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205 bytes removed, 01:17, 15 August 2013
Remove info about Cg version being broken now that my fixed version is on the common-shaders repository.
===Pixellate===
This shader is supposed to appear the same as nearest neighbor (aka "unfiltered"), except with minor corrections when using a non-integer scale that are increasingly less noticeable the higher it is scaled. The This shader is very useful to anyone who wants to keep things as sharp as possible without worrying about scale factors. Available in [http://gitorious.org/bsnes/xml-shaders/blobs/master/shaders/OpenGL/v1.0/Pixellate.shader XML] version works pretty much perfectly while the and [https://github.com/libretro/common-shaders/blob/master/pixellate.cg Cg] version has issues, especially at low resolutions. However there is a [http://pastebin.com/VZsk4U9Y fixed Cg version] that brings it up to par with XML version with a simple modification. This shader is very useful to anyone who wants to keep things as sharp as possible without worrying about scale factorsformats.
==Downloads==
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