Editing Texture packs
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===Nintendo 64=== | ===Nintendo 64=== | ||
* [[Project64]] - You will need a plugin such as Glide64, Rice, or GLideN64 to replace textures. GLideN64 is the only plugin that can do [[Widescreen_Hack|widescreen hacks]] and custom textures at the same time, though it has a high system requirement. | * [[Project64]] - You will need a plugin such as Glide64, Rice, or GLideN64 to replace textures. GLideN64 is the only plugin that can do [[Widescreen_Hack|widescreen hacks]] and custom textures at the same time, though it has a high system requirement. | ||
− | * [[Mupen64Plus]] (standalone PC version) - Both Glide64 | + | * [[Mupen64Plus]] (standalone PC version) - Both Glide64 and Rice plugins support texture replacements, though not enabled by default. To enable the custom textures, change "LoadHiResTextures" to true and "ghq_hirs" to 1 in your mupen64plus.cfg. Note that the custom texture related features are removed from RetroArch port of Mupen64Plus. Custom Texture folder location: |
: Windows XP and older: <pre>C:\Documents and Settings\<username>\Application Data\Mupen64Plus\hires_texture</pre> | : Windows XP and older: <pre>C:\Documents and Settings\<username>\Application Data\Mupen64Plus\hires_texture</pre> | ||
: Windows Vista and newer: <pre>C:\Users\<username>\AppData\Mupen64Plus\hires_texture</pre> | : Windows Vista and newer: <pre>C:\Users\<username>\AppData\Mupen64Plus\hires_texture</pre> |