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Virtual Console

440 bytes added, 16:58, 3 August 2020
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Supported Systems: its pretty bad
{{Infoboxemulator|first title = n/aVirtual Console|second active = Yes|third platform = [[Wiiemulators|Wii]], [[Nintendo 3DS emulators|3DS]], [[Wii Uemulators|Wii U]]|target = [[#Supported Systems|Multiple]]|fourth developer = Nintendo|image logo = 3ds_vc_logo.png|fifth website = [http://www.nintendo.com/games/gameGuide?term=virtual%20console&source=search eShop]|sixth source = [http://www.nintendo.co.jp/support/oss/ Nintendo OSS] <small>(Partial)</small>}}
'''Virtual Console''' is a service created by Nintendo that allows users to purchase and emulate games.
 
 
==Overview==
Games played through Virtual Console are usually free of accuracy issues.(not true)
In terms of functionality, the Virtual Console emulator is very bare-bones compared to unofficial emulators, but the 3DS version has restore points (save states) and screenshot saving. The Wii U version has both plus controller customization (Game Gear on 3DS also has it), Off-TV Play, Pixel smoothing and scaling changing. Despite this, usually only the bare functionality is emulated: there is no way to save ghost data in ''Mario Kart 64'' due to a lack of a Memory Pak emulated.
The different regions of Virtual Console (Japan, North America, Europe/Australia, and South Korea) have different games and update them to on different schedules. At times, North America gets games that were exclusive to Japan while Europe/Australia gets games that were exclusive to the previous two regions. These imported games are priced a little higher than normal and tend to be straight ports with no translation. (Exceptions include ''Monster World IV'' and ''Sin & Punishment''.) Other games that can be priced higher than normal are games based on externally-licensed properties, one example being the ''Teenage Mutant Ninja Turtles'' games.
Virtual Console games can be retired from the shop, though purchased games can be redownloaded.
|✓
|✓
|Supports the Famicom Disc Disk System and the first-party Nintendo mappers.
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|[[Super Nintendo emulators|Super Nintendo Entertainment System]] (Super Famicom)
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|✓*
|Supports normal cartridges up to 4MB, DSP-1, Cx4 , and SA-1. Super-FX support is exclusive to the SNES Classic.
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|[[Nintendo 64 emulators|Nintendo 64]]
|✓
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|Recommended. Wii U has noticeable input delay but later revisions are more compatible (Harvest Moon 64).
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|[[Master System emulators|Sega Master System]]
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|Regular Genesis/MD emulation. No Sega-CD or X3232X. Also on 3DS as game compilations.
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|[[PC Engine (TurboGrafx-16) emulators|PC Engine]]|✓
|✓
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|HuCard cartridge emulation, and PCE-CD emulation with separate Audio CD tracks.
|Japan-only. Emulates a Japanese MSX2.
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|[[Game Boy/Game Boy Coloremulators|Game Boy]]
|✗
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|No SGB borders or GBC palettes. Link emulation added with Pokemon VC releases. Only used on Wii in Kirby Collection.
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|[[Game Boy/Game Boy Coloremulators|Game Boy Color]]
|✗
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|In addition to the above, no IR or GBA mode emulation.
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|[[Game Boy Advance emulators|Game Boy Advance]]
|✗
|✓
|Hardware emulation on 3DS. No link features. Some e-Reader or rumble features restored as game-specific hacks.
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|[[Nintendo DS emulators|Nintendo DS]]
|✗
|✓
|✓***
|No link, online, or DSi support.
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|[[Game Gear Master System emulators|Game Gear]]
|✓
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|[[Arcade emulators|Arcade]]
|✓
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|For select machinesVarious Namco, Capcom, Sega and Tecmo boards.
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<nowiki>**</nowiki>Ten GBA games were released exclusively to 3DS "ambassadors", who bought the system before its price was dropped. They are unavailable to those who did not purchase the system before its price drop.
 
<nowiki>***</nowiki>3DS is fully backward compatible with DS and DSi games and cartriges
==Game Injection==
===Wii U===
* DS VC: The roms are stored in regular DS ROM format(.nds), in a zip folderarchive. There's also a config file with a brightness setting, and an option to change internal 3D resolution that Nintendo didn't use for some reason. Just change the line '''"RenderScale": 1''' to have the value 2 instead. ===3DS===* [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector] (there's also other alternative tools, but this can do injections for multiple systems)
==Compatibility List==
::''Related article: [[{{Main|Virtual Console/Compatibility List|Compatibility List (Virtual Console)]]''}}
==Input Key==
Wii games in the Virtual Console support the Classic Controllers (which were made with the purpose of the Virtual Console) and GameCube controllers. Some games also support the lone Wii Remote. PC Engine/TurboGrafx-16 games that support 5-player mode require that the users connect a combination of GameCube controllers and Wii Remotes (with or without Classic Controllers attached to the Wii Remotes).
 
[[List of Wii Virtual Console button mappings]]
 
[[List of Wii U Virtual Console button mappings]]
 
[[List of 3DS Virtual Console button mappings]]
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