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Ryu64

291 bytes added, 22:36, 6 August 2019
Added license parameter to infobox and corrected licensing information in the prose.
{{Infobox emulator
|logo =
|version = N/A|active = YesNo
|platform = Windows, Linux, macOS (All uncertain)
|target = [[Nintendo 64 emulators|Nintendo 64]]
|website =
|source = [https://github.com/Ryu64Emulator/Ryu64 GitHub]
|license = Public domain (Unlicense)
}}
'''Ryu64''' is an open-source a public domain [[Nintendo 64 emulators|Nintendo 64 emulator]] emulator written in C#. It is still in very early development. Its original author once dabbled briefly in development of [[Ryujinx]] and a related accessory.
==Overview==
The 'Ryu' word derives from the '''RyuJIT''' which is what .NET uses to run applications built in both Visual Basic and C#, . But it might have been inspired by the lead author's sole (so far) [https://github.com/Ryujinx/Ryujinx/commits?author=Dudejoe870 commit] at Switch emulator, [[Ryujinx]]'s Git repository and his deprecated [https://github.com/Dudejoe870/RyujinxAutoUpdate Ryujinx Auto Updater] tool. '''86RYU''', a x86 JIT compiler, is being developed alongside this emulator too, likely intended to boost performance in games. The first commit was made on [https://github.com/Ryu64Emulator/Ryu64/commit/53605b62762733d7118df23342ca84d301c43a9e September 16, 2018].
Quite why this "''yet another''" N64 emulator is needed as, when it started, there were two nearly complete software ([[Project64|PJ64]] & [[Mupen64Plus|M64+]]) and another two at a very mature or slowly maturing stages ([[RetroArch]] & [[CEN64]]), nobody but the author knows. However, he can be reached over at the official Discord channel (See External Links).
 
On May 23rd 2019, the author decided to stop the development of this emulator after not working on it for 5 Months by announcing it on the official Discord channel, and archiving the repository on the same day. The reason for this is unknown at this time.
==External links==
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