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Texture filtering

200 bytes removed, 23:34, 25 June 2016
Further reading
[http://en.wikipedia.org/wiki/Texture_filtering Wikipedia's entry on Texture Filtering]
 
[http://board.byuu.org/viewtopic.php?f=10&t=2248 Forum post from the creator of xBR, explaining how the algorithm works] (Warning: is slightly hard to read due to the amount of jargon and big words)
[http://blog.metaclassofnil.com/?p=306 A blog entry by Durante on creating a hybrid texture filter for PPSSPP.]
[[Category:FAQs]]
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