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Support emulation projects

40 bytes removed, 19:19, 11 September 2023
Donate money: shit is gone due to this https://github.com/bountysource/core/issues/1586
[[File:ducktale-amiga-004.png|frameless|right]]
There are several ways to support or contribute to an emulation project (or similar projects such as [[compatibility layers]], [[game engine recreations/Source Ports|game engine recreations]], [[game engine recreations/Source Ports|source ports]] or simulators). Explained here are different ways you can get involved, even if you have low technical skill and/or no money.
=== Compatibility reporting ===
 
A compatibility report communicates the emulation quality. It is aimed at other users, and often consists of a compatibility list.
=== Bug reporting ===
 
A bug report concerns one specific problem. It is aimed at emulator developers.
=== Console verification ===
 
Despite being aimed at developers, users should read / follow bug reports they care about.
Support can be provided on a Discord server, IRC server, or a project's forums.
==Write Outreach & promotepromotion==
Outreach and promotion is an important factor in the success of an emulator because it gets people talking about it, especially emulators for newer consoles that make strides in their efforts regularly.
== Archival & hardware donations ==
 
Optical discs like CD and DVDs have a limited lifespan. They degrade over time and will eventually be unreadable to a disc reader.
Projects like [http://wiki.redump.org/index.php?title=Redump.org Redump] are focused on identifying all officially released discs.
== Help with technical documentation ==
 
Emulators depend on technical documentation about the systems they emulate.
Typically, there are dedicated communities (often including people from the homebrew scene, and much less commonly the piracy and warez scene) for these research and documentation tasks.
=== Communities ===
 
* [https://github.com/xboxdev/xboxdev XboxDev] for original Xbox and SEGA Chihiro
* [https://www.3dbrew.org/ 3DBrew] for 3DS
==Donate money==
 
Emulator development is a time-intensive task. A lot of projects could use some money, especially ones where they often don't get it when they should. Some projects are simply possible because the developers have money from their existing job to be able to fund their efforts on the emulator. Sometimes it goes a long way in helping archivists on the team hunt for rare items.
=== Patreon ===
[[Emulators on Patreon|Several emulators have a Patreon.]] We've been tracking projects that use Patreon since mid-2017.
 
=== BountySource ===
BountySource lets you directly donate money to certain features or improvements you wish for. Some known projects that use BountySource include [https://www.bountysource.com/teams/libretro libretro] and [https://www.bountysource.com/teams/reicast Reicast].
=== PayPal and other ways to donate ===
Note that this list is only intended to provide examples of ways to help out/getting involved, so we only list major examples.
=== [[MAME ]] ===Has a [https://wiki.mamedev.org/index.php/Contributing_to_MAME contributing page] and you can submit bug reports to [https://mametesters.org/ MAME Testers]. It's not possible to donate money directly to MAME, but several other projects that help MAME's development by dumping and [[decapping]] ROMs can be supported. See [https://www.reddit.com/r/emulation/comments/7i6zck/helping_mame_indirectly_dumping_union_donations/ this Reddit post] by a MAME developer for more info.
* [http://www.mameworld.info/ubbthreads/showthreaded.php?Number=311481 The Dumping Union] - Accepts donations from PayPal.
 
* [https://team-europe.blogspot.com/ Team Europe] - Accepts donations from PayPal. [https://www.reddit.com/r/emulation/comments/9txdsz/mame_team_europe_would_like_help_funding_some/ See info here on how to donate].
 
* [https://caps0ff.blogspot.com/ CAPS0ff] - [https://www.patreon.com/user?u=4805718 Has a Patreon].
  === [[Libretro ]] / [[RetroArch ]] ===
The libretro Team has
* A [https://www.libretro.com/index.php/contributions/ contribute page] with wish lists for hardware and other info.
* [https://www.bountysource.com/teams/libretro A BountySource system] where you can donate money directly to features, bugfixes, and improvements you'd wish to see.
  === [[ScummVM / ResidualVM ]] ===
The ScummVM Team has
* [http://sourceforge.net/donate/index.php?group_id=37116 A PayPal.]
* [https://wiki.scummvm.org/index.php?title=Developer_Central A Developer Central page] with instructions on how to contribute code.
ResidualVM has a [http://wiki.residualvm.org/index.php/Getting_Involved getting involved page] and a [http://wiki.residualvm.org/index.php/Reporting_Bugs page for reporting bugs].   === [[Wine ]] ===
The Wine Team has a [https://www.winehq.org/donate Donate page] where you can find information on how to donate with PayPal and other ways to send money. You can also support them by buying merchandise.
Another option is to buy [https://www.codeweavers.com/about/support-wine CrossOver] which is a commercialized, supported version of Wine from CodeWeavers. They contribute all of their work on CrossOvers back to Wine and make up about two thirds of the commits made to Wine.
 
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