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Strange and forgotten consoles

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See [[First and Second Generations of video game consoles|console boom]] for the 70s and 80s consoles.
 
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:left;"
! scope="col"|TAC Description
|-
|Toy aisle consoles not designed to compete with bigger names of the industry but to serve a niche audience, usually the educational market. The name "Toy aisle consoles" comes from the fact that a majority of these consoles are sold in the toy aisles of stores but this is not always the case.
 
NOTE - Be careful when adding systems, Video games were seen as just toys until the end of the [[wikipedia:1993 United States Senate hearings on video games|1993 US Senate video game hearings]]
|}
==Consoles==
|}
==Handhelds=={| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|[[MAME]] support! scope="col"|ROMs! scope="col"|Description|-!colspan="4"|1985-1991|-|[[wikipedia:Franklin Electronic Publishers|Franklin Bookman]]|style="background:gainsboro;"|None|No|Franklin Electronic Publishers First released the Bookman in 1989. It was marketed as electronic book, and was never designed to be a video game system, yet the Bookman still has a place in video game history. The Bookman line of devices were originally sold in 1989 as "Electronic Bibles" that costed $299 US (or $561 in 2020) before expanding into electronic versions of non-religious books in the early 90s. All models have a cartridge slot for other books and games. most titles were trivia or some other kind of word game. How many units were sold and the number of games that were released are unknown.|-|[[wikipedia:Game_Master_(console)|Hartung Game Master]]|style="background:palegreen;"|Good|Yes (No-intro)|A German Game Boy alternative released in 1990. Also distributed in the UK as the '''Systema 2000''' and under alternate names in other countries, including '''Super Game''' and '''Game Tronic'''. [https://www.youtube.com/watch?v=Ay9dZ-RBpQA Demonstration]|-!colspan="4"|1991-2000|-|BBK Electronic Dictionaries |style="background:gainsboro;"|None|No|Like the devices released by Wenquxing, The BBK is a long line of electronic dictionaries that became a mainstay in Chinese portable gaming.They first launched in the late 90s. |-|[[wikipedia:Design Master Senshi Mangajukuu|Bandai Design Master Denshi Manga Juku]]|style="background:salmon;"|Preliminary|No|Released in Japan by Bandai in 1995, the Denshi Manga Juku was the first touchscreen-based console ever and the predecessor to the [[WonderSwan emulators|WonderSwan]]. It was discontinued in 1996 and only four games were released for it (including of all things, an exclusive Rockman aka Mega Man game (9 cartridges were made, though, only 8 were sent to retail). On August 4, 2020, in a first for the Gaming Alexandria group, they announced the [https://www.gamingalexandria.com/wp/2020/08/04/bandai-design-master-denshi-mangajuku-complete-game-library-dumps-scans/ complete game library was dumped] on mid-July 2020, and the assets scanned & uploaded between November 2019 to February, 2020.|-|[[wikipedia:Cybiko|Cybiko/Cybiko Xtreme]]|style="background:skyblue;"|Decent|[https://archive.org/download/TOSEC_V2017-04-23/Cybiko/ TOSEC]|The Cybiko is a Russian handheld computer introduced in the U.S. by David Yang's company Cybiko Inc. as a retail test market in New York on April 2000, and rolled out nationwide in May 2000. It is designed for teens, featuring its own two-way radio text messaging system. It had over 430 "official" freeware games and applications.|-|[[wikipedia:Gamate|Gamate]]|style="background:palegreen;"|Good|Yes|Another attempt to capture part of the Game Boy market, the Gamate was released in the early 90s by Bit Corporation. The magnitude of its failure makes it and its software obscenely rare today, with prices over 500 dollars for the handheld alone on eBay. It's so obscure that it wasn't until December 2014 when preliminary support for the handheld was added in MAME, and ROM dumps were made.|-|[http://videogamekraken.com/philips-in2it In2it]|style="background:gainsboro;"|None|No|The Philips In2it is an unreleased touchscreen-based console that never matured past internal testing and media press kits. Unfortunately after the failure of the CD-I, the console was cancelled and only 10 out of the few hundred systems manufactured are known to still exist. Furthermore, 10 games are known to have been made for it.|-|J.Cock Z400S|style="background:gainsboro;"|None|No|Released in Japan sometime in the 90s, the Z400S was made for gambling or prize winning purposes and not for the home console market. A business like a Bar or Hotel would lend it to a costumer, so they could play a Casino type game. its speculated that its using PC Engine (TurboGrafx-16) hardware but nothing has been confirmed. It's unknown how many games were made for it, how many units sold or when it was discontinued.|-|Koei PasoGo|style="background:salmon;"|Preliminary|No|In 1996, Koei released a Game Boy competitor in Japan called the PasoGo, and for some reason Koei decided to market it as being designed specifically to play the traditional Asian board game, Go. The console flopped thanks to its high price tag of 39,800 Yen (about $600 when adjusted for inflation), the size of the device, and the fact that all six launch titles were slightly different versions of Go. It's unknown how many units were sold or when it was discontinued.|-|[[wikipedia:Mega_Duck|MegaDuck/CougarBoy]]|style="background:skyblue;"|Decent|Yes|Chinese knockoff Game Boy (Made and released in 1993 by a Hong Kong firm) that was branded with various bizarre names, despite each version being exactly the same. Used cartridges. ROMs are out there, surprisingly.|-|[[wikipedia:Game.com|Tiger Game.com]]|style="background:skyblue;"|Decent|No-intro // [https://archive.org/download/TOSEC_V2017-04-23/Tiger/ TOSEC]|Launched on August 1997. An infamous handheld, with quite possibly the worst screen on any handheld ever. Somehow still had a "port" of Resident Evil 2. [https://www.youtube.com/watch?v=wfxzVFzvizE CGR review]. Notable milestones in industry: it was the first video game console to include a touchscreen and the first handheld console to include Internet connectivity.|-|[[Watara Supervision emulators|Watara Supervision]]|style="background:palegreen;"|Good|No-intro // [https://archive.org/download/TOSEC_V2017-04-23/Watara/ TOSEC]|Introduced in 1992. An attempt at making a real competitor for the Game Boy/Color.|-|Wenquxing Electronic Dictionaries|style="background:gainsboro;"|None|[https://github.com/hackwaly/jswqx/tree/master/rom model NC1020]|First Released in China in around the late 90s to early 2000s, these devices were designed to be electronic dictionaries, but thanks to their unparalleled extensibility such as built-in BASIC runtime and abilities to run third-party assembly programs, their intended purpose soon fell to the wayside when Hobbyist programmers started to make games for them. these devices from Wenquxing now plays a big role in Chinese portable gaming.<br/>[https://github.com/hackwaly/jswqx jswqx, web-based emulator]|-!colspan="4"|2001-2010|-|[[Apple iPod|Apple iPod (Classic/Nano)]]|style="background:gainsboro;"|None|Yes [https://thepiratebay.org/torrent/6123135/Ipod_Click_Wheel_Games] [https://macjunkie.org/?p=705]|Although you know what an iPod is and you might even have an iPod in your junk drawer, In 2006, Apple introduced "iPod games" as their first step into the handheld console market, despite having third party companies like Square Enix, Hudson Soft and EA making games for the iPod, it wasn't the huge hit they hoped it would be, a mix of awkward click wheel controls, controversy over pricing and the lack of an iPod-specific SDK resulted in a lack of interest from developers and a quick decline in game sales, Apple stopped releasing iPod games in 2009 and removed them from the iTunes store in 2011, Around 50 games were released for the iPod.|-|[[wikipedia:List_of_commercial_failures_in_video_gaming#digiBlast|DigiBlast]]|style="background:salmon;"|Preliminary|No|The DigiBlast is a Linux-based console from 2005 that was meant to compete with both the GameBoy Advance and the VideoNow series of portable video players, Unfortunately despite having a solid launch lineup, The system was a major flop and quickly became one of the worst selling Toy aisle consoles ever released, only selling about 100,000 units in its short lifespan.|-|[[wikipedia:Gameking|GameKing]]|style="background:palegreen;"|Good|Yes|A rather bastardized attempt at making a Gameboy-esque handheld, manufactured and marketed by TimeTop (aka Guangzhou Daidaixing Tec. Electronics Co. Ltd.) in 2003. Strangely enough, this one's even more primitive than the Supervision, Gamate and Mega Duck consoles before it, as it uses a lower-resolution 64x32 screen, and that's despite companies such as Subor (i.e. that Chinese company who gained notoriety for developing an AMD-based gaming PC/console hybrid) releasing workalike clones of the [[Game Boy/Game Boy Color emulators|Game Boy]] and, more recently, GBA clones. MAME seems to emulate well all known carts.|-|[[Gizmondo emulators|Gizmondo]]|style="background:salmon;"|Preliminary|Yes (No-intro)|A disaster of a handheld, the Gizmondo was released in 2005 with a furious marketing campaign. It was ahead of its time in that it (was supposed to have) included built-in advertisements to make the console cheaper. [https://youtu.be/dv6UaHZxUys LGR Review]|-|[[GP32 emulators|GP32]]|style="background:salmon;"|Preliminary|Yes (No-intro)|A Korean handheld, it was released on November 23, 2001, in South Korea only. It was the first handheld to use Smart Media cards and had pretty good specs for the time, so everybody ended up just jailbreaking it and using it as an emulator/homebrew platform. The developers later went on to develop the more successful GP2X line, which was designed from the ground up for emulators. An emulator was made for the system in 2002 called "GeePee32" that is known to be able to emulate many commercial games for the system, though some lack sound. However, the project is inactive. It can be found here: [http://users.skynet.be/bk327964/gp32/]|-|[[Pokémon mini emulators|Nintendo Pokémon Mini]]|style="background:skyblue;"|Decent|[https://archive.org/download/TOSEC_V2017-04-23/Nintendo/Pokemon%20Mini/ TOSEC]|A very downgraded Game Boy (But also the tiniest cart-based handheld device made by Nintendo). It was first released in NA and then Japan on late 2001. Only Pokemon related games were released, and its catalog of games is also very limited. It's also very rare nowadays. Decent support in MAME, though there are other choices to play these games on other emulators.|-|[[Cellphone emulators#Symbian and N-Gage (Nokia)|Nokia N-Gage]]|style="background:salmon;"|Preiminary|Yes|Nokia's attempt at making a cell phone/handheld system hybrid, before mobile gaming really took off. Although it was the most powerful handheld in its time and released in October 2003, it failed due to a high price, a terrible button layout, numerous design flaws, and its underdeveloped cell phone component. Had a redesign called the QD, but it was only slightly better. Most of its games were ports, either from the GBA or from the PS1 and Saturn. While it didn't have any standout titles, it still had a few odd original entries from big franchises such as Elder Scrolls Travels: Shadowkey and SSX: Out of Bounds, and was the only system to have an English version of Xanadu Next (before the 2016 global re-release for Windows PCs). In 2019, an emulator called EKA2L1 started development. EKA2L1 currently supports a few N-Gage games. [[Cellphone_emulators#N-Gage_(Nokia)|Other modern open source emulators]] are in the works.|-|[[wikipedia:Tapwave_Zodiac|Tapwave Zodiac]]|style="background:gainsboro;"|None|[http://www.theoldcomputer.com/roms/index.php?folder=Tapwave/Zodiac Some]|A handheld released in 2003 that used an enhanced Palm OS. Ahead for its time, even receiving awards. However, the PSP and Nintendo DS killed it. [https://youtu.be/Mz3nNKQRnNQ LGR Review]|-|Teachermate Handheld Educational Computer|style="background:gainsboro;"|None|No|Released in 2008 by the non-profit company, Teachermate, This educational handheld console was only sold to schools and taught kids in a Kindergarten to Second Grade level, It's unknown how many games were made for it, how many units sold or when it was discontinued. |-!colspan="4"|2011-2020|-|C2: Color & Card|style="background:salmon;"|Preliminary|No|Released in 2015 in China by Baiyi Animation, The extremely rare, C2 was made to bank on the popularity of Roco Kingdom films but ultimately it was a flop. Only 6 games were made for it and was discontinued shortly after released.|-|[https://evercade.co.uk Evercade]|style="background:gainsboro;"|None|No|Evercade is a cartridge based handheld that released on April 9th, 2020. The console is designed to emulate officially licensed retro games and games from Indie publishers / developers. Since the console is still being sold, it's unknown how many games will be made for it, when it well be discontinued or how many units of this system will sell.|-|[https://liliputing.com/2012/11/lg-kids-pad-tablet-hits-south-korea-for-276.html Kids Pad]|style="background:gainsboro;"|None|No|Released in 2012 by LG. The Kids Pad was only sold in South Korea and featured an app store and support for cartridges. How many units sold, number of games were released and when it was discontinued is unknown.|-|M&D Monon Color|style="background:Orange;"|Imperfect|No|Like the C2, The Monon Color from 2014 also tried to bank on the popularity of Roco Kingdom films and was only slightly more successful than it; it's unknown how many games (At least 15) were released for it or when it was discontinued. Preliminary support for it was added in MAME [https://www.reddit.com/r/emulation/comments/a9i37l/mame_0205/ 0.205] on [https://wiki.mamedev.org/index.php/MAME_0.205 December 2018], and promoted to working state in MAME [https://www.mamedev.org/?p=516#readmore 0.247] on 31, August 2022.|-|[https://www.pokitto.com/ Pokitto]|style="background:gainsboro;"|None|Yes|The Pokitto is a DIY handheld that aims to aid users into learning how to program games and create/build gadgets for it.At Maker Faire Rome in 2016, prototypes of the Pokitto were available for hands on demonstrations. A kickstarter for the project was launched on April 28, 2017. The Pokitto was released around New Years 2018. Pokitto Magazine Issue 1 was released in July 2019.|-!colspan="4"|2021-2030|-|[https://thumby.us/ Thumby]|style="background:gainsboro;"|None|Yes|A teeny tiny, fully working handheld that also makes for a cute keychain. You're also able to program games for it and it even has Link Cable style multiplayer support.|-|[[Playdate]]|style="background:gainsboro;"|None|No|Released in 2022 by Panic Inc, The Playdate uses a monochrome screen, and along with standard controls (A & B Buttons, D-Pad) there is a Crank on the side of the console, giving the system a unique way of controlling games. Game development is aimed mainly at indie studios. Since the console is still being sold, it unknown how games will be made for it, when it well be discontinued or how many units of this system will sell.|}
==Toy aisle consoles==
Toy aisle consoles not designed to compete with bigger names of the industry but to serve a niche audience, usually the educational market. The name "Toy aisle consoles" comes from the fact that a majority of these consoles are sold in the toy aisles of stores but this is not always the case.
 
NOTE - Be careful when adding systems, Video games were seen as just toys until the end of the [[wikipedia:1993 United States Senate hearings on video games|1993 US Senate video game hearings]]
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[MAME]] support
! scope="col"|ROMs
! scope="col"|DescriptionInfo
|-
|[http://videogamekraken.com/arcadia-skeet-shoot-by-toymax Arcadia Skeet Shoot]
|
|}
 
==Handhelds==
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[MAME]] support
! scope="col"|ROMs
! scope="col"|Description
|-
!colspan="4"|1985-1991
|-
|[[wikipedia:Franklin Electronic Publishers|Franklin Bookman]]
|style="background:gainsboro;"|None
|No
|Franklin Electronic Publishers First released the Bookman in 1989. It was marketed as electronic book, and was never designed to be a video game system, yet the Bookman still has a place in video game history. The Bookman line of devices were originally sold in 1989 as "Electronic Bibles" that costed $299 US (or $561 in 2020) before expanding into electronic versions of non-religious books in the early 90s. All models have a cartridge slot for other books and games. most titles were trivia or some other kind of word game. How many units were sold and the number of games that were released are unknown.
|-
|[[wikipedia:Game_Master_(console)|Hartung Game Master]]
|style="background:palegreen;"|Good
|Yes (No-intro)
|A German Game Boy alternative released in 1990. Also distributed in the UK as the '''Systema 2000''' and under alternate names in other countries, including '''Super Game''' and '''Game Tronic'''. [https://www.youtube.com/watch?v=Ay9dZ-RBpQA Demonstration]
|-
!colspan="4"|1991-2000
|-
|BBK Electronic Dictionaries
|style="background:gainsboro;"|None
|No
|Like the devices released by Wenquxing, The BBK is a long line of electronic dictionaries that became a mainstay in Chinese portable gaming.They first launched in the late 90s.
|-
|[[wikipedia:Design Master Senshi Mangajukuu|Bandai Design Master Denshi Manga Juku]]
|style="background:salmon;"|Preliminary
|No
|Released in Japan by Bandai in 1995, the Denshi Manga Juku was the first touchscreen-based console ever and the predecessor to the [[WonderSwan emulators|WonderSwan]]. It was discontinued in 1996 and only four games were released for it (including of all things, an exclusive Rockman aka Mega Man game (9 cartridges were made, though, only 8 were sent to retail). On August 4, 2020, in a first for the Gaming Alexandria group, they announced the [https://www.gamingalexandria.com/wp/2020/08/04/bandai-design-master-denshi-mangajuku-complete-game-library-dumps-scans/ complete game library was dumped] on mid-July 2020, and the assets scanned & uploaded between November 2019 to February, 2020.
|-
|[[wikipedia:Cybiko|Cybiko/Cybiko Xtreme]]
|style="background:skyblue;"|Decent
|[https://archive.org/download/TOSEC_V2017-04-23/Cybiko/ TOSEC]
|The Cybiko is a Russian handheld computer introduced in the U.S. by David Yang's company Cybiko Inc. as a retail test market in New York on April 2000, and rolled out nationwide in May 2000. It is designed for teens, featuring its own two-way radio text messaging system. It had over 430 "official" freeware games and applications.
|-
|[[wikipedia:Gamate|Gamate]]
|style="background:palegreen;"|Good
|Yes
|Another attempt to capture part of the Game Boy market, the Gamate was released in the early 90s by Bit Corporation. The magnitude of its failure makes it and its software obscenely rare today, with prices over 500 dollars for the handheld alone on eBay. It's so obscure that it wasn't until December 2014 when preliminary support for the handheld was added in MAME, and ROM dumps were made.
|-
|[http://videogamekraken.com/philips-in2it In2it]
|style="background:gainsboro;"|None
|No
|The Philips In2it is an unreleased touchscreen-based console that never matured past internal testing and media press kits. Unfortunately after the failure of the CD-I, the console was cancelled and only 10 out of the few hundred systems manufactured are known to still exist. Furthermore, 10 games are known to have been made for it.
|-
|J.Cock Z400S
|style="background:gainsboro;"|None
|No
|Released in Japan sometime in the 90s, the Z400S was made for gambling or prize winning purposes and not for the home console market. A business like a Bar or Hotel would lend it to a costumer, so they could play a Casino type game. its speculated that its using PC Engine (TurboGrafx-16) hardware but nothing has been confirmed. It's unknown how many games were made for it, how many units sold or when it was discontinued.
|-
|Koei PasoGo
|style="background:salmon;"|Preliminary
|No
|In 1996, Koei released a Game Boy competitor in Japan called the PasoGo, and for some reason Koei decided to market it as being designed specifically to play the traditional Asian board game, Go. The console flopped thanks to its high price tag of 39,800 Yen (about $600 when adjusted for inflation), the size of the device, and the fact that all six launch titles were slightly different versions of Go. It's unknown how many units were sold or when it was discontinued.
|-
|[[wikipedia:Mega_Duck|MegaDuck/CougarBoy]]
|style="background:skyblue;"|Decent
|Yes
|Chinese knockoff Game Boy (Made and released in 1993 by a Hong Kong firm) that was branded with various bizarre names, despite each version being exactly the same. Used cartridges. ROMs are out there, surprisingly.
|-
|[[wikipedia:Game.com|Tiger Game.com]]
|style="background:skyblue;"|Decent
|No-intro // [https://archive.org/download/TOSEC_V2017-04-23/Tiger/ TOSEC]
|Launched on August 1997. An infamous handheld, with quite possibly the worst screen on any handheld ever. Somehow still had a "port" of Resident Evil 2. [https://www.youtube.com/watch?v=wfxzVFzvizE CGR review]. Notable milestones in industry: it was the first video game console to include a touchscreen and the first handheld console to include Internet connectivity.
|-
|[[Watara Supervision emulators|Watara Supervision]]
|style="background:palegreen;"|Good
|No-intro // [https://archive.org/download/TOSEC_V2017-04-23/Watara/ TOSEC]
|Introduced in 1992. An attempt at making a real competitor for the Game Boy/Color.
|-
|Wenquxing Electronic Dictionaries
|style="background:gainsboro;"|None
|[https://github.com/hackwaly/jswqx/tree/master/rom model NC1020]
|First Released in China in around the late 90s to early 2000s, these devices were designed to be electronic dictionaries, but thanks to their unparalleled extensibility such as built-in BASIC runtime and abilities to run third-party assembly programs, their intended purpose soon fell to the wayside when Hobbyist programmers started to make games for them. these devices from Wenquxing now plays a big role in Chinese portable gaming.<br/>[https://github.com/hackwaly/jswqx jswqx, web-based emulator]
|-
!colspan="4"|2001-2010
|-
|[[Apple iPod|Apple iPod (Classic/Nano)]]
|style="background:gainsboro;"|None
|Yes [https://thepiratebay.org/torrent/6123135/Ipod_Click_Wheel_Games] [https://macjunkie.org/?p=705]
|Although you know what an iPod is and you might even have an iPod in your junk drawer, In 2006, Apple introduced "iPod games" as their first step into the handheld console market, despite having third party companies like Square Enix, Hudson Soft and EA making games for the iPod, it wasn't the huge hit they hoped it would be, a mix of awkward click wheel controls, controversy over pricing and the lack of an iPod-specific SDK resulted in a lack of interest from developers and a quick decline in game sales, Apple stopped releasing iPod games in 2009 and removed them from the iTunes store in 2011, Around 50 games were released for the iPod.
|-
|[[wikipedia:List_of_commercial_failures_in_video_gaming#digiBlast|DigiBlast]]
|style="background:salmon;"|Preliminary
|No
|The DigiBlast is a Linux-based console from 2005 that was meant to compete with both the GameBoy Advance and the VideoNow series of portable video players, Unfortunately despite having a solid launch lineup, The system was a major flop and quickly became one of the worst selling consoles ever released, only selling about 100,000 units in its short lifespan.
|-
|[[wikipedia:Gameking|GameKing]]
|style="background:palegreen;"|Good
|Yes
|A rather bastardized attempt at making a Gameboy-esque handheld, manufactured and marketed by TimeTop (aka Guangzhou Daidaixing Tec. Electronics Co. Ltd.) in 2003. Strangely enough, this one's even more primitive than the Supervision, Gamate and Mega Duck consoles before it, as it uses a lower-resolution 64x32 screen, and that's despite companies such as Subor (i.e. that Chinese company who gained notoriety for developing an AMD-based gaming PC/console hybrid) releasing workalike clones of the [[Game Boy/Game Boy Color emulators|Game Boy]] and, more recently, GBA clones. MAME seems to emulate well all known carts.
|-
|[[Gizmondo emulators|Gizmondo]]
|style="background:salmon;"|Preliminary
|Yes (No-intro)
|A disaster of a handheld, the Gizmondo was released in 2005 with a furious marketing campaign. It was ahead of its time in that it (was supposed to have) included built-in advertisements to make the console cheaper. [https://youtu.be/dv6UaHZxUys LGR Review]
|-
|[[GP32 emulators|GP32]]
|style="background:salmon;"|Preliminary
|Yes (No-intro)
|A Korean handheld, it was released on November 23, 2001, in South Korea only. It was the first handheld to use Smart Media cards and had pretty good specs for the time, so everybody ended up just jailbreaking it and using it as an emulator/homebrew platform. The developers later went on to develop the more successful GP2X line, which was designed from the ground up for emulators. An emulator was made for the system in 2002 called "GeePee32" that is known to be able to emulate many commercial games for the system, though some lack sound. However, the project is inactive. It can be found here: [http://users.skynet.be/bk327964/gp32/]
|-
|[[Pokémon mini emulators|Nintendo Pokémon Mini]]
|style="background:skyblue;"|Decent
|[https://archive.org/download/TOSEC_V2017-04-23/Nintendo/Pokemon%20Mini/ TOSEC]
|A very downgraded Game Boy (But also the tiniest cart-based handheld device made by Nintendo). It was first released in NA and then Japan on late 2001. Only Pokemon related games were released, and its catalog of games is also very limited. It's also very rare nowadays. Decent support in MAME, though there are other choices to play these games on other emulators.
|-
|[[Cellphone emulators#Symbian and N-Gage (Nokia)|Nokia N-Gage]]
|style="background:salmon;"|Preiminary
|Yes
|Nokia's attempt at making a cell phone/handheld system hybrid, before mobile gaming really took off. Although it was the most powerful handheld in its time and released in October 2003, it failed due to a high price, a terrible button layout, numerous design flaws, and its underdeveloped cell phone component. Had a redesign called the QD, but it was only slightly better. Most of its games were ports, either from the GBA or from the PS1 and Saturn. While it didn't have any standout titles, it still had a few odd original entries from big franchises such as Elder Scrolls Travels: Shadowkey and SSX: Out of Bounds, and was the only system to have an English version of Xanadu Next (before the 2016 global re-release for Windows PCs). In 2019, an emulator called EKA2L1 started development. EKA2L1 currently supports a few N-Gage games. [[Cellphone_emulators#N-Gage_(Nokia)|Other modern open source emulators]] are in the works.
|-
|[[wikipedia:Tapwave_Zodiac|Tapwave Zodiac]]
|style="background:gainsboro;"|None
|[http://www.theoldcomputer.com/roms/index.php?folder=Tapwave/Zodiac Some]
|A handheld released in 2003 that used an enhanced Palm OS. Ahead for its time, even receiving awards. However, the PSP and Nintendo DS killed it. [https://youtu.be/Mz3nNKQRnNQ LGR Review]
|-
|Teachermate Handheld Educational Computer
|style="background:gainsboro;"|None
|No
|Released in 2008 by the non-profit company, Teachermate, This educational handheld console was only sold to schools and taught kids in a Kindergarten to Second Grade level, It's unknown how many games were made for it, how many units sold or when it was discontinued.
|-
!colspan="4"|2011-2020
|-
|C2: Color & Card
|style="background:salmon;"|Preliminary
|No
|Released in 2015 in China by Baiyi Animation, The extremely rare, C2 was made to bank on the popularity of Roco Kingdom films but ultimately it was a flop. Only 6 games were made for it and was discontinued shortly after released.
|-
|[https://evercade.co.uk Evercade]
|style="background:gainsboro;"|None
|No
|Evercade is a cartridge based handheld that released on April 9th, 2020. The console is designed to emulate officially licensed retro games and games from Indie publishers / developers. Since the console is still being sold, it's unknown how many games will be made for it, when it well be discontinued or how many units of this system will sell.
|-
|[https://liliputing.com/2012/11/lg-kids-pad-tablet-hits-south-korea-for-276.html Kids Pad]
|style="background:gainsboro;"|None
|No
|Released in 2012 by LG. The Kids Pad was only sold in South Korea and featured an app store and support for cartridges. How many units sold, number of games were released and when it was discontinued is unknown.
|-
|M&D Monon Color
|style="background:Orange;"|Imperfect
|No
|Like the C2, The Monon Color from 2014 also tried to bank on the popularity of Roco Kingdom films and was only slightly more successful than it; it's unknown how many games (At least 15) were released for it or when it was discontinued. Preliminary support for it was added in MAME [https://www.reddit.com/r/emulation/comments/a9i37l/mame_0205/ 0.205] on [https://wiki.mamedev.org/index.php/MAME_0.205 December 2018], and promoted to working state in MAME [https://www.mamedev.org/?p=516#readmore 0.247] on 31, August 2022.
|-
|[https://www.pokitto.com/ Pokitto]
|style="background:gainsboro;"|None
|Yes
|The Pokitto is a DIY handheld that aims to aid users into learning how to program games and create/build gadgets for it.
At Maker Faire Rome in 2016, prototypes of the Pokitto were available for hands on demonstrations. A kickstarter for the project was launched on April 28, 2017. The Pokitto was released around New Years 2018. Pokitto Magazine Issue 1 was released in July 2019.
|-
!colspan="4"|2021-2030
|-
|[https://thumby.us/ Thumby]
|style="background:gainsboro;"|None
|Yes
|A teeny tiny, fully working handheld that also makes for a cute keychain. You're also able to program games for it and it even has Link Cable style multiplayer support.
|-
|[[Playdate]]
|style="background:gainsboro;"|None
|No
|Released in 2022 by Panic Inc, The Playdate uses a monochrome screen, and along with standard controls (A & B Buttons, D-Pad) there is a Crank on the side of the console, giving the system a unique way of controlling games. Game development is aimed mainly at indie studios. Since the console is still being sold, it unknown how games will be made for it, when it well be discontinued or how many units of this system will sell.
|}
 
 
[[Category:Consoles]]
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