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Talk:PlayStation 4 emulators

4,084 bytes added, 6 March
Added newer information about RPCS4 and RPCSX
== Potential Roadblocks section improvement ==
 
The PS4's GPU is not secretive. In fact there are info on it from AMD themselves, specifically the Southern Islands architecture for the 7xxx series Radeon GPUs that would be almost exact like PS4's. There a team that works on this on GitHub but they have a long ways to go before its properly emulater
:Uh. If you think information on the page is less accurate than it could be, add to it. No need to ask whether that's okay. [[User:Murrigan|Murrigan]] ([[User talk:Murrigan|talk]]) 19:04, 31 January 2015 (EST)
It's advised to add it right frickin now! https://github.com/crohn64/Ontronix-ps4-emulator- https://github.com/abaska/Dcs4
:DCS4 is only a joke program. And I don't know the legitimacy of Ontronix. --[[User:LilShootDawg|LilShootDawg]] ([[User talk:LilShootDawg|talk]]) 11:48, 27 October 2019 (EDT)
:Ontronix is also a joke program, you can take a look at "main.cpp"'s code and see exactly what's going on. --[[User:Sevastiannn|Sevastiannn]] ([[User talk:Sevastiannn|talk]]) 08:19, 19 March 2023 (EDT)
== Change from "two" to "fifty" or we'll kill that view source button!!! ==
Regarding the other projects, Spine hasn't published anything for a year and the Reddit post is 6 months old. I don't know if the project is still active, but it could be considered to be stopped until further notice. PS4Delta has no commits since January (if within 6 months it does not have new commits or a release then it could be considered dead) and the rest have not had activity in months either but it is still early to determine their status.--[[Special:Contributions/173.245.54.78|173.245.54.78]] 03:52, 24 October 2020 (UTC)
 
:You could add an overview section and mention PCSX4 in there. The Spine dev posted on Reddit about a month ago about progress being made, most of these projects are not being worked on in public currently. -[[User:Jpx|Jpx]] ([[User talk:Jpx|talk]]) 12:46, 24 October 2020 (UTC)
 
== New Spine version ==
 
A new version has been made available through Twitter, link: https://twitter.com/notzecoxao/status/1436397396154626048
 
== RPCS4 Still Active ==
 
Please mark RPCS4 as active, I can't edit the PS4 page, here's the reference to add if it's necessary, thanks.
https://www.reddit.com/r/emulation/comments/ppffdy/rpcs4_ps4_emulation_preview_of_current_progress/
 
== PS4Delta ==
 
Project: https://github.com/Force67/ps4delta
This is a compatibility layer like Orbital that was last updated Oct 28, 2020.
: Indeed. It's already a part of the article, though. Has been for over two years. [[User:Poudink|Poudink]] ([[User talk:Poudink|talk]]) 17:14, 6 January 2022 (UTC)
 
== New Entries ==
 
Some new projects could be added to the list these are fpPS4 and Kyty, they are mentioned by Control Execute, the person who distributes via Twitter the updates of Spine (by the way, new version released)
https://mobile.twitter.com/notzecoxao/status/1483065252916957189
 
fpPS4: https://github.com/red-prig/fpPS4
 
Kyty: https://github.com/InoriRus/Kyty
 
The last one also seems to be an emulator in early stage for both PS4 and PS5.
 
== Spine versioning ==
 
Suggest changing the link on Spine to the GitHub release page instead of a direct download link to a Google Drive ZIP file (like Webmint did on Spine's main page), and possibly setting up a version template as well?
 
:Done. A version template is possible when there's more releases in the future. - [[User:WebMint|WebMint]] ([[User talk:WebMint|talk]]) 01:15, 19 May 2022 (UTC)
 
== Add this new PS4 emulator? ==
 
https://github.com/ultimaweapon/obliteration
 
== FpPS4 has now have a GUI! ==
 
The Seprate GUI for FpPS4 was made by Temmie aka themitosan and it can be found on Temmie's Github and Red_prig's FpPS4 emulator also on Github under 3rd_party_gui.
 
https://github.com/themitosan/fpPS4-Temmie-s-Launcher
 
== GPCS4 description's source of info? ==
 
"As of June 2022, GPCS4 is now a one-person project." - Citation needed?? Contributor [[User:BintendoTwist|BintendoTwist]] ([[User talk:BintendoTwist|talk]])?
 
 
== PSUV ==
Znullptr, a widely known PS4 and PS5 jailbreak/exploit developer and reverse engineer is working on his own PS4 emulator project called PSUV: https://twitter.com/Znullptr/status/1508195432475807745?s=20
 
== Playing Bloodborne with 4K and 60FPS ==
 
[https://youtu.be/euEVJji9mFA Playing Bloodborne with 4K and 60FPS] - In this video, AMD Fluid Motion Frames & AFMF is enabled at 30 FPS on PC hardware and a Playstation 4 running Bloodborne + Capture Card software running DX11, allowing you to perceive upto 60 FPS experience while gaming without the need to modify or patch the game.
[[User:Ahayri|Ahayri]] ([[User talk:Ahayri|talk]]) 23:05, 14 January 2024 (UTC)
 
== ShadPS4 ==
 
shad ps4 has had some new links released for the project.
website: https://shadps4.net/
Github: https://github.com/georgemoralis/shadPS4
it also has linux as well as windows builds
 
unable to personally add these so i will leave them here for the pages maintainer to add
 
== RPCS4 ==
 
RPCS4 should be removed from index since it's the same emulator as RPCSX, any other emulators that go by that name have not been verified. There's also no information as for if the name "RPCSX" is final on this emulator.
What is confirmed is that RPCSX is the emulator formerly know as RPCS4 as alluded in the official sneak peek progress allowed to be posted by RPCSX developer DH on Reddit.
https://reddit.com/r/emulation/comments/14ni597/rpcsx_the_8th_ps4_emulator_created_by_nekotekina/

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