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Sharp X68000 emulators

1,010 bytes removed, 18:18, 22 December 2017
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[[File:0038_01_l.jpg|thumb|220px|The Sharp X68000, in repose. ca. 1987]]
The '''X68000''' <span style="font-weight: normal"small>(<span class="t_nihongo_kanji" lang="ja" style="font-family: sans-serif;">エックスろくまんはっせん</span> ''Ekkusu Rokuman Hassen''<sup>[https://en.wikipedia.org/wiki/Help:Installing_Japanese_character_sets <span class="t_nihongo_icon" style="color: #00e; font: bold 80% sans-serif; text-decoration: none; padding: 0 .1em;">?</span>]</sup>)</spansmall> is a home computer created by [https[wikipedia://en.wikipedia.org/wiki/Sharp_Corporation |Sharp]], first released in 1987, sold only in Japan.
The first model featured a 10 MHz [https[wikipedia://en.wikipedia.org/wiki/Motorola_68000 |Motorola 68000]] CPU (hence the name), 1 MiB of RAM, and no hard drive; the last model was released in 1993 with a 25 MHz Motorola 68030 CPU, 4 MiB of RAM, and optional 80 MB [https[wikipedia://en.wikipedia.org/wiki/SCSI |SCSI]] hard drive. RAM in these systems is expandable to 12 MiB, though most games and applications did not require more than two.
==Emulators==
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Operating System(s)
! scope="col"|[[Recommended emulators|Recommended]]
|-
|style="text-align:center;"|XM6 Pro-68k|style="text-align:center;"|Windows|style="text-align:center;"|[http://mijet.eludevisibility.org/XM6%20Pro-68k/XM6%20Pro-68k.html 161123]|style="text-align:center;"|✓|style="text-align:center;"|✓
|-
|[[XM6 TypeG]]
|Windows
|[http://www.geocities.jp/kugimoto0715/xm6g/index.html 3.30 L35]
|✓
|✓
|-
|style="text-align:center;"|[[XM6 TypeGMAME]]|style="textMulti-align:center;"|Windowsplatform|style="text-align:center;"|[http://www.geocitiesmamedev.jp/kugimoto0715/xm6gorg/indexrelease.html 3.30 L35{{MAMEVer}}]|style="text-align:center;"|✓|style="text-align:center;"|✓
|-
|style="text-align:center;"|[[MAME]]XM6i|style="text-align:center;"|Multi-platform|style="text-align:center;"|[http://www.mamedevxm6i.org/releasedownload.html {{MAMEVer}}0.53]|style="text-align:center;"|✓|style="text-align:center;"|✗?
|-
|style="text-align:center;"|XM6i|style="text-align:center;"|Multi-platform|style="text-align:center;"|[http://xm6i.org/download.html 0.53]|style="text-align:center;"|✓|style="text-align:center;"|?|-|style="text-align:center;"|px68k|style="text-align:center;"|Multi-platform|style="text-align:center;"|[http://hissorii.blog45.fc2.com/ 0.15]|style="text-align:center;"|✓|style="text-align:center;"|?
|}
While in-game, the F12 key (or L2 button) brings up a menu, "SWITCH for PX68k", that's still in Japanese.
* ''';FDD0, FDD1:''' Floppy Disk Drive slots 0 and 1. You can choose another ROM from here (preferably from the current drive letter). Simpler games will use just FDD0, some like Nemesis '90 will have two disks to be loaded on FDD0 and FDD1, and multi-disk games will require going to this menu in-game at some point to change the disk image.* ''';No Wait Mode:''' This makes fast-forwarding work in Retroarch if turned on.
On p68K-libretro, After the first boot a “config” file will be generated in the “keropi” folder. You can enter your rom folder into the “StartDir” line to make it accessible from the PX68k-libretro core’s in-game menu.
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