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Save converters

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==PlayStation 1==
* [httphttps://wwwsavefileconverter.planetemucom/#/ps1/dexdrive https://savefileconverter.com/#/ps1/dexdrive] - Convert DexDrive (.gme) files to emulator (.mcr) or extract individual saves* [https://savefileconverter.com/#/ps1/ps3 https://savefileconverter.com/#/ps1/ps3] - Convert PS1 Classics on PS3 (.PSV) files to emulator (.mcr) or convert to individual save* [https://savefileconverter.com/#/ps1/emulator https://savefileconverter.com/#/ps1/emulator] - Extract individual saves to/from emulator (.mcr) files* [https://github.netcom/phpShendoXT/utilitairesmemcardrex/?action=download&id=373 releases MemCard Rex]
* [https://www.aldostools.org/memmanager.html Aldo's Tool Memory Card Manager]
===PlayStation 1<->PlayStation Portable===
* [https://savefileconverter.com/#/ps1/psp https://savefileconverter.com/#/ps1/psp] - Convert PSP (.vmp) files to/from emulator (.mcr) files, or extract individual saves
* [https://www.mediafire.com/?p6bmekcpvbzzpue PS1<->PSP Save Converter] - Converts PS1 (.mcr) to PSP's PS1 (.vmp) save format and vice versa.
* [https://github.com/dots-tb/vita-mcr2vmp vita-mcr2vmp] - signs PSOne MCR files to create VMP files for use with Sony Vita/PSP and exports MCR files from VMP
==PlayStation 2==
==Game Boy Advance==
* [https://savefileconverter.com/#/gba/gameshark https://savefileconverter.com/#/gba/gameshark] Convert GBA Gameshark (.sps) saves to/from raw/battery saves
* [https://savefileconverter.com/#/gba/gameshark-sp https://savefileconverter.com/#/gba/gameshark-sp] Convert GBA Gameshark SP (.gsv) saves to/from raw/battery saves
* [https://savefileconverter.com/#/gba/action-replay https://savefileconverter.com/#/gba/action-replay] Convert GBA Action Replay (.xps) saves to/from raw/battery saves
* [https://github.com/libretro/vba-next/tree/master/libretro/gbaconv gbaconv] Converts GBA battery saves between [[VisualBoy Advance#VBA-M|VBA-M]] and the VBA-Next core of [[RetroArch]]. Note that most games will work without conversion, but some may break entirely without converting (e.g. Ninja Five-O).
==Nintendo 64==
* [https://savefileconverter.com/#/n64/dexdrive https://savefileconverter.com/#/n64/dexdrive] Convert N64 DexDrive (.n64) files to/from emulator/controller pak saves. Also can extract cart saves within the DexDrive file for direct use in emulators
* [https://savefileconverter.com/#/n64/controller-pak https://savefileconverter.com/#/n64/controller-pak] Extract or build N64 Controller Pak (.mpk) files to/from individual saves. Also can extract cart saves within the Controller Pak file for direct use in emulators
* [https://github.com/heuripedes/pj64tosrm pj64tosrm] ([https://onedrive.live.com/?authkey=%21AJYNHmea0NSr_cY&cid=EEB961B2FD633089&id=EEB961B2FD633089%21496&parId=EEB961B2FD633089%21495&action=locate windows binaries here]) converts eep, mpk, fla and sra files to libretro-mupen64plus srm files. Just drag the files onto the executable and an srm file should be generated on the same folder the input files came from. You can also drop a libretro-mupen64plus srm file on the tool to extract the original files. '''DexDrive and Adaptoid64 saves are not supported yet.'''
* It is possible to use 512-byte eep files with libretro-mupen64+ simply by renaming the file to srm, but reversing the operation requires pj64tosrm. Bigger eep files require pj64tosrm due to a mistake during the implementation of srm support in the early days of the mupen64+ port to the libretro API.
* [https://github.com/Ninjiteu/N64SaveConverter] Convert eep, sra, fla, mpk to or from retroarch save. Also byteswaps saves for playing to or from Wii/WiiU and PC.
 
==Sega CD==
* [https://savefileconverter.com/#/sega-cd https://savefileconverter.com/#/sega-cd] Change the size of Sega CD backup RAM files: different emulators support different sizes. Also allows you to convert an internal memory file to a RAM cart file or vice versa. And you can split out and recombine the saves within any file as needed.
 
==Wii Virtual Console==
* [https://savefileconverter.com/#/wii https://savefileconverter.com/#/wii] Convert Wii Virtual Console files (*.bin) into formats loadable by emulators (NES/SNES/N64/TG-16/SMS/Genesis/Neo Geo/C64)
 
==MiSTer==
* [https://savefileconverter.com/#/mister https://savefileconverter.com/#/mister] Convert MiSTer saves to/from emulator format
==Flash cartridges==* [https://githubsavefileconverter.com/libretro#/mupen64plusflash-libretrocarts https:/tree/mastersavefileconverter.com/tools#/pj64tosrm.c pj64tosrmflash-carts] converts eep, mpk, fla and sra files to libretro-mupen64plus srm filesConvert saves from flash carts (e. Just drag the files onto the executable and an srm file should be generated on the same folder the input files came fromg. You can also drop a libretro-mupen64plus srm file on the tool Everdrive/EZ Flash/Mega SD) to extract the original files. '''DexDrive and Adaptoid64 saves are not supported yet.'''/from emulator format
==Nintendo Switch Online==* It is possible to use 512[https://savefileconverter.com/#/nintendo-switch-online https://savefileconverter.com/#/nintendo-byte eep files with libretroswitch-mupen64+ simply by renaming the file online] Convert saves to/from Nintendo Switch Online format. Requires access to srm, but reversing homebrew software on the operation requires pj64tosrmSwitch ==Online emulation websites==* [https://savefileconverter.com/#/online-emulators https://savefileconverter. Bigger eep files require pj64tosrm due com/#/online-emulators] Convert save states from online emulation websites to in-game saves usable by a mistake during regular emulator. Be sure to perform an in-game save before creating/downloading your save state. Only the implementation of srm support in the early days of the mupen64+ port to the libretro API-game save can be converted.
==Retron 5 / RetroFreak==
* [https://savefileconverter.com/#/retron-5 https://savefileconverter.com/#/retron-5] Convert saves from a Retron 5 / RetroFreak to/from emulator format
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[[Category:Tools|*]]
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