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Talk:Game Boy/Game Boy Color emulators

127 bytes added, 17:55, 4 March 2018
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mem_timing-2 = 100%
OAM_bug = Failed Causes, Scanline timing, Timing bug, Timing effect, and Instr Effect, passes everything else(Same results on real CGB and AGB hardware, but everything passes on real DMG hardware, unlike any emulator, even in DMG mode)
halt_bug = 100%
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