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Using RetroArch

182 bytes removed, 16:10, 29 July 2021
From latest Wayback Machine snapshot. Cleaning
==Basic Usage==
{{Main|Dummies Guide: RetroArch}}
After downloading [[RetroArch]],[[File:Rgui.png|thumb|205px300px|RGUI, RetroArch's original interface. ]][[File:GLUI.png|thumb|300px|GLUI]][[File:XMB and GLUI follow the same basic structure.jpeg|thumb|300px|XMB]][[File:Ozon.png|thumb|300px|Ozon]] start up retroarch.exe.
To launch a game, select the libretro core you'd like to use under '''Load Core''', and select a ROM under '''Load Content>Select File'''. Alternatively, you can use '''Load Content>Select File And Detect Core''' to be presented with a list of cores detected based on the file extension of the content.
Set USE flags that you want, it is not required to enable every single one (you only need at least one audio and video output device; defaults are suitable enough). It is recommended to add udev for joystick support and netplay for netplay support.
 
Build and install RetroArch from the git repository
The cores will be installed under /usr/lib/libretro/
 
===Other Distros===
If you are going to play in a system that needs a BIOS (e.g. PS1), place the [[Emulator_Files#Multi-System|BIOS files]] in RetroArch's 'system' directory.
 
Mednafen is very picky about which BIOS to use. The ones that you might need are:
 
<ul>
<li class="de2"><code>scph5500.bin</code></li>
<li class="de2"><code>scph5501.bin</code></li>
<li class="de2"><code>scph5502.bin</code></li>
</ul>
===Disc images===
[[Mednafen]] RetroArch requires you to load games through CUE sheets. Ensure that the CUE sheet is properly set up in order for the game to run. See the [[Cue sheet (.cue)]] for more.
===Mupen64Plus===
===Transfer PS1 Memory Card Files===
Mednafen RetroArch creates memory card files for each individual game, in contrast to PCSX-R/ePSXe where all game saves are stored into 2 memory card files. To transfer memory card files from PCSX-R/ePSXe to RetroArch:
*Start game in RetroArch.
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