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Super Nintendo emulators

390 bytes removed, 12:01, 12 September 2023
BS-X and ST, Data Pack and ST Link to Hardware Features div.
! scope="col"|<abbr title="nintendo Super System">[https://ultimatepopculture.fandom.com/wiki/Nintendo_Super_System NSS]</abbr>
! scope="col"|[[#Enhancements|<small>Enhancements</small>]]
! scope="col"|[[#Satellaview emulation|BS-X]]<br/>[[#SuFami Turbo emulation|ST]]
! scope="col"|<small>[[#Data Pack emulation|Data Pack]]<br/>[[wikipedia:SuFami_Turbo#Games|ST Link]]</small>
! scope="col"|[[#SNES-CD|CD]]
! scope="col"|<small>[https://retroachievements.org/gameList.php?c=3 Retro<br/>Achievements]</small>
! scope="col"|[[Recommended emulators|Recommended]]
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!colspan="1513"|PC / x86
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|[[bsnes]]
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| {{✓}}<ref group=N name=BS-XandData_builds>[https://project.satellaview.org/downloads.htm Recommended to use bsnes-plus for BS-X and Data Pack emulation.]</ref>
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| {{~}}<ref group=N name=bsnesRA>[https://docs.libretro.com/guides/retroachievements/#snes Only bsnes-mercury libretro core supports RetroAchievements]</ref>
|[https://nightly.link/ares-emulator/ares/workflows/build/master <abbr title="Latest development build version">git Artifacts</abbr>]<br/>[https://github.com/ares-emulator/ares/releases {{aresVer}}]
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| {{✓}}[[#Data Pack emulation|*]]
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|[https://gitlab.com/TASVideos/BizHawk/-/pipelines Dev builds]<br/>[http://tasvideos.org/BizHawk/ReleaseHistory.html {{BizHawkVer}}]
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| {{✓}}[https://higan.readthedocs.io/en/stable/guides/import/#satellaview-games *]
| {{✓}}[[#Data Pack emulation|*]]
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|<abbr title="Latest development version">git artifacts</abbr><ref group=N>[https://nightly.link/mamedev/mame/workflows/ci-windows/master CI-Windows] [https://nightly.link/mamedev/mame/workflows/ci-linux/master CI-Linux] [https://nightly.link/mamedev/mame/workflows/ci-macos/master CI-Macos]</ref></br>[http://www.mamedev.org/release.html {{MAMEVer}}]<br/>[https://buildbot.libretro.com/nightly/ libretro core]
| {{~}}<ref group=N>[[MAME]] {{MAMEVer}} version [http://adb.arcadeitalia.net/lista_mame.php?game_sourcefile=nss.cpp&arcade_only=0&current_version=0 compatibility status] for nintendo Super System.</ref>
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|[https://problemkaputt.de/sns.htm 1.6]
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|[https://www.crazysmart.net.au/kindred 1.12 Preview Build 3]
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|align=left|{{Icon|macOS}}
|[https://www.zophar.net/fileuploads/1/816uajag/Silhouette.sit.hqx 1.0]
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|[http://www.zophar.net/snes/snesgt.html 2.18 (2007)]
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!colspan="1513"|Mobile / ARM
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|[[Snes9x]]<br/><small>snes9x_libretro</small><br/><small><abbr title="Snes9x 2010. Port of Snes9x 1.52+ to Libretro (previously called SNES9x Next).">snes9x2010_libretro<abbr/></small><br/><small>snes9x2005_libretro</small><br/><small>snes9x2002_libretro</small>
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|[https://play.google.com/store/apps/details?id=com.neutronemulation.super_retro_16 2.2.1]
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|[https://www.appx4fun.com/xap/497 2.15.3]
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|[https://www.zophar.net/palm-os/multiem/little-john-palmos.html 1.1], [https://pyra-handheld.com/boards/resources/little-john-palm-os.4443 1.2]
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|[http://yoyofr92.free.fr/os9xgp/html/downloads.html 0.3beta]
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!colspan="1513"|Console
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|[[Virtual Console]]
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| {{~}}<ref group=N name=bsnesRA></ref>
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| [https://digiex.net/threads/snes9x-x-0-23-download-snes-emulator-for-xbox.13688 0.23]
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|[http://download.digiex.net/Consoles/Xbox360/Jtag/SNES360betaV0.21.rar 0.21 beta]
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|[http://www.dcemulation.org/files/emulators/dreamsnes/dreamsnes-0.9.8.zip 0.9.8]
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|[https://www.pocketsnes.net/files/pocketsnes.zip Beta]<br/>[https://github.com/gameblabla/pocketsnes-nspire git]<br/>[https://github.com/AkimanBengus/pocketsnes-libretro libretro core]<br/>[https://github.com/gameblabla/PocketSNES git]
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|[https://github.com/Cpasjuste/pemu/releases 6.6]
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| [https://github.com/esmjanus/snes9xTYL/releases git]
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|[https://bitbucket.org/Coto88/snemulds/src/master/ Bitbucket]
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|align=left|{{Icon|N64}}
|[https://github.com/Hydr8gon/sodium64 git]
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|[http://blargsnes.kuribo64.net/ 1.3b]
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A few games by Koei shipped with an Audio-CD that typically contained voice acting and supported the Voice-kun accessory, which would command a CD player with IR signals. Typically used by remote controllers so that audio plays at specific points in the game. These games are still playable in most emulators but without Voice-kun support. byuu intends to make either MSU-1 hacks or proper Voice-kun emulation for these games in future higan versions, which would make it the first emulator to emulate this feature.
==Hardware Features=={|class="wikitable" style="text-align:center; vertical-align:middle;"|- style="font-weight:bold;"! Name! bsnes! ares! Snes9x! Mesen2! BizHawk! Mednafen! higan|-| [[#Satellaview_emulation|BS-X]] and [[#SuFami_Turbo_emulation|ST]]| {{✓}}<ref group=N3 name=bsnes-plus>Recommended to use [https://project.satellaview.org/downloads.htm bsnes-plus] for BS-X and Data Pack emulation.</ref>| {{✓}}| {{✓}}| {{✓}}| {{✓}}| {{✓}}| {{✓}}[https://higan.readthedocs.io/en/stable/guides/import/#satellaview-games *]|-| [[#Data_Pack_emulation|Data Pack]] and [[Wikipedia:SuFami_Turbo#Games|ST Link]]| {{✓}}<ref group=N3 name=bsnes-plus></ref>| ?| {{✓}}[[#Data_Pack_emulation|*]]| ?| ?| ?| {{✓}}[[#Data_Pack_emulation|*]]|} ===Satellaview emulation===
The '''Satellaview''' was a subscription-based add-on released only in Japan that streamed content to the Super Famicom. BS-X or Satellaview software was broadcast to the console add-on and stored as temporary data to be deleted shortly afterward. As such, a wealth of games went undumped and lost forever.
You'll want to enter the little red house you start in front of and load the stored data. Sometimes, you might have to wait a while before actual gameplay starts or until a given time. On real hardware, people would wait for up to 6 minutes!
===Data Pack emulation===
AKA DLC for the Super Famicom.
* '''higan:''' [https://higan.readthedocs.io/en/stable/guides/import/#satellaview-games Importing a memory pak is like importing a regular game], but the name of the memory pak file must end in .bs (if it’s in a .zip file, that’s OK, but the name inside the .zip file must end in .bs) in order for it to be successfully imported. Sometimes memory pak filenames end in .sfc, which will make higan try to import them as regular Super Famicom games and fail. Rename the file and it should work beautifully. Playing a game that has a slot for a memory pak is just like playing a regular game, but after you have selected which game you want to play higan will open another filesystem browser to let you pick which previously-imported memory pak you want to insert into the game. If you press “Cancel” at this point, the game will load without any cartridge in its memory pak slot. If you load the control cartridge into higan, make sure the emulated Satellaview is connected to the emulated Super Famicom’s expansion port by opening the “Super Famicom” menu, selecting the “Expansion Port” sub-menu, and choosing “Satellaview”. If the expansion port was previously configured with a different option, power-cycle the Super Famicom (also in the “Super Famicom” menu) to make sure the control cartridge will find the Satellaview when it starts up. Note that higan’s Satellaview emulation is not very accurate, so the control cartridge may not work as it should. Playing a memory pak on its own doesn’t make much sense, it’s not a standalone cartridge. Play a game with a memory pak slot, and choose which memory pak you want when higan asks for it.
===SuFami Turbo emulation===
* Bishoujo Senshi Sailor Moon Sailor Stars: Fuwafuwa Panic 2
* Crayon Shin-chan: Nagagutsu Dobon!!
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