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Super Mario 64 port

21 bytes added, 19:24, 9 August 2021
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{{Infobox emulator
|title = Super Mario 64 Port
|logo =
|logowidth = 165
|last-version =
|active = Yes
|fate =
|platform = Multi-platform
|architecture =
|target = Super Mario 64
|developer = [https://github.com/sm64-port sm64-port]
|website =
|source = [https://github.com/n64decomp/sm64 GitHub]
|license =
}}
 
Super Mario 64 Port is an open-source port of Super Mario 64 with support for widescreen displays, 4K resolution, and other mods. Development of this started when in 2019, Matt Kempster along with others decompiled the original ROM into C source code. Ever since this port, there have been several forks of it that enhance it or port it to other consoles.
 
==Download==
{| cellpadding="4"
|'''[https://github.com/teamsalta/sm64nx NX Port]'''<br/>
|-
|align=center|{{Icon|PS4-big}}
|'''[https://github.com/OsirizX/sm64-port/tree/ps4 PS4 Port]'''<br/>
|-
|align=center|{{Icon|WiiU-big}}
|'''[https://github.com/aboood40091/sm64-port Wii U Port]'''<br/>
|-
|align=center|{{Icon|Vita-big}}
|'''[https://github.com/bythos14/sm64-vita Vita Port]'''<br/>
|-
|align=center|{{Icon|PS3-big}}
|'''[https://github.com/fgsfdsfgs/sm64-port/tree/ps3 PS3 Port]'''<br/>
|-
|align=center|{{Icon|NDS-big}}
|'''[https://github.com/Hydr8gon/sm64 DSi Port]'''<br/>
|-
|align=center|{{Icon|Wii|GCN}}
|'''[https://github.com/mkst/sm64-port/tree/wii Wii Port]'''<br/>
|-
|align=center|{{Icon|Xbox-big}}
|'''[https://github.com/fgsfdsfgs/sm64-port/tree/xbox Xbox Port]'''<br/>
|-
|align=center|{{Icon|PSP-big}}
|'''[https://github.com/z2442/sm64-port PSP Port]'''<br/>
|-
|align=center|{{Icon|PS2-big}}
|'''[https://github.com/fgsfdsfgs/sm64-port/tree/ps2 PS2 Port]'''<br/>
|-
|align=center|{{Icon|Dreamcast-big}}
|'''[https://github.com/mrneo240/sm64-port Dreamcast Port]'''<br/>
|}
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