Difference between revisions of "Save converters"
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− | Save converters can change a save from one format to another. Emulators can sometimes use different file format. | + | Save converters can change a save from one format to another. Emulators can sometimes use a different file format. |
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==PS1== | ==PS1== | ||
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===MemCard Rex=== | ===MemCard Rex=== | ||
http://www.emucr.com/2013/06/memcardrex-v17.html | http://www.emucr.com/2013/06/memcardrex-v17.html | ||
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===mymc=== | ===mymc=== | ||
http://www.csclub.uwaterloo.ca:11068/mymc/ | http://www.csclub.uwaterloo.ca:11068/mymc/ | ||
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==Game Boy Advance== | ==Game Boy Advance== | ||
===gbaconv=== | ===gbaconv=== | ||
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==Nintendo DS== | ==Nintendo DS== | ||
+ | http://aspspider.info/uniquegeeks/nds.aspx | ||
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http://shunyweb.info/convert.php | http://shunyweb.info/convert.php | ||
[[Category:FAQs]] | [[Category:FAQs]] |
Revision as of 05:57, 17 October 2013
Save converters can change a save from one format to another. Emulators can sometimes use a different file format.
PS1
MemCard Rex
http://www.emucr.com/2013/06/memcardrex-v17.html
PS2
mymc
http://www.csclub.uwaterloo.ca:11068/mymc/
Game Boy Advance
gbaconv
Converts GBA battery saves between VBA-M and the VBA-Next core of RetroArch. Note that most games will work without conversion, but some may break entirely without converting (e.g. Ninja Five-O).
https://github.com/libretro/vba-next/tree/master/libretro/gbaconv