Changes

Jump to navigation Jump to search

Talk:Main Page

13,407 bytes added, 19:09, 11 January 2019
Release dates for systems lists: reason
== Hardware emulation (e.g. FPGA) section ==
 
Many new interesting devices have been released recently, for instance MiST, RetroUSB AVS or Nt mini. I guess a new section would be really useful. Related links:
 
http://atariage.com/forums/topic/242970-fpga-based-videogame-system/
 
http://atariage.com/forums/topic/262816-its-fun-to-play-on-the-f-p-g-a/
 
http://my-cool-projects.blogspot.com/2016/03/emulation-vs-fpga.html
 
http://www.cs.columbia.edu/~sedwards/papers/edwards2009retrocomputing.pdf
 
https://youtube.com/watch?v=CVq_jzj_u8U
 
https://youtube.com/watch?v=uMwBxL5ZlGw
 
https://youtube.com/watch?v=lGSidnlOhd4
 
https://youtube.com/watch?v=Sft7i6aNrYw
 
 
== iOS and other platforms ==
Someone who knows anything about SG-1000 emulation should make a page about it. There is currently a broken redirect at [[SG-1000]] that redirects to a non-existent page. [[User:Monroe88|Monroe88]] ([[User talk:Monroe88|talk]]) 23:00, 25 August 2015 (EDT)
:I don't know much about SG-1000 but I created [[SG-1000 emulators]]. It would be great if someone can expand it. [[Special:Contributions/66.249.82.138|66.249.82.138]] 01:15, 22 October 2015 (EDT)
Hello. This wiki has lots of [[Special:UncategorizedPages]] and [[Special:UncategorizedCategories]]. I'm recently working to fix some of these but there are many pages remaining. Could someone please add categories to more pages? [[Special:Contributions/66.249.82.252|66.249.82.252]] 11:59, 6 October 2015 (EDT)
== Making a clean break with a new community: ==
I think 4chan's /vg/ is a bad place. We should start anew. 8Khan 8Chan allows you to make your own boards. I've made an Emulation board on there for us:
http://8ch.net/emulation/res/1.html
:::The guide neglects to mention very important things, but I don't see why an improved article wouldn't be appropriate here. Most importantly, the guide does not inform readers that some of the conversions are irreversible. Once a clean X360 .iso or DS rom gets trimmed following the instructions in the guide, it is irreversible. The data that is removed is garbage/padding data, and the game still works the same in emulators after conversion, but nonetheless it makes it an imperfect copy of the game. I have personally encountered downloads where important data such as music or video has been ripped out of the game to save space, so I understand that some are uncomfortable with removing any data at all, even if it is garbage/padding data; it is not archive-quality. The compression the guide mentions for gamecube, wii, and PS2 is perfectly reversible though. Don't know about the other systems. --[[User:Awry|Awry]] ([[User talk:Awry|talk]]) 01:46, 17 August 2015 (EDT)
::::I can understand the concerns for archival purposes, yeah. And I've encountered a few bad rips with missing video in my time, which is always annoying. Still, it seems like noting those things in the article would be enough, with those kinds of caveats and pitfalls being listed. --[[Special:Contributions/104.243.86.197|104.243.86.197]] 06:45, 17 August 2015 (EDT)
 
==Category namespace issue==
Category pages don't list all the articles they contain. For instance, FAQs category page lists 3 articles out of 48 the original wiki's category contained in April. --[[User:GeneralFailer|GeneralFailer]] ([[User talk:GeneralFailer|talk]]) 12:19, 7 September 2016 (UTC)
:I've been working on fixing this but there are a lot of categories and articles that need looking at. Seems to be an issue from the backup import from when we moved from Gametech, you can fix it most of the time by doing a small edit (or even just hitting the edit button on a page and hitting save with no changes) -- [[User:Random Encounter|Random Encounter]] ([[User talk:Random Encounter|talk]]) 19:28, 7 September 2016 (UTC)
 
==Three-wiki problem==
Now that Gametech is back up, what is going to happen to Miraheze? Is one wiki or the other going to be taken down? If not, you're going to end up with three separate wikis that all show up on Google. I realize there's nothing you can do about the old Wikia one but leaving both Gametech and Miraheze up is going to be a shit show. <s>Also, did anyone get in touch with the Gametech admin and find out why the site went down with no notice at all?</s> [http://i.imgur.com/SjNLzUq.png The Gametech admin's comments] -- [[User:Random Encounter|Random Encounter]] ([[User talk:Random Encounter|talk]]) 23:37, 16 September 2016 (EDT)
 
==NEC Handhelds==
TurboExpress has no business being on the main page. It's as much of a new "system" as the Sega Nomad or the Game Boy Player is.
 
== Spam surge from Indian cold-callers ==
 
I know I've messaged SonOfUgly about this, but I think this wiki should be more or less restricted for the time being, like, new accounts and/or IPs should undergo probation or are restricted from performing certain actions. That or a more robust CAPTCHA and an IP address blacklist as most of them spammers come from either India or some other proxy range. Banning the latter outright might be too much, but Wikipedia has done so due to so much proxy abuse anyway. [[User:Blakegripling ph|Blakegripling ph]] ([[User talk:Blakegripling ph|talk]]) 22:21, 8 September 2017 (EDT)
 
:I'm thinking of something more tactful in theory. Think about how useful a phone number is to a hub relating to emulation and emulators; nobody's gonna be calling emu-devs for assistance... the open-source software often includes an anti-warranty bit saying creators are not obligated to help people if they have problems with the software. So why do we need phone numbers here anyways? Why not set up a bot or an extension that tracks this kind of activity, either revert if it's done on an existing page, or delete if it's the only revision, and then just block the IP or user indefinitely? Even if they create tons of sockpuppets or switch IP addresses, its of no advantage to them simply because the act of doing it would get them blocked. If there isn't something like that that currently exists elsewhere, then we may actually have a problem. Also, the captcha in place can easily be macro'd around since it only asks two questions. We really do need something more robust. [[User:FosterHaven|FosterHaven]] ([[User talk:FosterHaven|talk]]) 00:47, 9 September 2017 (EDT)
::There is that, though the kicker here is they're obfuscating phone numbers using non-standard symbols similar to regular numbers. If I am not mistaken, Wikipedia has an edit filter in place that blocks the use of such symbols on articles unless the user is well-established. Math-based and basic Q&As aren't going to cut it either for fairly obvious reasons either. [[User:Blakegripling ph|Blakegripling ph]] ([[User talk:Blakegripling ph|talk]]) 03:59, 9 September 2017 (EDT)
:::I also notice some of the pages were simply created by IP addresses. What's stopping us from locking that for registered users only? Taking into account the pages that are already here, if we need any more, it should probably be limited to another role like autoconfirmed. I doubt the sockpuppet accounts use emails at all. [[User:FosterHaven|FosterHaven]] ([[User talk:FosterHaven|talk]]) 04:36, 9 September 2017 (EDT)
::P.S.: There's a title blacklist over at the ZDoom wiki which you might want to check out. But if you ask me, preventing them from even stepping in to begin with is better. [[User:Blakegripling ph|Blakegripling ph]] ([[User talk:Blakegripling ph|talk]]) 04:16, 9 September 2017 (EDT)
:::That's interesting. Speaking of other wikis, I'm surprised they're only at this one and not the miraheze backup. Could this be something to do with search results? [[User:FosterHaven|FosterHaven]] ([[User talk:FosterHaven|talk]]) 04:36, 9 September 2017 (EDT)
::::Not sure, though dozens of other wikis are affected by this sudden surge of faux customer support lines. On a related note I've pranked one of them once and had quite a laugh at them cussing back at a Joe Pesci soundboard I used. :P [[User:Blakegripling ph|Blakegripling ph]] ([[User talk:Blakegripling ph|talk]]) 04:47, 9 September 2017 (EDT)
 
== Question regarding unemulated systems ==
Now that the Switch has an emulator ([https://github.com/yuzu-emu/yuzu here if you're unaware]), do we keep the little dash next to it stating there's nothing usable yet or? I don't wanna go ahead and remove it since it's not a very usable emulator yet. [[User:F0rZ3r0|F0rZ3r0]] ([[User talk:F0rZ3r0|talk]]) 08:21, 14 January 2018 (EST)
:Leave it until it starts running games.--[[User:SonofUgly|SonofUgly]] ([[User talk:SonofUgly|talk]]) 17:24, 14 January 2018 (EST)
::Roger dodger. [[User:F0rZ3r0|F0rZ3r0]] ([[User talk:F0rZ3r0|talk]]) 18:46, 14 January 2018 (EST)
 
== News Section - Adding another site. ==
 
It has been over 3 months since http://emu-russia.net/en/ has released any information on the news section of their website. While I get the feeling the page owner will make a return at some point, perhaps it might be a good idea to add other sources to our news section so as to keep the main page up to date.
 
[https://www.zophar.net/ Zophar's domain] is an extensive emulation archival website that posts news daily. The layout of their news section seems to be similar in fashion to emu-russia.net and has been consistently updated for the past 10 years.
 
My question being, is it possible to join both headlines together on Emugen's main news section so that news from both sites can be shown side-by-side? Is this even a good idea?
 
[[User:BlueMoonRedSun|BlueMoonRedSun]] ([[User talk:BlueMoonRedSun|talk]]) 09:51, 18 April 2018 (EDT)
 
== Page Blanking? ==
 
Are you allowed to break pages? --[[User:LilShootDawg|The man formerly known as LilShootDawg]] ([[User talk:LilShootDawg|talk]]) 14:55, 30 April 2018 (EDT)
 
== Windows emulators (virtual machine!) ==
 
Please write about the virtual machine because this si basically a windows emulator [[User:Green Cappy|Green Cappy]] ([[User talk:Green Cappy|talk]]) 06:49, 23 August 2018 (EDT)
 
:Which one? --[[User:LilShootDawg|The man formerly known as LilShootDawg]] ([[User talk:LilShootDawg|talk]]) 07:46, 23 August 2018 (EDT)
 
:We do have [[Windows_95/98/ME_emulators#Hypervisors|this section on Windows 9x/ME emulators]] about hypervisors (which is what I assume you mean by "virtual machine"), and there's a dedicated page for [[QEMU]]... but I don't think it'd hurt to make a FAQ page. I'd leave that up to others though. [[User:FosterHaven|FosterHaven]] ([[User talk:FosterHaven|talk]]) 09:35, 23 August 2018 (EDT)
 
== Proton? ==
 
I can't see where Proton would go on the main page. --[[User:LilShootDawg|LilShootDawg]] ([[User talk:LilShootDawg|talk]]) 07:52, 19 September 2018 (EDT)
:Compatibility layers/Game engine recreations section perhaps? Maybe also including source ports? I was thinking about making new content on these subjects. --[[User:Jpx|Jpx]] ([[User talk:Jpx|talk]]) 08:22, 19 September 2018 (EDT)
::I don't see why source ports would be here because they're not really emulators. What do you mean by "Game engine recreations"? --[[User:LilShootDawg|LilShootDawg]] ([[User talk:LilShootDawg|talk]]) 09:02, 19 September 2018 (EDT)
:::Game engine recreations like ScummVM / ResidualVM (multi game engines in that case), and single game engines recreations such as: URDE (Metroid Prime), Open Tomb, CannonBall, etc. As for source ports they are used in the same way emulators and game engine recreations are used for: to play games on new systems they were not designed for. For me the biggest difference between a game engine recreation and a source port is that one is reverse engineered and the other one uses the original source code, such as: GZDoom --[[User:Jpx|Jpx]] ([[User talk:Jpx|talk]]) 07:19, 20 September 2018 (EDT)
::Also where should Canoe and flog go? --[[User:LilShootDawg|LilShootDawg]] ([[User talk:LilShootDawg|talk]]) 09:58, 19 September 2018 (EDT)
 
== New rule? ==
 
Can a new rule be that you can't be opinionated? Cause I was looking at the MAME compat page and this was under Model 2, "Development on this core has also been sabotaged by the fact that the only known working Model 2 emulator is closed source." (Now removed by me.) I also found the DS page saying that the DSM (desume) devs won't fix bugs in Pokemon games. (Now removed by me also.) --[[User:LilShootDawg|LilShootDawg]] ([[User talk:LilShootDawg|talk]]) 11:54, 3 October 2018 (EDT)
:This is a site for '''INFORMATION''', not your rants. --[[User:LilShootDawg|LilShootDawg]] ([[User talk:LilShootDawg|talk]]) 11:55, 3 October 2018 (EDT)
 
== Source port ==
 
Is source port okay to be added in not really emulator section?
 
:Assistance: Similar to Game Engine Recreations, already listed on main page.
 
::Sure, even ScummVM is a source port for some games. One problem might be that there are like 50 source ports for some games like Doom. Might want to keep it to top three. --[[User:Jpx|Jpx]] ([[User talk:Jpx|talk]]) 14:11, 19 October 2018 (EDT)
::::Or just make a list. --[[User:LilShootDawg|LilShootDawg]] ([[User talk:LilShootDawg|talk]]) 08:28, 22 October 2018 (EDT)
 
== I think we should... ==
 
...do away with putting accuracy before recommended. Some emulators are really accurate but hard to use. --[[User:LilShootDawg|LilShootDawg]] ([[User talk:LilShootDawg|talk]]) 13:54, 31 October 2018 (EDT)
 
== PS1 ISO File Download Combine? ==
 
 
I hope someone can explain this to me.
 
I downloaded Crash Bandicoot from ROM Hustler and the files look like as in this picture.
 
[[File:CrashBandicootISO.jpg|400px]]
 
 
What do I need to do to get them combined correctly? The site mentions something like that but I have no idea what to do.
 
I am using RetroArch and the Beetle PSX Core which is great but it does not recognize these files.
 
I have others that are fine though and work.
 
Please help! -[[Special:Contributions/FrankMirr1|FrankMirr1]], 06:10 December 24, 2018.
 
:Try the following command: path\to\retroarch.exe -L path\to\mednafen_psx_libretro.dll "path\to\Crash Bandicoot [U] [SCUS-94900].ccd". -[User:16-Cyo]. 10:36 December 24, 2018.
 
:You have a CloneCD rip. The CloneCD format was most likely chosen because the game was printed with multiple CD tracks, not just a filesystem. However a lookup on [http://redump.org/disc/2250/ Redump] shows only one track, so that doesn't seem to be the case. If the img file is just a binary copy of the disc the same way a bin file is when paired with a [[Cue sheet (.cue)|cue sheet]], then one thing you could try is renaming the .img file to .iso and then loading it through RetroArch. If that doesn't work, you will need to convert it to a bin/cue pair using a program like ccd2cue. -[[User:FosterHaven|FosterHaven]] ([[User talk:FosterHaven|talk]]) 15:36, 24 December 2018 (EST)
 
==Release dates for systems lists==
LilShootDawg, why did you [http://emulation.gametechwiki.com/index.php?title=Main_Page&curid=1&diff=25105&oldid=25104 remove the release dates for all listed systems] in the first section on the main page? They're hidden so viewers can't see them normally and it helps the editors to accurately sort each type of systems' list by release dates/years. That was how it's been done for many years. What is your purpose? Something big like that should be discussed first with many other members. [[User:ObiKKa|ObiKKa]] ([[User talk:ObiKKa|talk]]) 13:26, 11 January 2019 (EST)
::With the new articles, it doesn't work. You can't do that with Apple ][ Line, apple III line, 86/286/386/486/P/P2, and all computer models. --[[User:LilShootDawg|LilShootDawg]] ([[User talk:LilShootDawg|talk]]) 14:09, 11 January 2019 (EST)
1,809
edits

Navigation menu