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Talk:Famicom color palette

772 bytes added, 17:35, 25 January 2023
More up-to-date palette information
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:The MiSTer github repo strives to collect and constantly update all palettes out there, so recommending it instead: https://github.com/MiSTer-devel/NES_MiSTer/tree/master/Palette
:If willing to, here's further detailed reference (along with the Nerdly Pleasures blog post above), straight from Kitrinx and other MiSTer developers: https://misterfpga.org/viewtopic.php?t=1115
:And lastly, for those interested, there's now transistor-level emulation (currently very slow of course, but very promising) of both the CPU and various PPUs (which might be key to resolving the palette "debate"); with the breaks/breaknes project (after now-inactive VisualNes and MetalNES) being actively the most developed to date: https://twitter.com/dubesinhower/status/1602027057256534016
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