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Game engines

889 bytes added, 16:56, 13 December 2021
Different types
2Game engines.0.0 (2021. == Different types ==* Game engines - These are original game engines that can be used to play different games. Examples are Mugen, OpenBOR and AGS.* Game engine recreations - These are re-implementations of game engines, able to run games created for a different engine, examples are OpenMW for Morrowind.* Source ports - Examples are GZDoom, vkQuake, Kex Engine* De-compilations - aka reverse engineering. Mario 64 PC port.* Collections -07These collect different engine types, an example being ScummVM that contains many recreations and source ports. == Collections ==* ScummVM == Game Engines ==* Mugen* OpenBOR* Adventure Game Studio* Godot* more... == Game engine recreations =={{Main|Game engine recreations and source ports}} == Source ports =={{Main|Game engine recreations and source ports}} == De-27)compilations =={{Main|Game engine recreations and source ports}}
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