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Ryu64

13 bytes added, 20:16, 30 November 2018
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Because that still same "IP Address Man" is so addicted to tagging every emulator/system name, even if they are INSIDE big text description fields!
The 'Ryu' word derives from the '''RyuJIT''' which is what .NET uses to run applications built in both Visual Basic and C#, . But it might have been inspired by the lead author's sole (so far) [https://github.com/Ryujinx/Ryujinx/commits?author=Dudejoe870 commit] at Switch emulator, [[Ryujinx]]'s Git repository and his deprecated [https://github.com/Dudejoe870/RyujinxAutoUpdate Ryujinx Auto Updater] tool. '''86RYU''', a x86 JIT compiler, is being developed alongside this emulator too, likely intended to boost performance in games. The first commit was made on [https://github.com/Ryu64Emulator/Ryu64/commit/53605b62762733d7118df23342ca84d301c43a9e September 16, 2018].
Quite why this "''yet another''" N64 emulator is needed as, when it started, there were two nearly complete software ('''[[Project64|PJ64''' ]] & '''[[Mupen64Plus|M64+''']]) and another two at a very mature or slowly maturing stages ('''[[RetroArch]]''' & '''[[CEN64]]'''), nobody but the author knows. However, he can be reached over at the official Discord channel (See External Links).
==External links==
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