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Sega Saturn emulators

4 bytes added, 17:55, 4 February 2019
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Added Windows version of Open GL for Yaba Sanshiro
;[[Yabause]]:Used to be the first and only option for multi-platform Saturn emulation. It's far less developed than SSF and Mednafen and still has many compatibility issues.
:;YabaSanshiro <small>(formerly uoYabause)</small>
::A Multi-platform fork using OpenGL ES 3 .X (Android), and Open GL 3 .X (Windows). Unlike other forks it uses the GPU to emulate the VDP1,VDP2, and has a modified SH2 Dynamic Recompiler. See the [http://www.emutalk.net/threads/56773-UoYabause-Compatibility-list UoYabause Compatibility list's] [http://tradu-france.com/tfwiki-1.28.2/index.php?title=Compatibility_list_of_uoYabause wiki] and [http://www.uoyabause.org/games official compatibility page].
:;Kronos
::A fork of UoYabause 0.5.2 (DevMiyax's fork) created by François (French dev. AKA 'FCare'.). Has his own written SH2 Interpreter, and now supports the ST-V arcade in version 1.30, and Higher (All ST-V games are launchable on Linux; most games are still problematic on Windows). Last Stable Windows version is 1.40. 1.50 has broken polygon perspective correction, upscaling, lighting, frame limiter, and terrible input lag. 1.60 along with the 1.50 bugs also crashes, and hard locks consistently in both the standalone, and libretro core.
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