Editing Shader caches
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Latest revision | Your text | ||
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Put files in <code><cemuFolder>\shaderCache\transferable\</code> | Put files in <code><cemuFolder>\shaderCache\transferable\</code> | ||
− | Newer versions of Cemu leverage Vulkan 1.2 and asynchronous shaders in a way that it may be preferable on modern GPUs to use async shaders instead of a shader cache, so try enabling that before hunting for shader caches. | + | Newer versions of Cemu leverage Vulkan 1.2 and asynchronous shaders in a way that it may be preferable on modern GPUs to use async shaders instead of a shader cache. |
+ | As of version 1.19.0, Cemu added support for Asynchronous Shader Compiling on their Vulkan API which can make shader compiling near instantaneous on modern hardware, so try enabling that before hunting for shader caches. | ||
The current shader version is '''150''', but Cemu is backward-compatible from version '''149''' (Cemu version 1.7.0, 2017/05/16) | The current shader version is '''150''', but Cemu is backward-compatible from version '''149''' (Cemu version 1.7.0, 2017/05/16) | ||
Cemu 1.25.0+ is not backward-compatible with any prior transferable cache. | Cemu 1.25.0+ is not backward-compatible with any prior transferable cache. |