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Snes9x

2,209 bytes added, 28 January
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{{infoboxInfobox emulator|image title = Snes9x|logo = Snes9x.png|imagewidth logowidth = 235|first screenshot = 1Snes9x-Screenshot.53png|second version = {{Version|Snes9x}}|active = Yes|third platform = Multi-platform|fourth target = [[Super Nintendo emulators|Super Nintendo Entertainment System]]|developer = Gary Henderson, <br/>Jerremy Koot|fifth accuracy = Highly-Accurate|prog-lang = C++, C, HTML|website = [http://www.snes9x.com/ Snes9x.com]<small>(outdated)</small>|license = Source-available, Non-commercial|sixth source = [https://github.com/snes9xgit/snes9x GitHub]}}
'''Snes9x''' is a source-available [[Super_Nintendo_emulatorsSuper Nintendo emulators|Super Famicom (SNES)]] emulator written in C++. It is also available as a [[libretro ]] core for [[RetroArch]].
==DownloadsDownload==*Snes9x Dev Builds{| cellpadding="4"|-|align=center|{{Icon|Win|Mac}}|'''[https: //github.com/snes9xgit/snes9x/releases Bearoso's Official Releases]'''|-|align=center|{{Icon|Win-big}}|[http://www.s9xemucr.com/search/label/Snes9X/ Nightly builds]<br/><small>Compiled by emucr</small>|-w32|colspan="3"|<hr/>|-|align=center|{{Icon|Win-big}}|[https://web.archive.deorg/web/20160828173720/http://dlgoebish.free.fr/testbuildssnes9k009z.zip Snes9k 0.09z]<br><small>Backup from archive.org</ OV2's semismall>|-|align=center|{{Icon|BSD-official hosting] which only host builds that have big}}|[https://githubwww.freshports.comorg/snes9xgitemulators/snes9x-gtk/issues/67#issuecommentsnes9x-76465347 changes that warrant itgtk]. The archives here contain x64 builds within them. There is also the builds over at |-|align=center|{{Icon|Saturn}}|[http://www.emucrrockin-b.comde/searchsaturn/labelsnes9x/snes9x-on-saturn-060729.7z Snes9X/ EmuCR], which, according to OV2, |-|align=center|{{Icon|GCN|Wii|WiiU}}|[https://github.com/snes9xgitdborth/snes9xgx/snes9xreleases Snes9x GX]<br/issues><small>Includes cheat files</67#issuecommentsmall>|-76465347 will also be supported].*|align=center|{{Icon|GCN|Wii|WiiU}}|[https://www.macupdategithub.com/appniuus/macSnes9xRX/11337releases Snes9x RX]<br/snes9x ><small>First fork of Snes9xGX by niuus, based in Snes9x for OS X]1.52</small>|-|align=center|{{Icon|GCN|Wii|WiiU}}*|[httphttps://173210gbatemp.net/threads/snes9xgx-mushroom.558500/ Snes9x TX]<br/><small>Fork of Snes9xGX by Tanooki16, based in Snes9x 1.server60</small>|-queen|align=center|{{Icon|LiA|Vita|NX}}|[https://github.com/autoindexCpasjuste/pemu/releases/tag/indexv6.7.php?dir1 pSNES]<br/><small>Based on Snes9x 1.60</small>|-|align=center|{{Icon|PSP|}}|[https://Snes9xTYLcm_Modgithub.com/ Snes9xTYL(mecm)esmjanus/cm Mod (PSP only)snes9xTYL/ Snes9x TYL 180404]*|-|align=center|{{Icon|3DS}}|[httphttps://goebishgithub.free.frcom/bubble2k16/snes9k009zsnes9x_3ds Snes9x 3DS v1.zip Snes9k 0.09z30]|}
==VersionsDerivative versions==*Snes9x Next is an optimized version of Snes9x 1.52 with speedhacks speed hacks and is available as a libretro core for RetroArch and [[ZMZ]]. Has It has an option to overclock the SuperFX chip, making games like Star Fox run at a higher FPS.* Snes9x for 3DS is based of 1.43, and can run non-enhancement chip games at full speed on Old 3DS models.*Snes9xTYL(mecm)/cm Mod is a port of Snes9x 1.39 to PSP. Inaccuracies everywhere, especially with sound, but it's the best thing available for PSP for SNES emulation. Use the mecm build where possible, unless you use the PSP emulator on Vita, in which case use the cm build.* ZMZ ([https://github.com/Alcaro/ZMZ GitHub] and [http://www.smwcentral.net/?p=section&a=details&id=5681 download page]) is a version of Snes9x that uses ZNES' GUI with a Snes9x libretro back end.
==Review==
It is Snes9x was birthed from a very good merger of Gary Henderson's Snes96 and Jerremy Koot's Snes97; both were among the earliest SNES emulatoremulation efforts, far superior to starting all the way back in the 1990s like [[ZSNES]]did. Modern Snes9x, however, is far superior to ZSNES and is currently one of the most comprehensive Super Nintendo emulators available. It has very high compatibility and is easy to use. It is , and while it might not be as accurate as [[higanbsnes]] or [[ares]], but it's still a good choice for systems that shouldncan't be an issue for most peoplerun either of those at full speed. The stable release is very old<br />With that said, so use the as of 2023 you'''latest dev build''' insteadre probably better off with [[Mesen|Mesen 2. One x]] on PC because of the developershigher accuracy, OV2manual PAL/NTSC switching option and easily accessible auto save states. Some very old translation patches could cause issues with the older [[Mesen S]] fork (one such example is the DeJap Tales of Phantasia translation, hosts his own buildswhich only displayed tileset vomit on Mesen S), but Mesen 2. Link abovex seems to be overcoming those issues.
==Problems and solutions==
Snes9x stopped recognizing diagonals and joystick/R2/L2 input? Snes9x has issues with XInput(such as with [[SCP Driver Package|XInput Wrapper SCP]]), particularly recognizing diagonals on the d-pad and analog R2/L2 presses. The solution is to either input them manually or edit the .conf file and add in (J0)POV Up Right, (J0)POV Dn Right, etc. for the diagonal inputs.
==ZSNES GUINetplay==ZMZ {{Infobox emulator|title = Snes9k|last-version = 0.09|active = No|platform = Windows|target = [[Super Nintendo emulators|Super Nintendo Entertainment System]]|developer = g0ebish|website = [http://goebish.free.fr/snes9k/ goebish.free.fr/snes9k/]}}'''Snes9k''' is Snes9x with [http://kaillera.com Kaillera] client support. It is based on a version very old (~2005) build of Snes9x that uses ZSNES' GUI. but it dont show the master server list so a bust
https://github.com/Alcaro/ZMZ<br />http://www.smwcentral.net/?p=section&a=details&id=5681 ==NetPlay=={{Infobox|image =|first = 0.09|second = No|third = Windows|fourth = g0ebish|fifth = http://goebish.free.fr/snes9k/|sixth = Closed source}} Snes9k is [[Snes9x]] with [http://kaillera.com Kaillera] client support. It is based on a very old (~2005) build of Snes9x. ====[https://code.google.com/p/p2pkaillera/downloads/detail?name=Ownaclient.dll&can=2&q= If using the updated multiplayer client]====
{| class="mw-collapsible mw-collapsed wikitable"
! colspan=2 width="250"|Review
|-
| '''PROS''' ||
*Support for up to 8 simultaneous people playing*No fiddling with router settings and port forwarding*NetPlay Netplay traffic is handled by a central dedicated server that helps keep things synched*Private game chat support and public chat to speak people outside your game room*Being able to drop out of a game at any time without disrupting (much) your teammate(s).*Kicking/banning/muting people from your room*It's a matchmaking service where you can join other people's rooms, too
|-
| '''CONS''' ||
*It's slightly (significantly still) prone to freezing/crashing/BSOD (in that order)*Random, inconsistent FPS drops due to the server trying to keep everyone synched, sometimes stuttering. It's annoying, but rarely does it make it unplayable*The emulator is based upon (SNES9x Snes9x 1.42, a 10 -year -old version) lacks A LOT of options, and incorrectly emulates several games (most Bishoujo Senshi, DBZ Super Butouden 2, etc.)*Everyone needs to have the exact same ROM version or NetPlay Netplay won't work (if it somehow does, it'll desynch rather quickly)*Everyone needs to have the exact same save file, or no save file at all. Else, it desynchs*You need to constantly switch focus back and forth between chat and emulator window in order to chat.*You will hear no sound while the window is unfocused.
|}
====[http://p2p.kaillera.ru/ If using the updated P2P Clientclient]====
{| class="mw-collapsible mw-collapsed wikitable"
! colspan=2 width="250"|Review
|-
| '''PROS''' ||
*Excellent connectivity between 2 players (ONLY), sometimes informally compared to GGPO's netcode in efficiency.*Basic chat support.
|-
| '''CONS''' ||
*Requires port forwarding*The highest ping that it tolerates is around the 150ms mark, after which it starts to desynch very often*It's slightly prone to freezing/crashing/BSOD, but to a much lesser extent than the multiplayer client*Everyone needs to have the exact same ROM version and save file. Or else, it'll desynch or outright not work.*Chat box Chatbox is an eyesore.*You need to constantly switch focus back and forth between chat and emulator window in order to chat.*You will hear no sound while the window is unfocused.
|}
==External Linkslinks==* http://fantasyanime.com/emuhelp/emuhelp_snes9x.htm 
[[Category:Emulators]]
[[Category:NetPlayConsole emulators]][[Category:Home console emulators]][[Category:Super Nintendo emulators]]
[[Category:Windows emulation software]]
[[Category:Linux emulation software]]
[[Category:OS X macOS emulation software]][[Category:Super Nintendo emulatorsBSD emulation software]][[Category:Netplay]]
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