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Shader caches

1,414 bytes added, 21 April
m
RPCS3: Added GoW III
Put the raw and pipeline folders in <code><RPCS3Folder>\cache\<gameSerial>\ppu-<hash>-EBOOT.BIN\shaders_cache\</code>
Current shader version is v1.94 (2022/12/11)<ref>[https://github.com/RPCS3/rpcs3/blob/master/rpcs3/Emu/RSX/VK/VKGSRender.cpp#L704 L714 RPCS3's shader version source on Github]</ref>
{| class="wikitable" style="text-align:center;"
! scope="col"|'''Renderer'''
! scope="col"|'''Notes'''
|-
|God of War III
|[https://www.mediafire.com/file/2dg1c4yws75zcge/God_of_War_III_%252801.03%2529.7z/file Download]
|v1.94
|9330
|Vulkan
|
|-
|Ratchet and Clank: A Crack in Time
==[[Ryujinx]]==
Right click the game in Ryujinx's game list, Cache Management > Open Shader Cache Directory , and extract the zip there.
To share: Right click the game in Ryujinx's game list, Cache Management > Open Shader Cache Directory and zip all the files named "guest" and "shared". Use the title ID as filename (check the file path for a folder with a name that resembles 010015100b514000).
* '''Don't upload shaders if you used mods.'''
* '''Vendors seem to matter, so if your card is AMD and there's only a Nvidia an NVIDIA shader cache available, add another entry, and vice-versa. Don't just replace caches from different vendors.'''
Current shader version is 1.1 (2023/10/23)<ref>[https://github.com/Ryujinx/Ryujinx/blob/b1f8f868f6fdec87bd3342ac379594bd695cbbfd/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheGuestStorage.cs#L12 Ryujinx's shader version source on Github]</ref>
|AMD
|7521
|-
|Donkey Kong Country: Tropical Freeze
|[https://www.mediafire.com/file/4ocg3snb80rjbl8/0100c1f0051b6000.zip/file Download]
|1.1
|Apple
|784
|-
|Mario Kart 8
|[https://www.mediafire.com/file/uzrrsa9dlgkhrr4/0100152000022000.zip/file Download]
|1.1
|NvidiaNVIDIA
|4213
|-
|[https://www.mediafire.com/file/pjrf5zlt8o3u1yv/010093801237C000.zip/file Download]
|1.1
|NvidiaNVIDIA
|401
|-
|[https://www.mediafire.com/file/wisclvjbc2rglk1/010015100b514000.7z/file Download]
|1.1
|NvidiaNVIDIA
|4169
|-
|Super Mario Bros. Wonder
|[https://www.mediafire.com/file/x6ddcd3m12gla4r9l3q6ndy5y4j1ex/010015100b514000.zip/file/file Download]
|1.1
|AMD
|37954119|-|Super Mario Bros. Wonder|[https://www.mediafire.com/file/2rr60np9zct5x0d/010015100b514000.zip/file Download]|1.1|Intel|7773
|-
|Super Mario Odyssey
|[https://www.mediafire.com/file/2k8s0hrn5yexd02/0100000000010000.zip/file Download]
|1.1
|NvidiaNVIDIA
|14040
|-
|Super Mario RPG
|[https://www.mediafire.com/file/r523y1o9j11q9ym/0100bc0018138000.zip/file Download]
|1.1
|Apple
|822
|-
|Super Smash Bros. Ultimate
|[https://www.mediafire.com/file/oi3et9c0ofn9v3n/SSBU_Shader_Cache.zip/file Download]
|1.1
|NVIDIA
|19485
|-
|Master Detective Archives: Rain Code
|[https://www.mediafire.com/file/ym7z5oc979j6fjg/0100149019460000.zip/file Download]
|1.1
|AMD
|4085
|-
|Xenoblade Chronicles 2
|[https://www.mediafire.com/file/hetrwsxsa37se7s/0100e95004038000.rar/file Download]
|1.1
|NVIDIA
|4517
|}
<s>'''Dump from defunct RyuSAK servers. Have in mind that some shaders might be broken (such as Mario Kart 8).''' Avoid re-uploading these shaders to the list above. *[https://githubwww.mediafire.com/Ecks1337file/vpyvasmyelkv8m9/RyuSAKShaders.zip.001/releases Ryusakfile Download Part 1] is a tool to automatically download and share shader caches for Ryujinx *[https://www.mediafire.com/file/qyv600io6sczyna/Shaders.zip.'''<002/s>file Download Part 2]
Ryusak ==[[Yuzu]]==NOTE: Yuzu is currently deadno longer being maintained and shutdown their services (including all repositories) [[History_of_emulation#Lawsuits|because of legal troubles]].
==[[yuzu]]==Right click the game in yuzuYuzu's game list and click <code>Open Transferable Pipeline Cache</code> and copy/paste the .bin file.
Current shader version is '''1011''' (20232024/1/1127). Use version 1659 and below to get shader version '''10'''<ref>yuzu [https://github.com/yuzu-emu/yuzu/blob/master/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp#L57 Vulkan] and [https://github.com/yuzu-emu/yuzu/blob/master/src/video_core/renderer_opengl/gl_shader_cache.cpp#L54 OpenGL] shader version source on GithubGitHub</ref>
{| class="wikitable" style="text-align:center;"
|-
|Pokemon Legends: Arceus
|[https://www.mediafire.com/file/1d2yg5jly60euij/01001f5010dfa000.zip/file Vulkan]
|10
|35345752
|-
|Pokemon Shield
|5
|7178
|-
|Super Mario Bros. Wonder
|[https://www.mediafire.com/file/r68hq3vzuyp8mx6/010015100b514000.zip/file Vulkan]
|10
|17531
|-
|Super Mario Odyssey
|11803
|-
|[https://www.mediafire.com/filefolder/8wceutnahk4x59bdle5wyb06a0im/SSBU+yuzu+vulkan+cache.7z/file 01006a800016e000 Vulkan]|510|1686214529
|-
|The Legend of Zelda: Breath of the Wild
|10
|52239
|-
|The Legend of Zelda: Skyward Sword HD
|
|10
|337
|-
|The Legend of Zelda: Tears of the Kingdom
|[https://www.mediafire.com/file/n1vjrw4h1h1586pf0yekhllc1t7jnd/0100f2c0115b6000.7z/file Vulkan]|1011|5366554945
|-
|Xenoblade Chronicles 2: Torna
58
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