Editing Super Mario 64 port
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Latest revision | Your text | ||
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|align=center|{{Icon|Switch-big}} | |align=center|{{Icon|Switch-big}} | ||
− | |'''[https://github.com/teamsalta/sm64nx | + | |'''[https://github.com/teamsalta/sm64nx NX port]'''<br/> |
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|align=center|{{Icon|PS4}} | |align=center|{{Icon|PS4}} | ||
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|align=center|{{Icon|NDS}} | |align=center|{{Icon|NDS}} | ||
− | |'''[https://github.com/Hydr8gon/sm64 DSiWare port]'''<br/> | + | |'''[https://github.com/Hydr8gon/sm64 DSiWare port]'''<br><small>Precompiled [https://archive.org/download/sm64.us_202108/sm64.us.nds here].</small> |
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|align=center|{{Icon|3DS}} | |align=center|{{Icon|3DS}} | ||
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{| cellpadding="4" | {| cellpadding="4" | ||
− | |align=center|{{Icon| | + | |align=center|{{Icon|Win|Lin|macOS}} |
− | |'''[https://github.com/ | + | |'''[https://github.com/djoslin0/sm64ex-coop sm64ex-coop]''' |
|} | |} | ||
− | Fork of sm64ex | + | Fork of sm64ex where multiple players can play online together, aiming to synchronize all entities and every level for multiple players. |
{| cellpadding="4" | {| cellpadding="4" | ||
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{| cellpadding="4" | {| cellpadding="4" | ||
− | |align=center|{{Icon| | + | |align=center|{{Icon|N64|3DS|WiiU|Switch}} |
− | + | |'''[https://github.com/AloXado320/sm64ex-alo sm64ex-alo]''' | |
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− | |'''[https://github.com/ | ||
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− | Fork of | + | Fork of sm64ex rebased with quality of life fixes and additional features such as PuppyCam 2, Kaze's MOP, console compatibility, and more. |
{| cellpadding="4" | {| cellpadding="4" | ||
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Fork of original port that includes a minimap, 60fps patch, puppycam patch, mini menu, and more. | Fork of original port that includes a minimap, 60fps patch, puppycam patch, mini menu, and more. | ||
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==External link== | ==External link== |