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Shaders and filters

357 bytes removed, 02:35, 28 February 2014
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! scope="col" style="text-align: center;"|Notes
|-
| style="text-align: center;"|[http://emulation-general.wikia.com/wiki/RetroArch [RetroArch]]
|.cg, .cgp, .filter, .shader
|
.cgp stacks several .cg files on top of one another.
|-
| style="text-align: center;"|[http://emulation-general.wikia.com/wiki/DOSBox [DOSBox]]
|.fx
|Only on special builds such as [http://ykhwong.x-y.net/ SVN Daum].
|-
| style="text-align: center;"|[http://emulation-general.wikia.com/wiki/Higan [Higan]]
|.filter,
|
.shader removed in [http://board.byuu.org/viewtopic.php?f=10&t=3806 future higan releases],
.fiter works in old [http://emulation-general.wikia.com/wiki/Bsnes [bsnes|higan]] Not current Higan.
|-
| style="text-align: center;"|[http://emulation-general.wikia.com/wiki/MAME MAME]
|
|-
| style="text-align: center;"|[http://emulation-general.wikia.com/wiki/Snes9x [Snes9x]]
|.cg, .shader
|
|-
| style="text-align: center;"|[http://emulation-general.wikia.com/wiki/Project64 [Project64]]
|.fx
|Only with a [http://www.lanpartyguide.com/zelda/shaders.html custom Rice Video plugin].
|-
| style="text-align: center;"|[http://emulation-general.wikia.com/wiki/PCSX-R [PCSX-R]]
|.slv/.slf, .vp/.fp
|Requires Pete's OpenGL2 or gpuBladeSoft.
|-
| style="text-align: center;"|[http://emulation-general.wikia.com/wiki/EPSXe [ePSXe]]
|.slv/.slf, .vp/.fp
|

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