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4,079 bytes added, 16:14, 29 March 2023
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"Pressure Sensitive Buttons" column for each page?
;Useful infos about 3D/2D acceleration via Hypervisors for Windows XP;
1. VBoxVGA ('''<abbr title="Due to changes in VirtualBox's 3D acceleration system, you must use VirtualBox 6.0.24 or earlier to use 3D acceleration in a Windows XP or Vista guest.">VirtualBox <=6.0.x only</abbr>''') with <abbr title="for non-compatible games">wrappers like [https://emulation.gametechwiki.com/index.php/Wrappers#90.27s_APIs WineD3D for Windows, DxWnd ] etc. on the guest OS side</abbr>.<br/>1. SVGA3D (VMWare) with <abbr title="for non-compatible games">wrappers like [https://emulation.gametechwiki.com/index.php/Wrappers#90.27s_APIs WineD3D for Windows, DxWnd ] etc. on the guest OS side</abbr>.<br/>2. -Linux host- <abbr title="[https://github.com/kjliew/qemu-3dfx#donation">QEMU-3dfx] [https://github.com/kjliew/qemu-3dfx QEMU-3dfx #donation ($)]</abbr> with KVM<br/>2. -Windows host- <abbr title="[https://github.com/kjliew/qemu-3dfx#donation">QEMU-3dfx] [https://github.com/kjliew/qemu-3dfx QEMU-3dfx #donation ($)]</abbr> with <abbr title="for AMD CPUWith Windows host and WHPX it will be much slower performance wise compared to Linux host and KVM. You will have to stay with QEMU TCG entirely until you manually switched to 'ACPI PC' kernel. The starting 'ACPI Uniprocessor' kernel does not boot on QEMU WHPX.">[https://www.youtube.com/watch?v=T43ni7mssww&lc=Ugw2qKkJVn3eSW7ZJ0p4AaABAg.9g4VM28d9_o9kUveV6vMMD WHPX</abbr> and/or Hyper-V]</abbr><br/>3. -Linux host- QEMU+KVM with <abbr title="You need XP compatible GPU/Drivers for this ofcof course, latest supported GPU and GPU drivers from AMD its 200 series and from nVidia its 900 series. techpowerup.com/forums/threads/newest-graphics-card-that-supports-windows-xp.256433/">GPU-Passthrough</abbr> Videos;<br/>[https://www.youtube.com/watch?v=roDayhayu08 GPU passthrough guide for Windows XP VMs]<br/>[https://www.youtube.com/watch?v=T43ni7mssww KJ Liew's QEMU-3dfx ($) Windows XP SP3 Retro Gaming VM From Scratch to 3D Acceleration in 15 mins] Compatibility pages;<br/>[https://docs.google.com/spreadsheets/d/1QeOs6W6rMrQnpjJEvk-0MoIORVUcPw8XPWJUiWUbhdw/edit?usp=sharing vGPU adapter compatibility sheet for WinXP (only partially translated via GT)]<br/>[https://forums.virtualbox.org/viewtopic.php?f=2&t=2525 Working games under VirtualBox (Linux host - Windows guest)]<br/>[https://communities.vmware.com/t5/VMware-Fusion-Documents/3D-Applications-Compatibility-List/ta-p/2785485 SVGA3D (VMWare) - 3D Applications Compatibility List]
;[https://github.com/joncampbell123/dosbox-x/issues/1089 What about implementing KVM] and these virtual adapters [https://github.com/joncampbell123/dosbox-x/issues/3405 (VMware SVGA/SVGA II and VBoxVGA emulation)] for emulators like [[DOSBox#Forks|DOSBox forks]] or [[Intel_CPUs#Emulators|others]].
[[User:Ahayri|Ahayri]] ([[User talk:Ahayri|talk]]) 1115:59, 27 February 2023 (UTC) == Mouse Injector page for emulators == Examples;https://github.com/garungorp/MouseInjectorDolphinDuck <br/>https://github.com/isJuhn/KAMI/ <br/>https://github.com/bkacjios/MouseInjectorDolphin/tags <br/> == "Compatibility" column for each page? == Because most people confusing "Accuracy" with "Compatibility" actually, what do you guys think? Example;<div style="max-width:100%; overflow:auto;">{| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Latest Version! scope="col"|<abbr title="Game Boy and Game Boy Color backwards compatibility emulation for Game Boy Advance">GB/GBC</abbr>! scope="col"|NDS! scope="col"|[https://emulation.gametechwiki.com/index.php/Game_Boy_Advance_emulators#Connectivity Single<br/>Pak]! scope="col"|[https://emulation.gametechwiki.com/index.php/Game_Boy_Advance_emulators#Connectivity Multi<br/>Pak]! scope="col"|[https://emulation.gametechwiki.com/index.php/Game_Boy_Advance_emulators#Connectivity Wireless]! scope="col"|[https://emulation.gametechwiki.com/index.php/Game_Boy_Advance_emulators#GameCube_Connectivity GBA-to-GC]! scope="col"|[https://emulation.gametechwiki.com/index.php/GBA_e-Reader_emulators e-Reader]! scope="col"|[[libretro]]! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|Compatibility! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="16"|PC /x86|-|[[mGBA]]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD|Web}}|[https://mgba.io/builds/1/ Dev builds]<br/> [https://mgba.io/downloads.html {{MGBAVer}}]|{{✓}} ||{{~}} ||{{✓}} ||{{✓}} ||{{✗}} <small>[https://mgba.io/timeline.html#IN+THE+FUTURE (WIP)]</small> ||{{✓}} ||{{✓}} ||{{✓}} ||High ||[https://wiki.gbatemp.net/wiki/MGBA High] ||{{✓}} ||{{✓}} ||{{✓}}|}</div> [[User:Ahayri|Ahayri]] ([[User talk:Ahayri|talk]]) 12:07, 27 February March 2023 (UTC):I'm cool with it if others are, also you could remove the Libretro column since you added libretro to all the Latest Version columns. - [[User:OldManKain|OldManKain]] ([[User talk:OldManKain|talk]]) 05:28, 28 March 2023 (UTC) == "Pressure Sensitive Buttons" column for each page? == Source: https://www.pcgamingwiki.com/wiki/List_of_games_that_support_Pressure-Sensitive_Face_Buttons#Emulation<br/>Examples;<br/>https://emulation.gametechwiki.com/index.php?title=PlayStation_2_emulators&curid=372&diff=54766&oldid=54716<br/>https://emulation.gametechwiki.com/index.php?title=PlayStation_3_emulators&curid=382&diff=54765&oldid=54530<br/>[[User:Ahayri|Ahayri]] ([[User talk:Ahayri|talk]]) 16:11, 29 March 2023 (UTC)
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