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Nintendo Switch emulators

6,272 bytes added, 09:26, 7 July 2021
Formatting, categories are resurrected
{{stub}}Infobox console|title = Nintendo Switch|image = nintendo-switch.png|image2 = switchdocked.png|imagecaption = The Switch in its two forms, portable (above) and docked (below).|developer = [[:Nintendo]]|type = [[:Category:Consoles|Home video game console]]|generation = [[File:Integer_scaling.pngCategory:Eighth-generation video game consoles|thumbEighth generation]]|250pxrelease = 2017|rightpredecessor = [[Wii U emulators|The original text at the top. Scaled text on the bottom. Showing improper scalingWii U]]Scaling is a very important thing for emulation.|emulated = {{~}}}}
==Integer scaling==Integer scaling The '''[[wikipedia:Nintendo Switch|Nintendo Switch]]''' is scaling an eighth-generation hybrid gaming console released by a factor of a whole numberNintendo on March 3, so 2x, 3x, 4x, etc2017 and retailed for {{Inflation|USD|299.99|2017}}. In RetroArchDuring its development, the option scales Switch was known as the image NX (short for NeXt or Nintendo "Cross") and was widely speculated up until its announcement. Aside from specialized components unique to the greatest integer scale below console, the set resolutionhardware is more or less off-the-shelf, being built around a semi-custom variant of Nvidia's Tegra X1 system-on-a-chip which was also used on a number of [[Android emulators|Android devices]]. The Switch contains 4 ARM Cortex-A57 CPUs and 4 ARM Cortex-A53 CPUs running at 1. So for instance, if you set your fullscreen resolution to 1920x1080 020 GHz with 4GB of RAM and enable integer scaling, it will only scale a 320x240 image up to 1280x960, and leave black borders all aroundproprietary GPU codenamed GM20B.
==CRT monitor==Because not all systems use While Nintendo intended to step up the security of the same resolutionconsole, if you want them vulnerabilities were still found early on that allowed tons of system files to be native resolution on your CRT Monitor you either have to make a different custom resolution for each gamedumped, or you can make one resolution that has a really high horizontal resincluding dumps of games in the form of romfs.istorage archives, scale games to fit that resolutionan exefs folder, and send that to your CRT which gets squished to 4:3license files. The latter is the better option since you don't have These game dumps eventually got shared online by scene groups except for their licenses but were missing important files to change resolutions for every game you play, run and bonus points even if they had been completed, there were no custom homebrew apps let alone solutions to load unofficial game dumps for the horizontal res is an integer scale system. A number of several common console resolutions prominent hacking teams (3840 is starting with shuffle2 and fail0verflow in collaboration) all came across a common multiple new exploit independently of 240, 256each other that allowed complete control over the system, and 384)later officially recognized by Nvidia as CVE-2018-6242.
A "debugging emulator" for the Nintendo Switch, CageTheUnicorn (now [https://github.com/reswitched/Mephisto Mephisto]), popped up not long after the first components were dumped. It was designed to emulate sysmodules with "no support for graphics, sound, input, or any kind of even remotely performant processing [...] by design". A couple of months later, members of both the [[Citra]] and [[Dolphin]] teams announced the release of [[yuzu|their own emulator written in c++]], which was capable of booting some homebrew applications; within a couple of weeks yet another emulator named [[Ryujinx]], written in c# by developer gdkchan, was released showing successful booting of commercial Switch games Puyo Puyo Tetris and Sonic Mania. ==Emulators=={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Latest Version! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-! colspan="6"|PC / x86|-|[[yuzu]]|align=left|{{Icon|Windows|Linux}}|[https://yuzu-emu.org/downloads/ Nightly]|{{✓}}|{{✓}}|{{✓}}|-|[[Ryujinx]]|align=left|{{Icon|Windows|Linux|macOS}}|[https://ryujinx.org/#/Build Nightly]|{{✓}}|{{✓}}|{{✓}}|-|NSEmu|align=left|{{Icon|Windows}}|[https://github.com/RKX1209/nsemu Git]|{{✓}}|{{✗}}|{{✗}}|-|[https://gbatemp.net/threads/sphinx-nintendo-switch-emulator.517276/ SphiNX]|align=left|{{Icon|Windows}}|{{✗}} (WIP)|{{✗}}|{{✗}}|{{✗}}|-|Mephisto|align=left|{{Icon|Linux|macOS}}|[https://github.com/reswitched/Mephisto/releases v1.2.1], [https://github.com/reswitched/Mephisto Git]|{{✓}}|{{✗}}|{{✗}}|-|CageTheUnicorn|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/reswitched/CageTheUnicorn Git]|{{✓}}|{{✗}}|{{✗}}|-!colspan="10"|Mobile / ARM|-|[https://eggns.wordpress.com Egg NS]|align=left|{{Icon|Android}}|[https://drive.google.com/u/0/uc?id=15jYpgxZZKcstAqxZYg5_znDiXS41Shep&export=download 1.0.6]|?|{{✓}}|{{✗}}|-|[https://github.com/skyline-emu/skyline Skyline]|align=left|{{Icon|Android}}|[https://github.com/skyline-emu/skyline/releases 0.3]|{{✓}}|{{✓}}|{{✗}}|} ;[[yuzu]] <small class="plainlinks" style="font-weight:normal;">([https://yuzu-emu.org/game compatibility])</small>:An open-source emulator made by many of [[Citra]]'s developers. As it is a hard fork of Citra it shares many of its traits, namely cross-platform support and the use of OpenGL (though unlike Citra it also supports Vulkan). Many 2D games now render graphics properly and at good speeds; many 3D games are playable. This emulator currently offers early access builds to $5/month [[Emulators on Patreon|Patreon]] subscribers which allows them to utilize new features prior to their eventual release on the mainline build. One of yuzu's notable features is its disk-based shader cache for OpenGL, negating the need to compile shaders on the fly on every boot. ;[[Ryujinx]] <small class="plainlinks" style="font-weight:normal;">([https://github.com/Ryujinx/Ryujinx-Games-List/issues compatibility])</small>:An open-source emulator that's programmed in C#. Most 2D games are now booting and running at comfortable speeds and many 3D games are playable. It also supports resolution upscaling to 4K and beyond; custom upscaling/downscaling ratios are supported. Ryujinx now has a disk-based shader cache. Unlike yuzu, Ryujinx does not offer packaged early access builds; however work-in-progress features can still be tested by using Appveyor builds or building locally from unmerged pull requests. Separately, Ryujinx has released a closed source LDN-enabled preview build supporting local wireless multiplayer across the internet, as well as LAN mode compatibility on local networks with Switch consoles on supported games. ;SphiNX:A closed-source emulator that was announced & released in September 2018. It was shown booting some homebrews as well as the title screen of one commercial game. The project appears to be dead at this time, with no known updates in over two years. ;Skyline:An open-source [[Compatibility layers|compatibility layer]] for ARMv8 [[Android]] devices. For the sake of convenience, the team bills the app as an emulator, but it functionally works like [[Wine]], running almost all of the original code on bare metal except for what interfaces with the rest of the system. At the moment Skyline does not have any graphical output, but some games do boot with audio only. ;Egg NS:Claimed the first spot in getting games running on Android. 81 titles are purported to work, and the rest are either not working or assumed to fail. There is significant controversy surrounding this emulator for the following reasons: the current version lacks any onscreen buttons and instead requires users to purchase a specific controller; it expects to run on a high-end device within the ballpark of a Qualcomm Snapdragon 855/855+/865/865+; it was discovered to have violated GPLv2 licensing requirements by using code from yuzu in a disallowed manner. Made by the Chinese illegal market. ==See also==* [[Emulators on Switch]] ==References==<references /> {{Nintendo}} [[Category:Consoles]][[Category:Handheld consoles]][[Category:Home consoles]][[Category:Hybrid consoles]][[Category:Eighth-generation video game consoles]][[Category:Very early emulation]][[Category:Nintendo consoles]][[Category:FAQsNintendo Switch emulators|*]]
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