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Virtual Console

2,434 bytes added, 8 February
Supported Systems
{{Infoboxemulator|first title = n/aVirtual Console|logowidth = 120|second active = YesNo|third platform = [[Emulators on Wii|Wii]]<br/>[[emulators on Wii, 3DS, U|Wii U]]<br/>[[Emulators on 3DS|3DS]]|target = [[#Supported Systems|Multiple]]|fourth developer = Nintendo|image logo = 3ds_vc_logo.png|fifth website = [http://www.nintendo.com/games/gameGuide?term=virtual%20console&source=search eShop]|sixth source = [http://www.nintendo.co.jp/support/oss/ Nintendo OSS] <small>(Partial)</small>}}'''Virtual Console''' is a service created by Nintendo that allows users to purchase and emulate games. 
'''Virtual Console''' (Not to be confused with the emulator used for the service's successor, [[Nintendo Switch Online]], and the NES/SNES classic microconsoles, Canoe) was a service created by Nintendo that allows users to purchase and emulate games.
==Overview==
Games played through Virtual Console are usually free of accuracy issues.
In terms of functionality, the Virtual Console emulator is very bare-bones compared to unofficial emulators, but the 3DS version has restore points (save states) and screenshot saving. The Wii U version has both plus controller customization (Game Gear and PC Engine on 3DS also has support it), Off-TV Play, Pixel smoothing , and scaling changingchanges. Despite this, usually , only the bare functionality is emulated: there is no way to save ghost data in ''Mario Kart 64'' due to a lack of a Memory Pak emulated.
The different regions of Virtual Console (Japan, North America, Europe/Australia, and South Korea) have different games and update them to on different schedules. At times, North America gets games that were exclusive to Japan while Europe/Australia gets games that were exclusive to the previous two regions. These imported games are were priced a little higher than normal and tend to be straight ports with no translation. (Exceptions exceptions include ''Monster World IV'' and ''Sin & Punishment''.) . Other games that can could be priced higher than normal are games based on externally-licensed properties, one example being the ''Teenage Mutant Ninja Turtles'' and ''Hokuto no Ken'' games.
Virtual Console games can be retired from the shop, though purchased games can be redownloaded.
Some GameBoy Game Boy Advance games from the 3DS Virtual Console were available to Ambassadors only, that is, buyers of the Nintendo 3DS before Nintendo announced a price drop.
Pricing The pricing of Virtual Console games can be was ludicrous. If you dondidn't want to pay for VC ROMs on your Wii, you can just install them as .wad files through WAD Manager. You can even install .wads from other regions, though you need to watch the PAL/NTSC divide.
==Supported Systems==
{| class="wikitable"
! scope="col"|Console
! scope="col"|Wii(WiiWare)! scope="col"|Wii U(eShop)! scope="col"|3DS(eShop)
! scope="col"|Notes
|-
|✓
|✓
|Supports the Famicom Disc Disk System and the first-party Nintendo mappers.
|-
|[[Super Nintendo emulators|Super Nintendo Entertainment System]] (Super Famicom)
|✓
|✓*
|Supports normal cartridges up to 4MB, DSP-1, Cx4 , and SA-1. New 3DS and Wii U iterations also support SDD-1. Super-FX support is exclusive to the SNES Classic.
|-
|[[Nintendo 64 emulators|Nintendo 64]]
|✓
|
|Recommended. Wii U has a noticeable input delay but later revisions are more compatible (Harvest Moon 64).
|-
|[[Master System emulators|Sega Master System]]
|
|
|Includes FM Sound Unit emulation. Also on 3DS through game compilations.
|-
|[[Sega Genesis emulators|Sega Mega Drive / Genesis]]
|✓
|
||Regular Genesis/MD emulation. No Sega-CD or 32X. Also on 3DS as through 3D Classics or game compilations.
|-
|[[PC Engine (TurboGrafx-16) emulators|PC Engine]]|✓|✓
|✓
|
|
|HuCard cartridge emulation, and PCE-CD emulation with separate Audio CD tracks.
|-
|✓
|
||Arcade mode. Also on the Switchthrough ''ACA NEOGEO''.
|-
|[[Commodore 64 emulators|Commodore 64]]
|✓
|
|
|
|-
|[[MSX emulators|MSX]]
|✓
||
|Japan-only. Emulates a Japanese MSX2.
|-
|[[Game Boy/Game Boy Coloremulators|Game Boy]]
|✗
|
|✓
|No SGB borders or GBC palettes. Link emulation was added with Pokemon VC releases. Only used on Wii in Kirby Collection.
|-
|[[Game Boy/Game Boy Coloremulators|Game Boy Color]]
|✗
|
|In addition to the above, no IR or GBA mode emulation.
|-
|[[Game Boy Advance emulators|Game Boy Advance]]
|✗
|✓
|Hardware emulation on 3DS. No link features. Some e-Reader or rumble features restored as game-specific hacks.
|-
|[[Nintendo DS emulators|Nintendo DS]]
|✗
|✓
|***
|No link, online, or DSi support.
|-
|[[Game Gear Master System emulators|Game Gear]]|✗|✗
|✓
||✓|Supports Gear-to-Gear emulation through Local Play.
|-
|[[Arcade emulators|Arcade]]
|✓
|
|}
<nowiki>*</nowiki>A *"New* " 3DS is necessary if you want to play SNES games through the 3DS Virtual Console. Technically, some have managed to get it to boot in normal 3DS mode, but its emulation suffers from huge slowdowns.
<nowiki>**</nowiki>Ten GBA games were released exclusively to 3DS "ambassadors", who bought the system before its price was dropped. They are unavailable to those who did not purchase the system before its price drop. <nowiki>***</nowiki> 3DS is fully backward compatible with DS and DSi games and cartridges
==Game Injection==
===Wii===
* FriishProduce: Allows injections of every official system featured, but Commodore 64. It also supports the injection of Flash games.
* ShowMiiWads
===Wii U===
* UWUVCI AIO: Allows injections of every official system featured, but Famicom Disk System. It also supports the injection of Wii discs, WiiWare (as long as installed on the vWii NAND), Wii homebrew, and GameCube discs ([[Nintendont]] setup required).* DS VC: The roms are stored in regular DS ROM format(.nds), in a zip folderarchive. There's also a config file with a brightness setting, and an option to change internal 3D resolution that Nintendo didn't use for some reason. Just change the line '''"RenderScale": 1''' to have the value 2 instead. ===3DS===* [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector] (there are also other alternative tools, but this can do injections for multiple systems)
==Compatibility List==
::''Related article: [[{{Main|Virtual Console/Compatibility List|Compatibility List (Virtual Console)]]''}}
==Input Key==
Wii games in the Virtual Console support the Classic Controllers (which were made with the purpose of the Virtual Console) and GameCube controllers. Some games also support the lone Wii Remote. PC Engine/TurboGrafx-16 games that support 5-player mode require that the users connect a combination of GameCube controllers and Wii Remotes (with or without Classic Controllers attached to the Wii Remotes).
==External Links==*[[Wikipedia:List_of_Virtual_Console_games_for_Nintendo_3DS_(Japan)|List of Wii Virtual Console button mappingsgames for Nintendo 3DS (Japan)]] *[[Wikipedia:List_of_Virtual_Console_games_for_Nintendo_3DS_(North_America)|List of Wii U Virtual Console button mappingsgames for Nintendo 3DS (North America)]] *[[Wikipedia:List_of_Virtual_Console_games_for_Nintendo_3DS_(PAL_region)|List of 3DS Virtual Console button mappingsgames for Nintendo 3DS (PAL region)]] 
[[Category:Emulators|*]]
[[Category:Multi-emulators]]
[[Category:Arcade emulators|*]][[Category:Computer emulators|*]][[Category:Home console emulators|*]][[Category:Handheld console emulators|*]][[Category:Nintendo Entertainment System emulators]][[Category:Super Nintendo emulators]][[Category:Nintendo 64 emulators]][[Category:Master System emulators]][[Category:Sega Genesis emulators]][[Category:PC Engine (TurboGrafx-16) emulators]][[Category:Commodore 64 emulators]][[Category:MSX emulators]][[Category:Game Boy/Game Boy Color emulators]][[Category:Game Boy Advance emulators]][[Category:Nintendo DS emulators]][[Category:Wii emulation software]][[Category:Wii U emulation software]][[Category:3DS emulation software]][[Category:Official Emulatorsemulators|*]][[Category:Inactive emulation software]]
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