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Snes9x

592 bytes added, 19:54, 2 February 2023
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|logo = Snes9x.png
|logowidth = 235
|screenshot = Snes9x-Screenshot.png|version = {{Snes9xVerVersion|Snes9x}}
|active = Yes
|platform = Multi-platform
|accuracy = Highly-Accurate
|prog-lang = C++,C
|website = [http://www.snes9x.com/ Snes9x.com]<small>(outdated)</small>
|license = Source-available, Non-commercial
|source = [https://github.com/snes9xgit/snes9x GitHub]
}}
 '''Snes9x''' is a source-available [[Super Nintendo emulators|Super Famicom (SNES)]] emulator written in C++. It is also available as a [[libretro]] core for [[RetroArch]].
==Download==
{| cellpadding="4"
|-
|align=center|{{Icon|Win-big|Mac}}|'''[https://sites.googlegithub.com/sitesnes9xgit/bearososnes9x/ releases Bearoso's Official Releases]'''
|-
|align=center|{{Icon|Win-big}}
|'''[http://www.s9x-w32emucr.decom/search/dllabel/testbuildsSnes9X/?C=M;O=A OV2's semi-official dev Nightly builds]'''<br/><small>Only host builds that have [https://github.com/snes9xgit/snes9x/issues/67#issuecomment-76465347 changes that warrant it]Compiled by emucr</small>
|-
|colspan="3"|<hr/>
|-
|align=center|{{Icon|Win-big}}
|[https://web.archive.org/web/20160828173720/http://goebish.free.fr/snes9k009z.zip Snes9k 0.09z]<br><small>Backup from archive.org</small>|-|align=center|{{Icon|BSD-big}}|[https://www.emucrfreshports.org/emulators/snes9x-gtk/ snes9x-gtk]|-|align=center|{{Icon|GCN|Wii}}|[https://github.com/searchdborth/snes9xgx/releases Snes9x GX]<br/><small>Includes cheat files</small>|-|align=center|{{Icon|GCN|Wii}}|[https://labelgithub.com/Snes9Xniuus/ Nightly buildsSnes9xRX/releases Snes9x RX]<br/><small>Compiled First fork of Snes9xGX by emucrniuus, based in Snes9x 1.52</small>
|-
|align=center|{{Icon|Mac-bigGCN|Wii}}|[https://www.macupdategbatemp.comnet/appthreads/macsnes9xgx-mushroom.558500/7960Snes9x TX]<br/snes9x-converted-x ><small>Fork of Snes9xGX by Tanooki16, based in Snes9x for macOS]1.60</small>
|-
|align=center|{{Icon|PSP-big|}}|[httphttps://173210.server-queengithub.com/autoindex/index.php?dir=PSP/Snes9xTYLcm_Modesmjanus/ Snes9xTYL(mecm)snes9xTYL/cm ModSnes9x TYL 180404]
|-
|align=center|{{Icon|Win3DS-big}}|[https://webgithub.archive.org/web/20160828173720/http:com/bubble2k16/goebishsnes9x_3ds Snes9x 3DS v1.free.fr/snes9k009z.zip Snes9k 0.09z30]<br><small>Backup from archive.org</small>
|}
==Derivative versions==
* Snes9x Next is an optimized version of Snes9x 1.52 with speed hacks and is available as a libretro core for RetroArch. It has an option to overclock the SuperFX chip, making games like Star Fox run at a higher FPS.
* Snes9x for 3DS is based of 1.43, and can run non-enhancement chip games at full speed on Old 3DS models.
* Snes9xTYL(mecm)/cm Mod is a port of Snes9x 1.39 to PSP. Inaccuracies everywhere, especially with sound, but it's the best thing available for PSP for SNES emulation. Use the mecm build where possible, unless you use the PSP emulator on Vita, in which case use the cm build.
* ZMZ ([https://github.com/Alcaro/ZMZ GitHub] and [http://www.smwcentral.net/?p=section&a=details&id=5681 download page]) is a version of Snes9x that uses ZNES' GUI with a Snes9x libretro back end.
==Problems and solutions==
Snes9x stopped recognizing diagonals and joystick/R2/L2 input. Snes9x has issues with XInput (such as with [[SCP Driver Package|XInput Wrapper SCP]]), particularly recognizing diagonals on the d-pad and analog R2/L2 presses. The solution is to either input them manually or edit the .conf file and add in (J0)POV Up Right, (J0)POV Dn Right, etc. for the diagonal inputs.
==Netplay==
* http://fantasyanime.com/emuhelp/emuhelp_snes9x.htm
[[Category:Emulators]]
[[Category:NetplayConsole emulators]][[Category:Home console emulators]][[Category:Super Nintendo emulators]]
[[Category:Windows emulation software]]
[[Category:Linux emulation software]]
[[Category:macOS emulation software]]
[[Category:Super Nintendo emulatorsBSD emulation software]][[Category:Netplay]]
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