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Using RetroArch

769 bytes added, 02:06, 27 February 2014
Add info on audio DSP plugins
'''S'''ome games like Metal Gear Solid require the disk tray to be opened before changing disks. To do this, change 'Disk Index' to 'No Disk' first.
 ===Audio DSP Plugins===RetroArch supports loading audio DSP plugins to add effects such as reverb to the audio output. There are some of plugins available on [https://github.com/Themaister/RetroArch-DSP-plugins Themaister's github], of which there are some [http://www.mediafire.com/download/x0sawbs607b2f5i/RetroArch_DSP_Plugins_win64.7z Windows 64-bit builds] available. To use these in RetroArch, extract these plugins to [your RetroArch folder]/DSP, then add the following to your retroarch.cfg: audio_dsp_plugin = ":/DSP/[plugin filename]" Settings for the plugins are stored in "rarch_effect.cfg" which is created automatically and populated with settings when a plugin is loaded.NOTE: rarch_echo_sse.dll appears to be non-working, probably a broken build.
==Building from source==
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