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===[[Texture_packs#SNES|Sprite Replacement]]===
→Enhancements
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| rowspan=2 3 | Graphics
| [[#High-Resolution_Affine_Transformations|High-Resolution Affine Transformations]]
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| [[#Sprite_Replacement|Sprite Replacement]]
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| [[#Widescreen_hacks|Widescreen hacks]]
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With certain settings, there is heavy aliasing which we can reduce by increasing the sampling rate.
===[[Texture_packs#SNES|Sprite Replacement]]===
===[[Widescreen_hacks#Super_Nintendo|Widescreen hacks]]===
A widescreen hack is an emulator feature that make older games playable on 16:9 aspect ratio. Some emulators like [[Bsnes#List_of_forks|bsnes-hd]] provide a widescreen hack option to make these games to look proper size instead of displayed with black bars on each side or stretched to fill the whole screen.
[https://retrogamecorps.com/2023/02/22/widescreen-snes-guide/ retrogamecorps: Widescreen SNES guide]]
===Mode 7 scaling bilinear filtering===
===Higher sample rates===
Likewise, the sample rate can also be set to higher than 32 kHz, even in ZSNES 0.150. Though in some versions of ZSNES in the early 2000s, it did cause some artifacts. Nowadays, emulators support sample rates all the way up to 96 kHz.
==Hardware Features and Accessories==