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Super Nintendo emulators

No change in size, 17:37, 21 July 2013
World emulator goes last.
**Remember those diagonal lines of offset across older 3D games on certain graphics cards? Yeah. ''Finding a picture.''
*Hit and miss controller support, especially when it comes to XInput devices.
3. [[ZSNES]]*Will run full speed on ANY toaster, supposedly back to the weakest of Pentium 3s, maybe P2s.**Assuming it's an x86 toaster, since it's written in ASM.*Romhacks were often designed around it's malfunctions**Many romhacks won't work properly on anything else.*Outdated as hell, with seemingly no hope for updating.*Many bugs and lacked functions for many games, see [[Zsnes#Review|ZSNES review]]4. [[RetroArch]], which has bsnes, and Snes9x cores.
*The same points as the emulators themselves
*Amazing graphical output
*Written in C#, requires .NET 4.0
*Windows-only
6. [[ZSNES]]
*Will run full speed on ANY toaster, supposedly back to the weakest of Pentium 3s, maybe P2s.
**Assuming it's an x86 toaster, since it's written in ASM.
*Romhacks were often designed around it's malfunctions
**Many romhacks won't work properly on anything else.
*Outdated as hell, with seemingly no hope for updating.
*Many bugs and lacked functions for many games, see [[Zsnes#Review|ZSNES review]]
[[Category:Consoles]]
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