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Snes9x

1,835 bytes added, 28 January
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|logo = Snes9x.png
|logowidth = 235
|screenshot = Snes9x-Screenshot.png|version = {{Snes9xVerVersion|Snes9x}}
|active = Yes
|platform = Multi-platform
|developer = Gary Henderson<br/>Jerremy Koot
|accuracy = Highly-Accurate
|prog-lang = C++,C, HTML|website = [http://www.snes9x.com/ Snes9x.com]<small>(outdated)</small>
|license = Source-available, Non-commercial
|source = [https://github.com/snes9xgit/snes9x GitHub]
}}
'''Snes9x''' is a [[Super Nintendo emulators|Super Famicom (SNES)]] emulator written in C++. It is also available as a [[libretro]] core for [[RetroArch]].
'''Snes9x''' is a source-available [[Super Nintendo emulators|Super Famicom (SNES)]] emulator written in C++. It is also available as a [[libretro]] core for [[RetroArch]]. ==Download=Downloads={| cellpadding="4"* |-|align=center|{{Icon|Win|Mac}}|'''[https://sites.googlegithub.com/sitesnes9xgit/bearososnes9x/ releases Bearoso's Official Releases]'''|-* Snes9x dev builds: |align=center|{{Icon|Win-big}}|[http://www.s9x-w32emucr.decom/dlsearch/testbuildslabel/?CSnes9X/ Nightly builds]<br/><small>Compiled by emucr</small>|-|colspan=M;O"3"|<hr/>|-|align=A OV2's semicenter|{{Icon|Win-official hostingbig}}|[https://web.archive.org/web/20160828173720/http://goebish.free.fr/snes9k009z.zip Snes9k 0.09z] which only host builds that have <br><small>Backup from archive.org</small>|-|align=center|{{Icon|BSD-big}}|[https://githubwww.freshports.comorg/snes9xgitemulators/snes9x-gtk/issues/67#issuecommentsnes9x-76465347 changes that warrant itgtk]. The archives here contain x64 builds within them. There are also the builds over at |-|align=center|{{Icon|Saturn}}|[http://www.emucrrockin-b.comde/searchsaturn/labelsnes9x/snes9x-on-saturn-060729.7z Snes9X/ EmuCR] which, according to OV2, |-|align=center|{{Icon|GCN|Wii|WiiU}}|[https://github.com/snes9xgitdborth/snes9xgx/snes9xreleases Snes9x GX]<br/issues><small>Includes cheat files</67#issuecommentsmall>|-76465347 will also be supported].* |align=center|{{Icon|GCN|Wii|WiiU}}|[https://www.macupdategithub.com/appniuus/macSnes9xRX/11337releases Snes9x RX]<br/snes9x ><small>First fork of Snes9xGX by niuus, based in Snes9x for macOS]1.52</small>|-|align=center|{{Icon|GCN|Wii|WiiU}}* |[httphttps://173210gbatemp.net/threads/snes9xgx-mushroom.558500/ Snes9x TX]<br/><small>Fork of Snes9xGX by Tanooki16, based in Snes9x 1.server60</small>|-queen|align=center|{{Icon|LiA|Vita|NX}}|[https://github.com/autoindexCpasjuste/pemu/indexreleases/tag/v6.7.1 pSNES]<br/><small>Based on Snes9x 1.php?dir60</small>|-|align=center|{{Icon|PSP|}}|[https://github.com/Snes9xTYLcm_Modesmjanus/ Snes9xTYL(mecm)snes9xTYL/cm Mod (PSP only)Snes9x TYL 180404]* |-|align=center|{{Icon|3DS}}|[httphttps://goebishgithub.free.frcom/bubble2k16/snes9k009zsnes9x_3ds Snes9x 3DS v1.zip Snes9k 0.09z30]|}
==Derivative versions==
* Snes9x Next is an optimized version of Snes9x 1.52 with speed hacks and is available as a libretro core for RetroArch. It has an option to overclock the SuperFX chip, making games like Star Fox run at a higher FPS.
* Snes9x for 3DS is based of 1.43, and can run non-enhancement chip games at full speed on Old 3DS models.
* Snes9xTYL(mecm)/cm Mod is a port of Snes9x 1.39 to PSP. Inaccuracies everywhere, especially with sound, but it's the best thing available for PSP for SNES emulation. Use the mecm build where possible, unless you use the PSP emulator on Vita, in which case use the cm build.
* ZMZ ([https://github.com/Alcaro/ZMZ GitHub] and [http://www.smwcentral.net/?p=section&a=details&id=5681 download page]) is a version of Snes9x that uses ZNES' GUI with a Snes9x libretro back end.
==Review==
It is Snes9x was birthed from a very good Super Nintendo emulatormerger of Gary Henderson's Snes96 and Jerremy Koot's Snes97; both were among the earliest SNES emulation efforts, far superior to starting all the way back in the 1990s like [[ZSNES]]did. Modern Snes9x, however, is far superior to ZSNES and is currently one of the most comprehensive Super Nintendo emulators available. It has very high compatibility and is easy to use. It is , and while it might not be as accurate as [[higanbsnes]] or [[ares]] but is , it's still a good choice for systems that can't run higan either of those at full speed.<br />With that said, as of 2023 you're probably better off with [[Mesen|Mesen 2.x]] on PC because of the higher accuracy, manual PAL/NTSC switching option and easily accessible auto save states. Some very old translation patches could cause issues with the older [[Mesen S]] fork (one such example is the DeJap Tales of Phantasia translation, which only displayed tileset vomit on Mesen S), but Mesen 2.x seems to be overcoming those issues.
==Problems and solutions==
Snes9x stopped recognizing diagonals and joystick/R2/L2 input. Snes9x has issues with XInput (such as with [[SCP Driver Package|XInput Wrapper SCP]]), particularly recognizing diagonals on the d-pad and analog R2/L2 presses. The solution is to either input them manually or edit the .conf file and add in (J0)POV Up Right, (J0)POV Dn Right, etc. for the diagonal inputs.
==Netplay==
|website = [http://goebish.free.fr/snes9k/ goebish.free.fr/snes9k/]
}}
'''Snes9k''' is Snes9x with [http://kaillera.com Kaillera] client support. It is based on a very old (~2005) build of Snes9x.but it dont show the master server list so a bust
===[https://code.google.com/p/p2pkaillera/downloads/detail?name=Ownaclient.dll&can=2&q= If using the updated multiplayer client]===
* http://fantasyanime.com/emuhelp/emuhelp_snes9x.htm
[[Category:Emulators]]
[[Category:NetplayConsole emulators]][[Category:Home console emulators]][[Category:Super Nintendo emulators]]
[[Category:Windows emulation software]]
[[Category:Linux emulation software]]
[[Category:macOS emulation software]]
[[Category:Super Nintendo emulatorsBSD emulation software]][[Category:Netplay]]
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