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UltraHLE

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{{Infobox emulator
|logo = UltraHLE.gif
|logowidth = 270px
|last-version = 1.0
|active = No
|fate = Discontinued due to legal threats and incessant user demand
|platform = [[Emulators on Windows|Windows]]<br>[[Emulators on Win9x|Windows 9x]]
|architecture = x86
|target = [[Nintendo 64 emulators|Nintendo 64]]
|source = [https://storage.googleapis.com/google-code-archive-source/v2/code.google.com/ultrahle/source-archive.zip Google Code (Archived)] (leaked)
}}
 '''[[wikipedia:UltraHLE|UltraHLE]]''' is a discontinued freeware [[Nintendo 64 emulators|Nintendo 64]] emulator which gained notoriety for being the first to run commercial games at full speed on the hardware of the time.
==Downloads==
{| cellpadding="4"
|-
|align=center|{{Icon|Win-big|W9x-big}}
|'''[https://web.archive.org/web/20070312015944/http://www.emuunlim.com/UltraHLE/downloads.shtml UltraHLE v1.0]'''<br/><small>Backup from archive.org</small>
|}
As it was released at the time when the console was still on the market and considered profitable, Nintendo threatened the authors with legal action. This, along with pressure from users who constantly pestered the developers for new features and such, led to Epsilon and RealityMan discontinuing the emulator.
 
Despite being a proprietary emulator, the source code leaked in 2002 which provided some insight into how the emulator worked. This was used as the basis for an OpenGL port of the emulator called UltraHLE 2064, but by this time newer, better emulators were already available. The source code was also briefly updated as UltraHLE Alpha, which was later incorporated into Surreal64 for the Xbox.
==Review==
[[Category:Emulators]]
[[Category:Console emulators]]
[[Category:Home console emulators]]
[[Category:Nintendo 64 emulators]]
[[Category:Windows emulation software]]
[[Category:Closed-source emulators]]
[[Category:Historic emulation software]]
[[Category:Inactive emulation software]]
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