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==PlayStation 1== | ==PlayStation 1== | ||
− | * [ | + | * [http://www.planetemu.net/php/utilitaires/?action=download&id=373 MemCard Rex] |
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===PlayStation 1<->PlayStation Portable=== | ===PlayStation 1<->PlayStation Portable=== | ||
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* [https://www.mediafire.com/?p6bmekcpvbzzpue PS1<->PSP Save Converter] - Converts PS1 (.mcr) to PSP's PS1 (.vmp) save format and vice versa. | * [https://www.mediafire.com/?p6bmekcpvbzzpue PS1<->PSP Save Converter] - Converts PS1 (.mcr) to PSP's PS1 (.vmp) save format and vice versa. | ||
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==PlayStation 2== | ==PlayStation 2== | ||
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==Game Boy Advance== | ==Game Boy Advance== | ||
− | + | * [https://github.com/libretro/vba-next/tree/master/libretro/gbaconv gbaconv] Converts GBA battery saves between [[VBA-M]] and the VBA-Next core of [[RetroArch]]. Note that most games will work without conversion, but some may break entirely without converting (e.g. Ninja Five-O). | |
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− | * [https://github.com/libretro/vba-next/tree/master/libretro/gbaconv gbaconv] Converts GBA battery saves between [[ | ||
==Nintendo DS== | ==Nintendo DS== | ||
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==Nintendo 64== | ==Nintendo 64== | ||
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− | + | * [https://github.com/libretro/mupen64plus-libretro/tree/master/tools/pj64tosrm.c pj64tosrm] converts eep, mpk, fla and sra files to libretro-mupen64plus srm files. Just drag the files onto the executable and a srm file should be generated on the same folder the input files came from. You can also drop a libretro-mupen64plus srm file on the tool to extract the original files. '''DexDrive and Adaptoid64 saves are not supported yet.''' | |
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− | + | * It is possible to use 512 byte eep files with libretro-mupen64+ simply by renaming the file to srm, but reversing the operation requires pj64tosrm. Bigger eep files require pj64tosrm due to a mistake during the implementation of srm support in the early days of the mupen64+ port to the libretro api. | |
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[[Category:FAQs]] | [[Category:FAQs]] | ||
[[Category:Tools|*]] | [[Category:Tools|*]] |