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{{Infobox emulator
 
{{Infobox emulator
|version = 8.3.1 / "L" 1.2
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|version = v8.3.1 / "L" v1.2
 
|active = No
 
|active = No
|platform = [[Emulators on Windows|Windows]]<br/>[[Emulators on Linux|Linux]] <small>(SDL)</small>
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|platform = Windows, Linux <small>(SDL)</small>
|target = [[Game Boy/Game Boy Color emulators|Game Boy/Color]]
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|target = [[Game Boy/Game Boy Color emulators|GB/C]]
|developer = [http://gigo.retrogames.com/mail.html GIGO and Hii (Windows)]<br />[http://shinh.skr.jp/tgbdualsdl shinichiro.h (SDL)]
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|developer = [http://gigo.retrogames.com/mail.html GIGO and Hii (Windows)]<br />[http://shinh.skr.jp/tgbdualsdl/ shinichiro.h (SDL)]
|website = [http://gigo.retrogames.com/index.html GIGO's]<br />[http://shinh.skr.jp/tgbdualsdl shinichiro.h's]  
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|website = [http://gigo.retrogames.com/index.html GIGO's]<br />[http://shinh.skr.jp/tgbdualsdl/ shinichiro.h's]  
|source = [http://gigo.retrogames.com/tgb/tgb_dual_8_3_src.zip 8.3 Source Code (GPL)]<br />[http://shinh.skr.jp/tgbdualsdl/tgb_dual_sdl.tar.bz2 SDL Source Code]
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|source = [http://gigo.retrogames.com/tgb/tgb_dual_8_3_src.zip v8.3 Source Code (GPL)]<br />[http://shinh.skr.jp/tgbdualsdl/tgb_dual_sdl.tar.bz2 SDL Source Code]
 
}}
 
}}
 
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'''TGB Dual''' is a Japanese Game Boy and Game Boy Color emulator. It was the first to support link cable emulation (through TCP/IP), later followed by VBA Link and then modern emulators. It is also available in [[RetroArch]] as a libretro core, based on unofficial Linux SDL port. The most common version which was translated to English by the author is ver. 7, but later an unofficial translation of v8.3.1 surfaced.
'''TGB Dual''' is a Japanese [[Game Boy/Game Boy Color emulators|Game Boy/Game Boy Color emulator]]. It was the first to support link cable emulation (through TCP/IP), later followed by VBA Link and then modern emulators. It is also available as a [[libretro]] core in [[RetroArch]], based on unofficial Linux SDL port. The most common version which was translated to English by the author is ver. 7, but later an unofficial translation of v8.3.1 surfaced.
 
 
 
==Download==
 
{| cellpadding="4"
 
|-
 
|align=center|{{Icon|Win-big}}
 
|'''[https://github.com/libertyernie/tgbdual_L/releases TGB Dual "L" 1.2]'''<br><small>[http://www.lakora.us/gba/tgbdual/ Official site], [https://github.com/libertyernie/tgbdual_L Github]</small>
 
|-
 
|colspan="3"|<hr/>
 
|-
 
|align=center|{{Icon|Win-big}}
 
|[https://sites.google.com/site/gameboymania/TGB_Dual_Kai.zip?attredirects=0 TGB Dual Kai 1.1.4.1]<br><small>[http://blog.gameboymania.com/ Official site], [https://github.com/gameboym/tgbdual_kai Github]</small>
 
|-
 
|align=center|{{Icon|Win-big}}
 
|[https://digiex.net/attachments/tgb_dual_8_3_eng-zip.14591/ TGB Dual Vol. 8.3.1]
 
|}
 
 
 
 
==Ports and forks==
 
==Ports and forks==
The emulator is very old and obsolete nowadays. Still, there were recent tries to update the codebase and support new features. First, there was shinichiro.h's SDL port, which added no new features. After that came a few forks:
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The emulator is very old and obsolete nowadays. Still, there were recent tries to update the codebase and support new features. First there was shinichiro.h's SDL port, which added no new features. After that came a few forks:
 
 
 
===TGB Dual Kai===
 
===TGB Dual Kai===
 
This fork was made by gameboym on his blog and mainly adds settings and a debugger. After about a year of development, the fork went dead in 2013.
 
This fork was made by gameboym on his blog and mainly adds settings and a debugger. After about a year of development, the fork went dead in 2013.
 
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<br />[http://blog.gameboymania.com/ Official site]
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<br />[https://github.com/gameboym/tgbdual_kai Source code on Github]
 
===TGB Dual "L"===
 
===TGB Dual "L"===
At first, a try at a pseudo-official continuation with ver. 9 release, the author named libertyernie soon found out about the Kai fork and added his enhancements to the newer codebase as TGB Dual "L". New features are a full translation from Japanese, Goomba Color files compatibility and mirror mode.
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At first a try at an pseudo-official continuation with ver. 9 release, the author named libertyernie soon found out about the Kai fork and added his enhancements to the newer codebase as TGB Dual "L". New features are a full translation from japanese, [[Goomba Color]] files compatibility and mirror mode.
 
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<br />[http://www.lakora.us/gba/tgbdual/ Official site]
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<br />[https://github.com/libertyernie/tgbdual_L Source code on Github]
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==Download==
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[https://github.com/libertyernie/tgbdual_L/releases TGB Dual "L" v1.2]
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<br />[https://sites.google.com/site/gameboymania/TGB_Dual_Kai.zip?attredirects=0 TGB Dual Kai v1.1.4.1]
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<br />[http://gamehacking.org/vb/attachment.php?s=5f31209b91ede892133244c1b8933d9d&attachmentid=2028&d=1352823397 TGB Dual Vol. 8.3.1]
 
==Plugins==
 
==Plugins==
TGB Dual supports plugins for additional devices. On the official site, there is a [http://gigo.retrogames.com/tgb/devices.zip download] for them. They are for the Barcode Reade, Pocket Printer and IR linking. As all documentation is in Japanese. The [[Game_Boy/Game_Boy_Color_emulators#Barcode_Boy|Barcode Boy]] implementation just generates random data until a valid barcode is accepted, as discovered by Shonumi in his reverse engineering work for [[GBE+]].
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TGB Dual supports plugins for additional devices. On the official site, there is a [http://gigo.retrogames.com/tgb/devices.zip download] for them. They are for the Barcode Reade, Pocket Printer and IR linking. As all documentation is in Japanese. The [[Game_Boy/Game_Boy_Color_emulators#Barcode_Boy|Barcode Boy]] implementation just generates random data until a valid barcode is accepted, as discovered by Shonumi in his reverse engineering work for [[GBE%2B]].
  
==Netplay==
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==NetPlay==
 
'''You will need a VPN to netplay with this emulator.''' Download hamachi or Comodo VPN. Unless you can figure out what ports does this emulator use, there is no other way to play this over the internet besides VPNs.
 
'''You will need a VPN to netplay with this emulator.''' Download hamachi or Comodo VPN. Unless you can figure out what ports does this emulator use, there is no other way to play this over the internet besides VPNs.
  
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#Type in a number between 1024 and 65535 in the Timeout field (1024 usually works just fine)
 
#Type in a number between 1024 and 65535 in the Timeout field (1024 usually works just fine)
 
#Click connect and wait
 
#Click connect and wait
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'''If you're connecting:'''
 
'''If you're connecting:'''
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#Click Connect and wait
 
#Click Connect and wait
 
#The status section will change to some other illegible gibberish and a status bar will appear (AFAIK, haven't used it in a very long time so I don't remember)
 
#The status section will change to some other illegible gibberish and a status bar will appear (AFAIK, haven't used it in a very long time so I don't remember)
#Once the connection has been established, the game will start for both people and a small rudimentary chat box will appear. Enjoy!
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#Once connection has been established, the game will start for both people and a small rudimentary chat box will appear. Enjoy!
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Worth noting: the game will be choppy/laggy, and will still be somewhat playable at 150 ms. Anything beyond will respond too slowly to be playable. Be warned.
 
Worth noting: the game will be choppy/laggy, and will still be somewhat playable at 150 ms. Anything beyond will respond too slowly to be playable. Be warned.
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[[Category:Emulators]]
 
[[Category:Emulators]]
[[Category:Console emulators]]
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[[Category:Game Boy emulators]]
[[Category:Handheld console emulators]]
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[[Category:NetPlay]]
[[Category:Game Boy/Game Boy Color emulators]]
 
[[Category:Windows emulation software]]
 
[[Category:Linux emulation software]]
 
[[Category:Inactive emulation software]]
 
[[Category:Netplay]]
 

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