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Super Mario 64 port

45 bytes added, 09:27, 11 December 2021
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'''Super Mario 64 Port''' is an [[Game Engine Recreations and Source Ports|open-source port ]] of Super Mario 64 with support for widescreen displays, 4K resolution, and other mods. Development of this started when in 2019, Matt Kempster along with others decompiled the original ROM into C source code. Ever since this port, there have been several forks of it that enhance it or port it to other consoles.
==Vanilla Forks==
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