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Shader caches

300 bytes added, 22:03, 23 October 2023
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* '''Don't upload shaders if you used mods.'''
* '''Vendors seem to matter, so if your card is AMD and there's only a Nvidia shader cache available, add another entry, and vice-versa. Don't just replace caches from different vendors.'''
 
Current shader version is 1.1 (2023/10/23)<ref>[https://github.com/Ryujinx/Ryujinx/blob/b1f8f868f6fdec87bd3342ac379594bd695cbbfd/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheGuestStorage.cs#L12 Ryujinx's shader version source on Github]</ref>
{| class="wikitable" style="text-align:center;"
! scope="col"|'''Game'''
! scope="col"|'''Link(s)'''
! scope="col"|'''Shader Version'''
! scope="col"|'''Vendor'''
! scope="col"|'''Shader Count'''
|Mario Kart 8
|[https://www.mediafire.com/file/uzrrsa9dlgkhrr4/0100152000022000.zip/file Download]
|1.1
|Nvidia
|4213
|Super Mario Bros. Wonder
|[https://www.mediafire.com/file/wisclvjbc2rglk1/010015100b514000.7z/file Download]
|1.1
|Nvidia
|4169
|Super Mario Odyssey
|[https://www.mediafire.com/file/2k8s0hrn5yexd02/0100000000010000.zip/file Download]
|1.1
|Nvidia
|14040
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