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User talk:Francis

1 byte added, 04:30, 7 March 2018
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:::I could give some advice if you would like CLK to be recommended for the consoles that it emulates very well that shouldn't be too difficult to implement. For one, add an easy to use frontend for all platforms (Linux included, and sadly Windows support is a must, but you could have a universal Qt or GTK based UI for example). Second, add an option to disable CRT emulation and/or certain aspects of the CRT emulation. I, for one, play all my games on CRTs anyway, and I also like to play my games from real hardware at the highest possible quality, even if that requires mods. Many people like the sharp pixel look, and others like the CRT emulation (TL;DR options are good). Almost all emulators start out as being not recommended until it has been in use for a while and proven to be good and ready to recommend over (or in addition to) other popular emulators. If CLK is highly accurate, but the other emulators are as well, the UI and features would be the differentiating features. Another neat thing would be to support libretro, as many people (me included) like to have all their emulators be available from one common UI. This is not required to be recommended. --[[User:Syboxez|Syboxez]] ([[User talk:Syboxez|talk]]) 14:55, 6 March 2018 (EST)
 
::::Then I think being recommended isn't an achievable goal. A completely non-negotiable part of the CRT are the phase-locked-loops tracking sync as those are what produces a 2d image rather than a 1d one, especially from the Atari and ZX8x where sync is programmatic.
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