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Virtual Console

515 bytes added, 16:58, 3 August 2020
m
Supported Systems: its pretty bad
{{Infobox emulator
|title = Virtual Console
|active = Yes
|platform = [[Wiiemulators|Wii]], [[Nintendo 3DS emulators|3DS]], [[Wii U emulators|Wii U]]
|target = [[#Supported Systems|Multiple]]
|developer = Nintendo
|✓
|✓
|Supports the Famicom Disc Disk System and the first-party Nintendo mappers.
|-
|[[Super Nintendo emulators|Super Nintendo Entertainment System]] (Super Famicom)
|✓
|
|Recommended. Wii U has noticeable input delay but later revisions are more compatible (Harvest Moon 64).
|-
|[[Master System emulators|Sega Master System]]
|Regular Genesis/MD emulation. No Sega-CD or 32X. Also on 3DS as game compilations.
|-
|[[PC Engine (TurboGrafx-16) emulators|PC Engine]]|✓
|✓
|
|
|HuCard cartridge emulation, and PCE-CD emulation with separate Audio CD tracks.
|Japan-only. Emulates a Japanese MSX2.
|-
|[[Game Boy/Game Boy Coloremulators|Game Boy]]
|✗
|
|No SGB borders or GBC palettes. Link emulation added with Pokemon VC releases. Only used on Wii in Kirby Collection.
|-
|[[Game Boy/Game Boy Coloremulators|Game Boy Color]]
|✗
|
|In addition to the above, no IR or GBA mode emulation.
|-
|[[Game Boy Advance emulators|Game Boy Advance]]
|✗
|✓
|Hardware emulation on 3DS. No link features. Some e-Reader or rumble features restored as game-specific hacks.
|-
|[[Nintendo DS emulators|Nintendo DS]]
|✗
|✓
|✓***
|No link, online, or DSi support.
|-
|[[Game Gear Master System emulators|Game Gear]]
|✓
|
|
|-
|[[Arcade emulators|Arcade]]
|✓
|
<nowiki>**</nowiki>Ten GBA games were released exclusively to 3DS "ambassadors", who bought the system before its price was dropped. They are unavailable to those who did not purchase the system before its price drop.
 
<nowiki>***</nowiki>3DS is fully backward compatible with DS and DSi games and cartriges
==Game Injection==
===Wii U===
* DS VC: The roms are stored in regular DS ROM format(.nds), in a zip folderarchive. There's also a config file with a brightness setting, and an option to change internal 3D resolution that Nintendo didn't use for some reason. Just change the line '''"RenderScale": 1''' to have the value 2 instead. ===3DS===* [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector] (there's also other alternative tools, but this can do injections for multiple systems)
==Compatibility List==
::''{{Main article: [[|Virtual Console/Compatibility List|Compatibility List (Virtual Console)]]''}}
==Input Key==
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