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Snes9x

18 bytes added, 11:29, 28 March 2014
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|fourth = Gary Henderson, Jerremy Koot
|fifth = [http://www.snes9x.com/ Snes9x.com]
|sixth = [http://github.com/snes9xgit/snes9x GitHub]}} '''Snes9x''' is an a [[Super_Nintendo_emulators|Super Nintendo emulators|Famicom (SNES)]] emulator written in C++. It is also available as a libretro core for [[RetroArch]].
==Downloads==
*[http://173210.server-queen.com/autoindex/index.php?dir=PSP/Snes9xTYLcm_Mod/ Snes9xTYL(mecm)/cm Mod (PSP only)]
*[http://goebish.free.fr/snes9k009z.zip Snes9k 0.09z]
 
==Versions==
 *Snes9x-Next is an optimized version of Snes9x 1.52 with speedhacks and is available as a libretro core for [[RetroArch]] and [[ZMZ]]. Has an option to overclock the SuperFX chip, making games like Star Fox run at a higher FPS.
*Snes9xTYL(mecm)/cm Mod is a port of Snes9x 1.39 to PSP. Inaccuracies everywhere, especially with sound, but it's the best thing available for PSP for SNES emulation. Use the mecm build where possible, unless you use the PSP emulator on Vita, in which case use the cm build.
==Problems and solutions==
Snes9x stopped recognizing diagonals and joystick/R2/L2 input? Snes9x has issues with XInput(such as with [[SCP Driver Package|XInput Wrapper SCP]]). The solution is to edit the .conf file and add in (J0)POV Up Right, (J0)POV Dn Right, etc. for the diagonal inputs.
Snes9x stopped recognizing diagonals and joystick/R2/L2 input? Snes9x has issues with Xinput (such as with [[XInput Wrapper SCP]]). The solution is to edit the .conf file and add in (J0)POV Up Right, (J0)POV Dn Right, etc. for the diagonal inputs. ==Zsnes ZSNES GUI== Zmz ZMZ is a version of Snes9x that uses zsnes ZSNES' GUI. 
https://github.com/Alcaro/ZMZ<br />http://www.smwcentral.net/?p=section&a=details&id=5681
[[Category:Emulators]]
[[Category:Linux emulation software]]
[[Category:OS X emulation software]]
==NetPlay==
|second = No
|third = Windows
|fourth = geobishg0ebish|fifth = http://goebish.free.fr/snes9k/|sixth = Closed source}} Snes9k is [[Snes9x]] with [http://kaillera.com Kaillera] client support. It is based on a very old (~2005) build of Snes9x. 
====[https://code.google.com/p/p2pkaillera/downloads/detail?name=Ownaclient.dll&can=2&q= If using the updated multiplayer client]====
{| class="mw-collapsible mw-collapsed wikitable"
*Support for up to 8 simultaneous people playing
*No fiddling with router settings and port forwarding
*Netplay NetPlay traffic is handled by a central dedicated server that helps keep things synched
*Private game chat support and public chat to speak people outside your game room
*Being able to drop out of a game at any time without disrupting (much) your teammate(s).
*It's slightly (significantly still) prone to freezing/crashing/BSOD (in that order)
*Random, inconsistent FPS drops due to the server trying to keep everyone synched, sometimes stuttering. It's annoying, but rarely does it make it unplayable
*The emulator is based upon (SNES9x 1.42, a 10 year old version) lacks ALOT A LOT of options, and incorrectly emulates several games (most Bishoujo Senshi, DBZ Super Butouden 2, etc.)*Everyone needs to have the exact same ROM version or Netplay NetPlay won't work (if it somehow does, it'll desynch rather quickly)
*Everyone needs to have the exact same save file, or no save file at all. Else, it desynchs
*You need to constantly switch focus back and forth between chat and emulator window in order to chat.
==External Links==
http://fantasyanime.com/emuhelp/emuhelp_snes9x.htm
http://fantasyanime.com/emuhelp/emuhelp_snes9x.htm
[[Category:Emulators]]
[[Category:NetPlay]]
[[Category:Windows emulation software]]
[[Category:Linux emulation software]]
[[Category:OS X emulation software]]
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