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Strange and forgotten consoles

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{{Consoles}}
{{outdated}}
Beneath the clean and successful exterior of gaming giants like the [[Super Nintendo emulators|Super Nintendo]] and [[PlayStation emulators|PlayStation]] lies the '''Gap of Vidya''': a realm populated by unwanted and forgotten consoles of old, immortal in their plasticity. Here we may receive knowledge of their eternal fate. Not everything on this page can or will be emulated.
! scope="col"|Description
|-
|[[wikipedia:Action_Max|Action Max]]
|style="background:gainsboro;"|None
|No
|VHS tape console released in 1987 by Worlds of Wonder. It relied on a light gun and score counter for all of its 5 games, which could not really be lost. There's an add-on for the multi-[[Arcade LaserDisc emulators|arcade LaserDisc emulator]] [[DAPHNE]] called [https://web.archive.org/web/20150512114240/http://www.singeengine.com/cms/node/6 SINGE], which can possibly be able to emulate the console.] We're in murky waters here, so run this at your own risk.
[https://www.youtube.com/watch?v=mj498-wkOz4 Cinemassacre Demonstration]
|-
|Hybrid clone of both the [[SG-1000 emulators|SG-1000]] and [[ColecoVision emulators|ColecoVision]]. Sold by Telegames as the Telegames Personal Arcade, allegedly with permission from Coleco themselves. The console's build quality leaves a lot to be desired, not to mention that games for the aforementioned platforms can be played on most [[ColecoVision emulators]] anyway.
|-
|[https://muppetsegaretro.fandom.comorg/wiki/Video_Buddy Video_Driver Family Driver]/[https://segaretro.org/Video_Driver Video Driver]
|style="background:gainsboro;"|None
|No
|Sega also had a go with the VHS-Based console market with the Family Driver/Video Driver from 1988 and unlike most of these type of consoles, this did not play Light-gun games but instead played driving games. Only three games were released for the system; it's unknown when Sega discontinued it.
|-
|Funsation
|style="background:gainsboro;"|None
|No
|Released circa 1989 by European company, Funsation (The Exact Origin is Unknown).This Projector based console somehow sold worse and is even rarer then the "Mega Video Game" (A similar console that also flopped). It's unknown how many games were made for it, how many units sold or when it was discontinued.
It was also released in France (and Germany?) by French toy company, Savie as the [https://imgur.com/gallery/ZawKz "Projector Jeu Électronique LCD"]
|-
|[[wikipedia:Control-Vision|Hasbro Control Vision]]
|style="background:gainsboro;"|None
|No
|A console Hasbro was going to release in 1989 before being abandoned and was going to use VHS Content instead of ROM Cartridges. it led to the creation of CD-ROM Games which were more advanced. two of it's planned Games, Night Trap and Sewer Shark, were later released on the [[Sega CD]], with the former being controversial and started the ESRB, With the latter being a launch title for the Sega CD. currently no emulators support it as the console and all of it's games are Undumped.
|-
|[[wikipedia:My Vision|My Vision]]
|style="background:palegreen;"|[http://wwwadb.progettoemmaarcadeitalia.net/mess/systemdettaglio_mame.php?machinegame_name=myvision Good]
|No
|Arcade Manufacturer Nichibutsu's Attempt to Jump to the Console Market, Released in 1983, It Was Notable for Having the Buttons on the Console, and only having six games, all of which are table games. It is Emulated by ares, as well as having fairly good support in MAME.
|-
|[[wikipedia:Philips_Videopac%2B_G7400|Philips Videopac+ G7400]]
|style="background:skyblue;"|[http://wwwadb.progettoemmaarcadeitalia.net/mess/systemdettaglio_mame.php?machinegame_name=g7400 videopacp Decent]
|[https://mega.co.nz/#!MRMCGKSJ!x8Mk78ClxL5y2Js3IdRts0GiY8U9TS46JcuXbTx9S1c No-intro]
|A rare Europe-only console, first released in early 1983. Philips designed the Videopac+ to be a backwards-compatible successor to the [[Magnavox Odyssey² emulators|Videopac/Odyssey²]], and was even planning to release an American version called the "Odyssey³", but they reconsidered after a poor showing at that year's CES. Then the 1983 crash happened, and Philips quickly axed the whole thing. Limited support in some Odyssey² emulators.
|style="background:gainsboro;"|None
|No
|A terrifying machine based on HAL from 2001: A Space Odyssey, featuring voice-recognition and AI learning. Its failure led it to being unreleased, and bankrupted RDI. There are currently no known emulators for the Halcyon, as mankind has yet to fully comprehend its awesome power.
[https://www.youtube.com/watch?v=QeI5zKeGELA Demonstration]
|-
|style="background:skyblue;"|Decent
|[https://archive.org/details/Epoch_Super_Cassette_Vision_TOSEC_2012_04_23 TOSEC]/[https://archive.org/details/supercassettevision_library ✓]
|1984 successor to the original Cassette Vision. Much easier to emulate as the hardware is similar to some other obscure systems. There's an emulator for it called [http://takeda-toshiya.my.coocan.jp/ eSCV]. The graphical quality is somewhere between the ColecoVision and NES. Was actually fairly successful in Japan until the Famicom came along and kicked its assbutt. Then [http://static.giantbomb.com/uploads/original/11/117006/1757950-ladycassettevision.jpg this] [https://www.svg.com/94780/bizarre-console-flops-gaming-history/ happened]. It has a homebrew scene that is still alive with some cool stuff like [https://www.youtube.com/watch?v=MudYEDUK3Nw a port of Super Mario Bros] and was the first console with a [https://www.youtube.com/watch?v=WWPapt33UgQ Dragon Ball] videogame.
|-
|[http://www.old-computers.com/museum/computer.asp?st=2&c=1294 Soundic SD-290]
|-
|[[wikipedia:Video Challenger|Video Challenger]]
|style="background:salmon;"|Preliminary[https://github.com/mamedev/mame/blob/master/src/mame/handheld/hh_cop400.cpp#L2837 *]
|No
|Released in 1987 by Select Merchandise and licensed to 4 companies in different regions, this VHS-Based console only had around 8 games released for it and like most systems of this type, it only played Light-gun games. It's unknown how many units were sold or when it was discontinued.
|A beautiful monster sold only at RadioShack in the early 90s. The software may be playable on Windows 3.x emulators, as the console's OS was an altered version of that.
|-
|[https://fcgamer.wordpress.com/category/cai-system/?fbclid=IwAR0EIdqkVwGZyLEBzAxFPRuHY2aSim4PInPRe0U_g9e2TPj7nyL4oVuXLY4 [CAI System|Lico CAI System]]
|style="background:gainsboro;"|None
|No
|Yes
|[https://archive.org/details/redumpPhilipsCdi ✓]
|Thanks to working with Nintendo to develop a CD add-on for the SNES, the CD-i is notorious for having egregiously terrible Zelda games, as well as having a polarizing Mario game. the Big N has basically ''disowned'' their existence and considered it a blank space in their official history. Aggressively promoted and held on for multiple years with multiple different models (targeted at everything from gamers to pharmaceutical companies), but couldn't compete with mainstream consoles and computers of the time.
|-
|[[Pioneer LaserActive]]
|
|-
|[[ION|Hasbro Ion]]
|style="background:gainsboro;"|None
|[https://drive.google.com/drive/folders/1lEqujS2sF3nPSwwueJmAwIfINp9belGv?usp=sharing Yes (incomplete)]
|[https://archive.org/details/Nuon_dumps Yes]
|A hybrid DVD player/game console with enhanced movie-viewing tools, from a bunch of former Atari personnel. Only a few games were made for the system, as the cheaper PS2 slaughtered it. There was a closed-source emulator in production called [http://www.nuon-dome.com/files/Nuance_051.zip Nuance], but its author died and he didn't release the source code himself. Though it became [http://atariage.com/forums/topic/254444-nuon-game-system-talk-discussion/page-3#entry3564288 publicly] [http://www.dragonshadow.com/ available] and is in continued [https://sourceforge.net/projects/nuance-nuon-emulator/ development] again with better compatibility and faster performance. The latest builds and project moved to [https://github.com/andkrau/NuanceResurrection github] .
|-
|[[P/ECE]]
|style="background:gainsboro;"|None
|No
|
|
|-
|Pixel Chix
|style="background:skyblue;"|Decent
|[https://archive.org/download/TOSEC_V2017-04-23/Cybiko/ TOSEC]
|The Cybiko is a Russian handheld computer introduced in the U.S. by David Yang's company Cybiko Inc. as a retail test market in New York on April 2000, and rolled out nationwide in May 2000. It is was designed for teens, featuring its own two-way radio text messaging systemthat could send and receive over ad-hoc Cybiko networks, and was actually quite successful for a couple of years before its target market switched to just using cellphones instead. It had over 430 "official" freeware games and applications.[https://youtu.be/38VEBOseAzM LGR Review]
|-
|[[wikipedia:Gamate|Gamate]]
|
|-
|[[Watara Supervision emulators|Watara Supervision]]
|style="background:palegreen;"|Good
|No-intro // [https://archive.org/download/TOSEC_V2017-04-23/Watara/ TOSEC]
|Yes [https://thepiratebay.org/torrent/6123135/Ipod_Click_Wheel_Games] [https://macjunkie.org/?p=705]
|Although you know what an iPod is and you might even have an iPod in your junk drawer, In 2006, Apple introduced "iPod games" as their first step into the handheld console market, despite having third party companies like Square Enix, Hudson Soft and EA making games for the iPod, it wasn't the huge hit they hoped it would be, a mix of awkward click wheel controls, controversy over pricing and the lack of an iPod-specific SDK resulted in a lack of interest from developers and a quick decline in game sales, Apple stopped releasing iPod games in 2009 and removed them from the iTunes store in 2011, Around 50 games were released for the iPod.
|-
|[[wikipedia:Aquaplus#P/ECE|Aquaplus P/ECE]]
|style="background:gainsboro;"|None
|[https://archive.org/download/tosec-full-2022-07-10/Aquaplus/P-ECE/Games/ TOSEC]
|Released only in Japan on late 2001, the P/ECE was a greyscale mobile gaming platform that allows user to download games via USB or infrared port. Developed by Aquaplus, well known for their work on visual novels and eroge. It has an "open source" philosophy similar to the GP32 at that time. In terms of specs P/ECE comes above the PocketStation and below the Game Boy. It actually had a moderately vibrant homebrew scene that still makes games on it to this day. There's an emulator made in SDL2 called [https://github.com/autch/piemu Piemu] and a [http://www.piece-me.org/ japanese homebrew community website]. The [https://aquaplus.jp/piece/ official website] is still up. [https://blog.gingerbeardman.com/2021/08/19/aquaplus-piece-vs-panic-playdate/ Overview and some game reviews].
|-
|[[wikipedia:List_of_commercial_failures_in_video_gaming#digiBlast|DigiBlast]]
|style="background:palegreen;"|Good
|Yes
|A rather bastardized stupid attempt at making a Gameboy-esque handheld, manufactured and marketed by TimeTop (aka Guangzhou Daidaixing Tec. Electronics Co. Ltd.) in 2003. Strangely enough, this one's even more primitive than the Supervision, Gamate and Mega Duck consoles before it, as it uses a lower-resolution 64x32 screen, and that's despite companies such as Subor (i.e. that Chinese company who gained notoriety for developing an AMD-based gaming PC/console hybrid) releasing workalike clones of the [[Game Boy/Game Boy Color emulators|Game Boy]] and, more recently, GBA clones. MAME seems to emulate well all known carts.
|-
|Giochi Preziosi My Life
|-
|[[Cellphone emulators#Symbian and N-Gage (Nokia)|Nokia N-Gage]]
|style="background:salmon;"|PreiminaryPreliminary
|Yes
|Nokia's attempt at making a cell phone/handheld system hybrid, before mobile gaming really took off. Although it was the most powerful handheld in its time and released in October 2003, it failed due to a high price, a terrible button layout, numerous design flaws, and its underdeveloped cell phone component. Had a redesign called the QD, but it was only slightly better. Most of its games were ports, either from the GBA or from the PS1 and Saturn. While it didn't have any standout titles, it still had a few odd original entries from big franchises such as Elder Scrolls Travels: Shadowkey and SSX: Out of Bounds, and was the only system to have an English version of Xanadu Next (before the 2016 global re-release for Windows PCs). In 2019, an emulator called EKA2L1 started development. EKA2L1 currently supports a few N-Gage games. [[Cellphone_emulators#N-Gage_(Nokia)|Other modern open source emulators]] are in the works.
|style="background:gainsboro;"|None
|No
|This infamous Game & Watch clone was originally released sometime between late 2004 and 2006 by an Unknown Chinese Manufacturer, the first few modals had a selection of four games and each system only had one built-in game, meaning you would need to buy four of them to get all the games available, later models used interchangeable cartridges. itIt's unknown if these later models are were made by the same manufacturer that made original systems or if theirs other companies making clones. It's unknown how many units have been sold so far.
|-
|[[wikipedia:Tapwave_Zodiac|Tapwave Zodiac]]
|No
|Released in 2022 by Panic Inc, The Playdate uses a monochrome screen, and along with standard controls (A & B Buttons, D-Pad) there is a Crank on the side of the console, giving the system a unique way of controlling games. Game development is aimed mainly at indie studios. Since the console is still being sold, it unknown how games will be made for it, when it well be discontinued or how many units of this system will sell.
|}
 
=Toy aisle consoles =
The toy aisle console started showing up in the 1990s, they orignally appealed to parents looking for something similar to the NES, SNES or Genesis but with a bigger focus on safe, generally educational content. These systems are usually not designed to compete with the bigger names in the industry but to serve a niche audience.
 
 
The name "Toy aisle consoles" comes from the fact that a majority of these consoles are sold in the toy aisles of stores, but this is not always the case.
 
(NOTE #1 - Be careful when adding systems; video games were seen as just toys until the end of the [[wikipedia:1993 United States Senate hearings on video games|1993 U.S. Senate video game hearings]])<br/>
(NOTE #2 - Not all educational computers belong here; a large majority of them are clones or reskins not noteworthy enough to be added)
 
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[MAME]] support
! scope="col"|ROMs
! scope="col"|Description
|-
|[http://videogamekraken.com/arcadia-skeet-shoot-by-toymax Arcadia Skeet Shoot]
|style="background:gainsboro;"|None
|No
|Released in October of 1998 by Toymax (The makers of the Creepy Crawlers and My Pet Monster toys), this Projector-based console, which only [http://kevinisblog.blogspot.com/2010/11/arcadia-electronic-skeet-shoot-game.html played Light-gun games], sold 435,000 units in the first 18 months before being recalled after reports of projectors overheating, melting, smoking and in a few rare cases, causing burn injuries (Faulty cartridges were to blame). After about three revisions, the system was discontinued sometime between 2000 and 2001, with only 5 out of the 9 games advertised known to have been released. It's unknown how many units were sold once the console was relaunched after the recall.
|-
|[[wikipedia:Barcode Battler|Barcode Battler]]
|style="background:gainsboro;"|None
|No
|Released in Japan by Epoch in 1991 and internationally later the same year. The console was basically a digital trading card game, where the player used Barcodes to get new characters, enemies and power-ups. Barcode cards were available in packs, and the player was even encouraged to use Barcodes found on everyday products around the house. The Barcode Battler was hugely popular in Japan but a major flop everywhere else. It's unknown how many units were sold or how many cards were officially released.
|-
|BattleVision
|style="background:gainsboro;"|None
|No
|BattleVision is a VHS console released by Tiger Electronics in 1994.
|-
|Bible Challenge
|style="background:gainsboro;"|None
|No
|Released sometime in the early 2000s by Excalibur Electronics, Bible Challenge is an educational game handheld console made to teach kids the Bible. It was re-released as "Bible Quest" at some point, but it's unknown when this variant was released. Around five games were released for the system, and it's unknown how many units were sold or when it was discontinued.
|-
|Bright Things Bubble
|style="background:gainsboro;"|None
|No
|
|-
|Buzztime Home Trivia System
|style="background: Red;"| Preliminary
|No
|Released around 2004, the system is the result of a partnership between Cadaco Toys and NTN Network (Now known as [[wikipedia:NTN Buzztime|NTN Buzztime]] after 2005), and, as the name implies, the console was designed around playing trivia with family and friends. The console runs on [https://twitter.com/MameHaze/status/1221263600398094337| Elan Hardware]. It's unknown how many games were made for it, how many units were sold, or when it was discontinued.
|-
|Cube World
|style="background:gainsboro;"|None
|No
|
|-
|Tomy Data Battle Virtual Simulation
|style="background:gainsboro;"|None
|No
|
|-
|DVD-Kids
|style="background:gainsboro;"|None
|No
|Released by the 3-Plus circa 2005. DVD-Kids is a rare Icelandic console that plugged into your DVD Player. It's unknown how many units were sold, how many games were made for it, or when it was discontinued.
|-
|Fisher-Price iXL
|style="background:gainsboro;"|None
|[https://archive.org/details/mattelfisher-priceixl redump]
|Released in 2010 and discontinued in 2012, the iXL is a Touchscreen-based console designed for kids 3 to 7 years of age; it's unknown how many units were sold or how many games were released for it.
|-
|Giga Pets TV Game System
|style="background:gainsboro;"|None
|No
|
|-
|Giochi Preziosi My Life
|style="background:gainsboro;"|None
|No
|Released in Italy in 2007, My Life was marketed towards young girls five to thirteen years of age. A simple life simulator serves as the built-in game and as the main UI. How many units were sold, the number of games released, and when it was discontinued is unknown.
|-
|GoGo TV Video Vision
|style="background: Red;"| Preliminary
|No
|Released sometime between 2005 and 2006 by Manley, the GoGo is Another PS2 Eye-Toy turned into an edutainment console and like the Ion, it flopped and has since fallen into obscurity. It's unknown how many games were made for it, how many units were sold, or when it was discontinued.
|-
|[http://videogamekraken.com/igame-family-by-elonex Elonex iGAME]
|style="background:gainsboro;"|None
|No
|
|-
|Hasbro Ion
|style="background:gainsboro;"|None
|[https://drive.google.com/drive/folders/1lEqujS2sF3nPSwwueJmAwIfINp9belGv?usp=sharing Yes (incomplete)]
|Released in time for the 2005 Holiday season, the Ion is basically a PS2 Eye-Toy turned into an edutainment console for preschoolers. At the time, the Ion was turning heads at toy fairs, hype was building, and the console was looking to be a real hit for Hasbro, but for whatever reason, the console flopped and disappeared into obscurity faster than the refunds could be made, it's unknown how many games were made for it, how many units sold or when it was discontinued.
|-
|[[wikipedia:HyperScan|Mattel Hyperscan]]
|style="background: Red;"| Preliminary
|[https://archive.org/details/MattelHyperscan_Redump_2014-12-14 Redump]
|Something you would expect to see under a bargain bin at Walmart, the Mattel Hyperscan was a card/disc-based system released in 2006 to appeal to some poor child's aunt at Christmas. It ran on a 32-bit Sunplus system-on-a-chip CPU, a successor to the 16-bit CPUs used to run consoles such as the V.Smile, many Jakks Pacific TV games and Vii. [https://www.youtube.com/watch?v=Iv2-M78m_qI CGR Review].
|-
|Interac TV
|style="background:gainsboro;"|None
|No
|Released by Fisher-Price in 2006. The Interac TV was designed to turn any DVD Player into an educational console. Just sync the custom wireless controller to your DVD player and put a game disk in. Unfortunately, incompatibility issues resulted in most people being unable to sync the controller to their DVD player, and some even said that their DVD player couldn't even read the disks. It's unknown how many games were made for it, how many units were sold, or when it was discontinued.
|-
|[https://web.archive.org/web/20170110002414/http://kmagic.kskids.com/ K-Magic]
|style="background:gainsboro;"|None
|No
|Released in 2010 by K's Kids for the 0-6 years market, the K-Magic is an educational handheld console that used cartridges called "Magic Cards" and was overall designed to be as simple as possible. It was discontinued in 2018 with the release of the K-Magic 2. It's unknown how many games were made for it or how many units were sold.
|-
|[http://kmagic.kskids.com/ K-Magic 2]
|style="background:gainsboro;"|None
|No
|Released in 2018 by K's Kids for the 0-6 years market, the K-Magic 2 simplifies the original console by having everything already built-in and ready for parents and children to use. It's still being sold; when it will be discontinued and info on how many units have been sold so far are not publicly known.
|-
|Kasey the Kinderbot
|style="background:gainsboro;"|None
|No
|
|-
|LeapFrog <br /> RockIt Twist
|style="background:gainsboro;"|None
|No
|
|-
|LeapFrog Zippity
|style="background: Red;"| Preliminary
|Yes
|
|-
|[[wikipedia:Leapster|Leapster]]
|style="background: Red;"| Preliminary
|Yes (No-intro)
|The Leapster Learning Game System (Released in late 2003) is an educational handheld game console aimed at 4–10-year-olds (preschool to fourth grade) and made by LeapFrog Enterprises. Its games teach the alphabet, phonics, basic mathematics (addition, subtraction, multiplication, division), art, and animal facts to players. It featured a touchscreen and games from various licenses from Thomas & Friends to Sonic X. Its software seems to be based on Macromedia Flash. Oddly enough, its successors, i.e. the Didj, Leapster Explorer, and LeapPad series of tablets which run on the Pollux and NXP3200 platforms along with a customized Linux distribution, have a homebrew scene that even features some emulators.
|-
|[[LeapFrog Didj|Leapster Didj]]
|style="background: Red;"| Preliminary
|No
|
|-
|Leapster Explorer
|style="background: Red;"| Preliminary
|No
|
|-
|[[LeapsterGS]]
|style="background:gainsboro;"|None
|No
|
|-
|Leapster TV
|style="background: Red;"| Preliminary
|No
|
|-
|LeapTV
|style="background:gainsboro;"|None
|No
|
|-
|[https://bootleggames.fandom.com/wiki/POP_Station POP Station]
|style="background:gainsboro;"|None
|No
|This infamous Game & Watch clone was originally released sometime between late 2004 and 2006 by an Unknown Chinese Manufacturer, the first few models had a selection of four games, and each system only had one built-in game, meaning you would need to buy four of them to get all the games available. Later models used interchangeable cartridges. It's unknown if these later models were made by the same manufacturer that made the original systems or if it's being produced by other companies making clones. It's unknown how many units have been sold so far.
|-
|[[wikipedia:Pixter|Pixter]]
|style="background:gainsboro;"|None
|No
|Released in 2000 as Fisher-Price's first Video Game Console, the Pixter was one of many consoles from the 2000s sold in the toy aisle and marketed towards children; around 25 to 50 games were released for it before being discontinued in 2007.
|-
|Pixel Chix
|style="background:gainsboro;"|None
|No
|
|-
|[[Sega Pico]]
|style="background:palegreen;"|Good
|[https://archive.org/details/Sega_Pico_TOSEC_2012_04_13 TOSEC]/[https://archive.org/download/No-Intro-Collection_2015-03-03 No-intro]
|Child's edutainment console released in 1993. Was actually fairly successful. Has good support in [[MAME]].
|-
|Sifteo Cubes
|style="background:gainsboro;"|None
|No
|
|-
|Smart Cycle
|style="background:gainsboro;"|None
|No
|Released in 2007 by Fisher-Price and not to be confused with their later phone\tablet controller of the same name. The Smart Cycle is a hybrid between an exercise bike and an edutainment console. It's unknown how many games were made for it, how many units were sold, or when it was discontinued.
|-
|Smart TV Consoles
|style="background: Red;"| Preliminary
|No
|Launched sometime in the early 2010s by Italian toy company, Clementoni, seemingly as a partnership with Hong Kongese toy company, WinFun, Smart TV is a series of educational consoles mainly sold in Italy ([http://eshop.digitalelectronic.it/CONSOLE-CLEMENTONI-12303-SAPIENTINO-PLUS-SMART-TV Example]). The controllers of these consoles ranged from traditional to gimmicky, with some having motion and PS2 EyeToy-like controls. 10 to 25 games were released for these European systems. It's unknown how many units have been sold been or when this line of systems was discontinued.
 
Smart TV console was also released in North America circa 2015 by Walmart, under their Kid Connection brand, called the "Funtastic TV Adventures". It was a commercial failure, and only two games were released for the system, and both came bundled in with the console (Examples [https://www.amazon.ca/Funtastic-Adventures-Educational-Electronic-Amusement/dp/B002YBBMVY 1], [https://www.worthpoint.com/worthopedia/kid-connection-funtastic-tv-adventure-77496134 2]). It's unknown how many units have been sold or when the NA console was discontinued.
|-
|Story Reader Video +
|style="background:gainsboro;"|None
|No
|Released in 2006 by Publications International. The Video + turns the Story Reader electronic book into one of many educational consoles of the 2000s. It's unknown how many units were sold or when it was discontinued. Around 7 games were released for the system,
|-
|Telestory Interactive Storybook System
|style="background: Red;"| Preliminary
|No
|Release in 2006 by Jakks Pacific for kids aged 3 and up, the Telestory is yet another edutainment console from the 2000s, and all the games are exactly what the console name would suggest. It's unknown how many games were made for it, how many units were sold, or when it was discontinued.
|-
|[[TI Speak Series]]
|style="background:gainsboro;"|NA
|
|
|-
|[[V.Flash emulators|V.Flash]]
|style="background:gainsboro;"|None
|[https://archive.org/details/VTech_V.Flash_V.Smile_Pro_-_Redump.org_Rom_Set Redump]
|Released in 2006, the V.Flash was a spin-off console of the V.Smile Series created by VTech. Like the V.Smile, it was an educational console for children around ages 6-9, but unlike the V.Smile that used ROM cartridges, the V.Flash used CD-ROMs. It also had 3D-based graphics rather than 2D on the V.Smile. It didn't have many games, around 10, to be exact. Most of the games released were licensed children's IPs, such as Disney. It was discontinued a year after its release.
|-
|[[V.Smile emulators|V.Smile]]
|style="background:skyblue;"|[https://github.com/mamedev/mame/blob/master/hash/vsmile_cart.xml Decent]
||Yes [https://archive.org/details/VTechV.Smile ✓]
|An educational game machine by VTech. It derived from Sunplus' 16-bit SPG-series CPU architecture, which had similar peers, including most [http://pnp-info.angelfire.com/ Jakks Pacific TV games] and Vii. The XaviXPORT was similar but had its own custom XaviX CPUs. Several variants of the V.Smile console are sold, including handheld versions or models with added functionality such as touch tablet integrated controllers, microphones or motion-sensitive controllers. 69 unique V.Smile games were known to have been released. Since [https://twitter.com/TheMogMiner/status/1282712009142829059 July 2020], every dumped V-Tech V. Smile Motion game now runs in MAME. So, too, do all the V. Smile games that use a standard controller, apart from one bad dump (Italian version of Toy Story 3) (the same month Nintendo's [[Game & Watch]] titles were fully compatible for v 0.223).
|-
|[https://muppet.fandom.com/wiki/Video_Buddy Video Buddy]
|style="background:gainsboro;"|None
|No
|Released in November of 1999 by the Interactive Learning Group, this VHS-based console was designed for children aged 3 to 7 years old and had about 20 games released for it. A revision of the Video Buddy that used DVDs instead of VHSes was released in 2003, and while both versions were initially successful, a crowded "Children" console market led to its downfall. The [http://videogamekraken.com/category/vhs-based other company] that made the DVD-based console shut down in 2006. It's unknown how many units were sold.
|-
|[[wikipedia:VideoNow XP|VideoNow XP]]
|style="background:gainsboro;"|None
|No
|Released in 2003 and underwent 5 total revisions. An often-forgotten attempt by Hasbro and their subsidiary Tiger Electronics (of Game.com fame) to use the popularity of their VideoNow portable video players to enter the Video Game market.
|-
|[[Vtech Learning Lodge|Vtech <br /> Learning Lodge ]]
|style="background:gainsboro;"|NA
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|Vtech Nitro Vision
|style="background:gainsboro;"|None
|No
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|Vtech Voyager Adventure System
|style="background:gainsboro;"|NA
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[[Category:Consoles|*]]
[[Category:Handheld consoles|*]]
[[Category:Third-generation video game consoles|*]]
[[Category:Fourth-generation video game consoles|*]]
[[Category:Eighth-generation video game consoles|*]]
[[Category:Ninth-generation video game consoles|*]]
[[Category:Various Emulation]]
[[Category:Embedded Graphics|*]]
 
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