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Shader caches

715 bytes added, 21:05, 23 October 2023
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==[[Ryujinx]]==
Right click the game in ryujinxRyujinx's game list, Cache Management > Open Shader Cache Directory and copy/paste extract the guest folderzip there.
To share: Right click the game in Ryujinx's game list, Cache Management > Open Shader Cache Directory and zip all the files named "guest" and "shared". Use the title ID as filename (check the file path for a folder with a name that resembles 010015100b514000). {| class="wikitable" style="text-align:center;"|+ |-! scope="col"|'''Game'''! scope="col"|'''Link(s)'''! scope="col"|'''Shader Version'''! scope="col"|'''Shader Count'''|-|Super Mario Odyssey|[https://www.mediafire.com/file/2k8s0hrn5yexd02/0100000000010000.zip/file Download]|yes|14040|-|Super Mario Bros. Wonder|[https://www.mediafire.com/file/wisclvjbc2rglk1/010015100b514000.7z/file Download]|yes|4169|} <s>'''[https://github.com/Ecks1337/RyuSAK/releases Ryusak] is a tool to automatically download and share shader caches for Ryujinx.'''</s> Ryusak is currently dead.
==References==
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