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16 bytes added, 12 January
m
Notable ReShade shaders
[https://gist.github.com/martymcmodding/69c775f844124ec2c71c37541801c053 qUINT Motion Estimation]
:Injecting TAA and per-object motion blurs into games. [https://twitter.com/Dachsjaeger/status/1566850012163735552 Demonstration]
 
[https://github.com/martymcmodding/qUINT/blob/master/Shaders/qUINT_mxao.fx qUINT MXAO]
:Alternative to RTGI but there is no need to use MXAO, as RTGI does what it does much better.
[https://github.com/lordbean-git/HQAA lordbean HQAA]
:Post-rendering Anti-Aliasing.
 
[https://github.com/lordbean-git/ASSMAA lordbean ASMAA]
:Post-rendering Anti-Aliasing.
:This is a port of the crt-royale shader by TroggleMonkey from RetroArch/libretro to ReShade 4.9+.
[https://forums.libretro.com/t/crt-guest-advanced-hd-and-ntsc-for-reshade/41880 DevilSingh's CRT-Guest-Advanced, HD and NTSC for ReShade]
 
;Obsolete
''[https://github.com/martymcmodding/qUINT/blob/master/Shaders/qUINT_mxao.fx qUINT MXAO]:Alternative to RTGI but there is no need to use MXAO, as RTGI does what it does much better.''
 
''[https://github.com/lordbean-git/ASSMAA lordbean ASMAA]:Post-rendering Anti-Aliasing.''
==Downloads==
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