Space Reflection] support but Ray Tracing do NOT supported at the moment. You can try "[[Shaders_and_filters#Notable_ReShade_shaders|Screen-Space Ray Traced Global Illumination]]" shader using ReShade if you have a powerful GPU.[https://www.youtube.com/watch?v=otNKBqxOLPE][https://www.youtube.com/watch?v=snBg45ES-II]
:*Due to limitations, visual achievement notifications are not currently displayed within EmuVR despite RetroAchievements integration via RetroArch. However, achievements are still unlocked and tracked through RetroArch while using EmuVR (according to some user reports it doesn't unlock any achievements). Future development might enable on-screen notifications within EmuVR[https://discord.com/channels/494312532782088203/497454201266372628/1051741181731680306].
:*As mentioned above, EmuVR relies on RetroArch so its simulated system support is limited to libretro cores. However, you can break this limitation by using the [[Shader_Presets#WindowCast_for_Libretro WindowCast libretro core]], though it requires additional setup such as using capture software like OBS, obviously this can be complex and require extra effort.[https://youtu.be/0sRpflSb4j4?t=673]
:*As mentioned above, movies and video content supported through [https://docs.libretro.com/library/ffmpeg/ retroarch's ffmpeg core], but due to ffmpeg's limited format support there is no optical disc image or raw disc image support so naturally there is no [[Home_Media_Player#Media_player_software|interactive media content support]] (such as menu support and [[Home_Media_Player#Interactive_media|FMV/interactive movie]] games).
:*Check it out [https://discord.com/channels/494312532782088203/1187184049337405521 EmuVR's ugc-share discord channel] for various content/mods and assets created by the community. Please note that UGC support is currently in preview state[https://discord.com/channels/494312532782088203/496731013217779712/1189136501955633172][https://www.reddit.com/r/virtualreality/comments/19de6mf/what_happened_to_emuvr/], you need [https://youtu.be/QFNwTIkXznw WIGU] (which is based on [https://github.com/LavaGang/MelonLoader MelonLoader]) for injecting custom assets to Unity engine-based EmuVR.
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