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Ryujinx

151 bytes removed, 14:09, 4 March 2022
There isn't any MacOS build for ryujinx
|logowidth = 130
|active = Yes
|platform = [[Emulators on Windows|Windows]]<br/>[[Emulators on Linux|Linux]]<br/>[[Emulators on macOS|macOS]]
|target = [[Nintendo Switch emulators|Nintendo Switch]]
|developer = [https://github.com/gdkchan/ gdkchan] <small>(Project lead)</small> [https://github.com/Ryujinx/Ryujinx/graphs/contributors Ryujinx team]
{| cellpadding="4"
|-
|align=center|{{Icon|Win|Lin|Mac}}
|'''[https://ryujinx.org/#/Build Latest automatic builds]'''<br/><small>Windows build requires [https://www.openal.org/downloads/oalinst.zip OpenAL]</small>
|}
On November 12, 2020, Ryujinx implemented a robust disk shader cache into the emulator.<ref>https://blog.ryujinx.org/shader-cache-is-finally-here/</ref>
 
*[https://github.com/Ryujinx/Ryujinx-Games-List/issues Compatibility list]
==References==
[[Category:Windows emulation software]]
[[Category:Linux emulation software]]
[[Category:macOS emulation software]]
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