Texture filtering

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Revision as of 20:49, 16 July 2013 by ColamanZero57 (talk) (Consoles)
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Texture filtering refers to filtering on textures.

Consoles

Some consoles used texture filtering.

Console Texture Filtering Types of filtering
Playstation 1
Sega Saturn
Atari Jaguar
Nintendo 64

bilinear
3D0
Nintendo DS
Gamecube ?
Playstation 2 ?
Xbox ?
Wii ?
Playstation Portable ?
Sega Dreamcast ?

Emulation

In emulation, texture filtering can be applied even if the original console did not use it. Many emulators support such features.

Types

images needed. Use same screenshot but with different texture filtering. Also include descriptions of what these terms mean, because I'm clueless.

  • Nearest neighbor
  • Nearest-neighbor with mipmapping
  • bilinear
  • trilinear
  • linear
  • linear (cg)
  • Anisotropic
  • xBR

Further reading

http://en.wikipedia.org/wiki/Texture_filtering