Difference between revisions of "Talk:Texture packs"

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(Created page with "==Duplicate Article== This should be merged with Mods and Texture Packs. --~~~~")
 
(Duplicate Article)
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==Duplicate Article==
 
==Duplicate Article==
 
This should be merged with [[Mods and Texture Packs]]. --[[User:SonofUgly|SonofUgly]] ([[User talk:SonofUgly|talk]]) 21:02, 6 September 2015 (EDT)
 
This should be merged with [[Mods and Texture Packs]]. --[[User:SonofUgly|SonofUgly]] ([[User talk:SonofUgly|talk]]) 21:02, 6 September 2015 (EDT)
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I'd argue that shitty page needs to be deleted instead (I already incorporated most of its content related to Texture Packs here) and split to two pages. In fact that's what I'm doing right now - this is the first half of this effort.
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: Texture Packs don't actually modify the game and just modify how select emulators render it visually. They're useless on most emulators or real hardware. But they don't abide by hardware constraints.
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: Mods alter the game files. They're permanently included in the ISO, but they need to abide by hardware constraints (meaning the texture will need to be low res to fit in VRAM, and the NES sprite replacement will only have 3 colors)
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Also, mods could be either hacks (like replacing Mario with a walking dick, balance mods, new weapons..) or fanmade translations. This includes the PC ones in addition to console stuff.
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It's misleading and confusing to lump both under one umbrella single "and all of that other garbage" page as they're not even the same thing. The "texture pack" part is more relevant to emulation (we've only saw recent developments to it recently, and it's barely covered anywhere), the "mods" part is distinct and more of its own thing, really.

Revision as of 09:12, 7 September 2015

Duplicate Article

This should be merged with Mods and Texture Packs. --SonofUgly (talk) 21:02, 6 September 2015 (EDT)

I'd argue that shitty page needs to be deleted instead (I already incorporated most of its content related to Texture Packs here) and split to two pages. In fact that's what I'm doing right now - this is the first half of this effort.

Texture Packs don't actually modify the game and just modify how select emulators render it visually. They're useless on most emulators or real hardware. But they don't abide by hardware constraints.
Mods alter the game files. They're permanently included in the ISO, but they need to abide by hardware constraints (meaning the texture will need to be low res to fit in VRAM, and the NES sprite replacement will only have 3 colors)

Also, mods could be either hacks (like replacing Mario with a walking dick, balance mods, new weapons..) or fanmade translations. This includes the PC ones in addition to console stuff.

It's misleading and confusing to lump both under one umbrella single "and all of that other garbage" page as they're not even the same thing. The "texture pack" part is more relevant to emulation (we've only saw recent developments to it recently, and it's barely covered anywhere), the "mods" part is distinct and more of its own thing, really.